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The requirements in automation, digitalization, and fast computations have loaded the IT sector with expectations of highly reliable, efficient, and cost-effective software. Given that the process of testing, verification, and validation of…

软件工程 · 计算机科学 2022-09-08 Durga Shree N , Sree Dharinya S , Dasari Vijayasree , Nadendla Sai Roopa , Anugu Arun

Video game testing requires game-specific knowledge as well as common sense reasoning about the events in the game. While AI-driven agents can satisfy the first requirement, it is not yet possible to meet the second requirement…

计算与语言 · 计算机科学 2022-10-07 Mohammad Reza Taesiri , Finlay Macklon , Yihe Wang , Hengshuo Shen , Cor-Paul Bezemer

Automated test generators, such as search based software testing (SBST) techniques, replace the tedious and expensive task of manually writing test cases. SBST techniques are effective at generating tests with high code coverage. However,…

软件工程 · 计算机科学 2022-06-15 Anjana Perera

Defect Prevention is the most critical but most neglected component of the software quality assurance in any project. If applied at all stages of software development, it can reduce the time, cost and resources required to engineer a high…

软件工程 · 计算机科学 2016-09-08 Suma V. , T. R. Gopalakrishnan Nair

Software testing is a critical element of software quality assurance and represents the ultimate review of specification, design and coding. Software testing is the process of testing the functionality and correctness of software by running…

软件工程 · 计算机科学 2010-01-26 S. S. Riaz Ahamed

The HTML5 <canvas> is used to display high quality graphics in web applications such as web games (i.e., <canvas> games). However, automatically testing <canvas> games is not possible with existing web testing techniques and tools, and…

Conventional debugging techniques used in traditional software are similarly used when debugging video games. However, the reality of video games require its own set of unique debugging techniques such as On-Screen Console, Debug Draws,…

软件工程 · 计算机科学 2026-01-12 Carlos Pinto Gomez , Fabio Petrillo

Video game development increasingly relies on using visual programming languages as the primary way to build video game features. The aim of using visual programming is to move game logic into the hands of game designers, who may not be as…

软件工程 · 计算机科学 2023-09-08 Kalvin Eng , Abram Hindle , Alexander Senchenko

Software testing is a crucial phase in the software development lifecycle (SDLC), ensuring that products meet necessary functional, performance, and quality benchmarks before release. Despite advancements in automation, traditional methods…

软件工程 · 计算机科学 2026-03-10 Mohammad Baqar , Rajat Khanda

Functional verification relies on large simulation-based regressions. Traditional test selection relies on static test features and overlooks actual coverage behavior, wasting substantial simulation time, while constrained random stimuli…

统计方法学 · 统计学 2025-12-02 Weijie Peng , Nanbing Li , Jin Luo , Shuai Wang , Yihui Li , Jun Fang , Yun , Liang

Modern web test suites rot. A UI refactor breaks locators, a timing change causes race conditions, and within weeks developers abandon the suite entirely. This paper presents an AI-driven autonomous testing framework that addresses these…

密码学与安全 · 计算机科学 2026-05-18 Vinil Pasupuleti , Siva Rama Krishna Varma Bayyavarapu , Shrey Tyagi

Game engines are increasingly used as simulation platforms by the autonomous vehicle (AV) community to develop vehicle control systems and test environments. A key requirement for simulation-based development and verification is…

机器人学 · 计算机科学 2022-12-09 Greg Chance , Abanoub Ghobrial , Kevin McAreavey , Severin Lemaignan , Tony Pipe , Kerstin Eder

Software testing is an important tool to ensure software quality. This is a hard task in robotics due to dynamic environments and the expensive development and time-consuming execution of test cases. Most testing approaches use model-based…

机器人学 · 计算机科学 2017-08-15 Simon Hangl , Sebastian Stabinger , Justus Piater

The detection and localization of quality-related problems in industrially mass-produced products has historically relied on manual inspection, which is costly and error-prone. Machine learning has the potential to replace manual handling.…

机器学习 · 计算机科学 2025-06-23 Sebastian Hönel , Jonas Nordqvist

Recent years have witnessed a growing focus on automated software vulnerability detection. Notably, deep learning (DL)-based methods, which employ source code for the implicit acquisition of vulnerability patterns, have demonstrated…

软件工程 · 计算机科学 2024-01-17 Xin-Cheng Wen , Cuiyun Gao , Xinchen Wang , Ruiqi Wang , Tao Zhang , Qing Liao

Cybersecurity games are an attractive and popular method of active learning. However, the majority of current games are created for advanced players, which often leads to frustration in less experienced learners. Therefore, we decided to…

计算机与社会 · 计算机科学 2017-12-11 Valdemar Švábenský , Jan Vykopal

Today, most automated test generators, such as search-based software testing (SBST) techniques focus on achieving high code coverage. However, high code coverage is not sufficient to maximise the number of bugs found, especially when given…

软件工程 · 计算机科学 2021-09-28 Anjana Perera , Aldeida Aleti , Marcel Böhme , Burak Turhan

In spite of advances in gaming hardware and software, gameplay is often tainted with graphics errors, glitches, and screen artifacts. This proof of concept study presents a machine learning approach for automated detection of graphics…

计算机视觉与模式识别 · 计算机科学 2020-12-01 Parmida Davarmanesh , Kuanhao Jiang , Tingting Ou , Artem Vysogorets , Stanislav Ivashkevich , Max Kiehn , Shantanu H. Joshi , Nicholas Malaya

Automated systems that detect deception in high-stakes situations can enhance societal well-being across medical, social work, and legal domains. Existing models for detecting high-stakes deception in videos have been supervised, but…

计算机视觉与模式识别 · 计算机科学 2021-06-22 Leena Mathur , Maja J Matarić

Automated Bug Detection (ABD) in video games is composed of two distinct but complementary problems: automated game exploration and bug identification. Automated game exploration has received much recent attention, spurred on by…

软件工程 · 计算机科学 2022-02-28 Benedict Wilkins , Kostas Stathis