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We consider a setting for Inverse Reinforcement Learning (IRL) where the learner is extended with the ability to actively select multiple environments, observing an agent's behavior on each environment. We first demonstrate that if the…

人工智能 · 计算机科学 2016-01-26 Kareem Amin , Satinder Singh

Traditional model-based reinforcement learning (RL) methods generate forward rollout traces using the learnt dynamics model to reduce interactions with the real environment. The recent model-based RL method considers the way to learn a…

机器学习 · 计算机科学 2022-08-05 Yuxin Pan , Fangzhen Lin

Many real-life scenarios require humans to make difficult trade-offs: do we always follow all the traffic rules or do we violate the speed limit in an emergency? These scenarios force us to evaluate the trade-off between collective rules…

机器学习 · 计算机科学 2022-02-22 Arie Glazier , Andrea Loreggia , Nicholas Mattei , Taher Rahgooy , Francesca Rossi , Brent Venable

We present the development and analysis of a reinforcement learning (RL) algorithm designed to solve continuous-space mean field game (MFG) and mean field control (MFC) problems in a unified manner. The proposed approach pairs the…

最优化与控制 · 数学 2025-03-07 Andrea Angiuli , Jean-Pierre Fouque , Ruimeng Hu , Alan Raydan

Inverse Reinforcement Learning (IRL) has demonstrated effectiveness in a variety of imitation tasks. In this paper, we introduce an IRL framework designed to extract rewarding features from expert trajectories affected by delayed…

机器学习 · 计算机科学 2024-12-05 Simon Sinong Zhan , Qingyuan Wu , Zhian Ruan , Frank Yang , Philip Wang , Yixuan Wang , Ruochen Jiao , Chao Huang , Qi Zhu

The framework of deep reinforcement learning (DRL) provides a powerful and widely applicable mathematical formalization for sequential decision-making. This paper present a novel DRL framework, termed \emph{$f$-Divergence Reinforcement…

机器学习 · 计算机科学 2021-12-15 Chen Gong , Qiang He , Yunpeng Bai , Zhou Yang , Xiaoyu Chen , Xinwen Hou , Xianjie Zhang , Yu Liu , Guoliang Fan

Inverse reinforcement learning (IRL) aims to recover the reward function and the associated optimal policy that best fits observed sequences of states and actions implemented by an expert. Many algorithms for IRL have an inherently nested…

机器学习 · 计算机科学 2022-11-02 Siliang Zeng , Chenliang Li , Alfredo Garcia , Mingyi Hong

This paper presents a general mean-field game (GMFG) framework for simultaneous learning and decision-making in stochastic games with a large population. It first establishes the existence of a unique Nash Equilibrium to this GMFG, and…

机器学习 · 计算机科学 2023-01-05 Xin Guo , Anran Hu , Renyuan Xu , Junzi Zhang

We introduce inverse reinforcement learning (IRL) as an effective paradigm for training abstractive summarization models, imitating human summarization behaviors. Our IRL model estimates the reward function using a suite of important…

计算与语言 · 计算机科学 2023-12-06 Yu Fu , Deyi Xiong , Yue Dong

Inverse reinforcement learning (IRL) is the problem of finding a reward function that generates a given optimal policy for a given Markov Decision Process. This paper looks at an algorithmic-independent geometric analysis of the IRL problem…

机器学习 · 计算机科学 2021-02-19 Abi Komanduru , Jean Honorio

We propose a new approach to inverse reinforcement learning (IRL) based on the deep Gaussian process (deep GP) model, which is capable of learning complicated reward structures with few demonstrations. Our model stacks multiple latent GP…

机器学习 · 计算机科学 2017-05-08 Ming Jin , Andreas Damianou , Pieter Abbeel , Costas Spanos

The aim of Inverse Reinforcement Learning (IRL) is to infer a reward function $R$ from a policy $\pi$. To do this, we need a model of how $\pi$ relates to $R$. In the current literature, the most common models are optimality, Boltzmann…

机器学习 · 计算机科学 2023-03-27 Joar Skalse , Alessandro Abate

Inverse reinforcement learning (IRL) seeks to learn the reward function from expert trajectories, to understand the task for imitation or collaboration thereby removing the need for manual reward engineering. However, IRL in the context of…

机器学习 · 计算机科学 2023-11-13 Yikang Gui , Prashant Doshi

Offline inverse reinforcement learning (Offline IRL) aims to recover the structure of rewards and environment dynamics that underlie observed actions in a fixed, finite set of demonstrations from an expert agent. Accurate models of…

机器学习 · 计算机科学 2024-03-01 Siliang Zeng , Chenliang Li , Alfredo Garcia , Mingyi Hong

Inverse reinforcement learning (IRL) is the problem of learning the preferences of an agent from the observations of its behavior on a task. While this problem has been well investigated, the related problem of {\em online} IRL---where the…

机器学习 · 计算机科学 2020-11-19 Saurabh Arora , Prashant Doshi , Bikramjit Banerjee

Mean Field Control Games (MFCG), introduced in [Angiuli et al., 2022a], represent competitive games between a large number of large collaborative groups of agents in the infinite limit of number and size of groups. In this paper, we prove…

最优化与控制 · 数学 2024-06-05 Andrea Angiuli , Jean-Pierre Fouque , Mathieu Laurière , Mengrui Zhang

Multi-agent adversarial inverse reinforcement learning (MA-AIRL) is a recent approach that applies single-agent AIRL to multi-agent problems where we seek to recover both policies for our agents and reward functions that promote expert-like…

多智能体系统 · 计算机科学 2020-02-26 Wonseok Jeon , Paul Barde , Derek Nowrouzezahrai , Joelle Pineau

Mean field game (MFG) is an expressive modeling framework for systems with a continuum of interacting agents. While many approaches exist for solving the forward MFG, few have studied its \textit{inverse} problem. In this work, we seek to…

最优化与控制 · 数学 2025-07-28 Han Huang , Jiajia Yu , Tianyi Chen , Rongjie Lai

We propose a policy iteration method to solve an inverse problem for a mean-field game (MFG) model, specifically to reconstruct the obstacle function in the game from the partial observation data of value functions, which represent the…

最优化与控制 · 数学 2026-02-12 Kui Ren , Nathan Soedjak , Shanyin Tong

Reinforcement learning (RL) is a sub-domain of machine learning, mainly concerned with solving sequential decision-making problems by a learning agent that interacts with the decision environment to improve its behavior through the reward…

机器学习 · 计算机科学 2025-09-23 Hossein Hassani , Ehsan Hallaji , Roozbeh Razavi-Far , Mehrdad Saif , Liang Lin