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We propose a method for constructing generative models of 3D objects from a single 3D mesh. Our method produces a 3D morphable model that represents shape and albedo in terms of Gaussian processes. We define the shape deformations in…

计算机视觉与模式识别 · 计算机科学 2021-10-04 Skylar Sutherland , Bernhard Egger , Joshua Tenenbaum

We introduce Scan2Mesh, a novel data-driven generative approach which transforms an unstructured and potentially incomplete range scan into a structured 3D mesh representation. The main contribution of this work is a generative neural…

计算机视觉与模式识别 · 计算机科学 2019-04-03 Angela Dai , Matthias Nießner

3D hand pose is an underexplored modality for action recognition. Poses are compact yet informative and can greatly benefit applications with limited compute budgets. However, poses alone offer an incomplete understanding of actions, as…

计算机视觉与模式识别 · 计算机科学 2024-08-15 Md Salman Shamil , Dibyadip Chatterjee , Fadime Sener , Shugao Ma , Angela Yao

We introduce a novel learning-based method for encoding and manipulating 3D surface meshes. Our method is specifically designed to create an interpretable embedding space for deformable shape collections. Unlike previous 3D mesh…

计算机视觉与模式识别 · 计算机科学 2023-10-30 Sara Hahner , Souhaib Attaiki , Jochen Garcke , Maks Ovsjanikov

Multi-view hand mesh reconstruction is a critical task for applications in virtual reality and human-computer interaction, but it remains a formidable challenge. Although existing multi-view hand reconstruction methods achieve remarkable…

计算机视觉与模式识别 · 计算机科学 2024-06-25 Jian Yang , Jiakun Li , Guoming Li , Zhen Shen , Huai-Yu Wu , Zhaoxin Fan , Heng Huang

We introduce a neural implicit representation for grasps of objects from multiple robotic hands. Different grasps across multiple robotic hands are encoded into a shared latent space. Each latent vector is learned to decode to the 3D shape…

机器人学 · 计算机科学 2022-07-11 Ninad Khargonkar , Neil Song , Zesheng Xu , Balakrishnan Prabhakaran , Yu Xiang

We present a generative model to synthesize 3D shapes as sets of handles -- lightweight proxies that approximate the original 3D shape -- for applications in interactive editing, shape parsing, and building compact 3D representations. Our…

计算机视觉与模式识别 · 计算机科学 2020-04-08 Matheus Gadelha , Giorgio Gori , Duygu Ceylan , Radomir Mech , Nathan Carr , Tamy Boubekeur , Rui Wang , Subhransu Maji

Reconstructing detailed hand avatars plays a crucial role in various applications. While prior works have focused on capturing high-fidelity hand geometry, they heavily rely on high-resolution multi-view image inputs and struggle to…

计算机视觉与模式识别 · 计算机科学 2025-09-29 Minje Kim , Tae-Kyun Kim

Articulated 3D object generation is fundamental for creating realistic, functional, and interactable virtual assets which are not simply static. We introduce MeshArt, a hierarchical transformer-based approach to generate articulated 3D…

计算机视觉与模式识别 · 计算机科学 2025-06-10 Daoyi Gao , Yawar Siddiqui , Lei Li , Angela Dai

Recent years have witnessed a trend of the deep integration of the generation and reconstruction paradigms. In this paper, we extend the ability of controllable generative models for a more comprehensive hand mesh recovery task: direct hand…

计算机视觉与模式识别 · 计算机科学 2024-06-04 Mengcheng Li , Hongwen Zhang , Yuxiang Zhang , Ruizhi Shao , Tao Yu , Yebin Liu

Hands, one of the most dynamic parts of our body, suffer from blur due to their active movements. However, previous 3D hand mesh recovery methods have mainly focused on sharp hand images rather than considering blur due to the absence of…

计算机视觉与模式识别 · 计算机科学 2023-03-28 Yeonguk Oh , JoonKyu Park , Jaeha Kim , Gyeongsik Moon , Kyoung Mu Lee

Monocular 3D hand mesh recovery is challenging due to high degrees of freedom of hands, 2D-to-3D ambiguity and self-occlusion. Most existing methods are either inefficient or less straightforward for predicting the position of 3D mesh…

计算机视觉与模式识别 · 计算机科学 2025-12-08 Yihong Lin , Xianjia Wu , Xilai Wang , Jianqiao Hu , Songju Lei , Xiandong Li , Wenxiong Kang

Numerous methods have been proposed for probabilistic generative modelling of 3D objects. However, none of these is able to produce textured objects, which renders them of limited use for practical tasks. In this work, we present the first…

计算机视觉与模式识别 · 计算机科学 2020-04-10 Paul Henderson , Vagia Tsiminaki , Christoph H. Lampert

Tracking and reconstructing the 3D pose and geometry of two hands in interaction is a challenging problem that has a high relevance for several human-computer interaction applications, including AR/VR, robotics, or sign language…

计算机视觉与模式识别 · 计算机科学 2021-06-23 Jiayi Wang , Franziska Mueller , Florian Bernard , Suzanne Sorli , Oleksandr Sotnychenko , Neng Qian , Miguel A. Otaduy , Dan Casas , Christian Theobalt

This paper addresses the problem of 3D hand pose estimation from a monocular RGB image. While previous methods have shown great success, the structure of hands has not been fully exploited, which is critical in pose estimation. To this end,…

计算机视觉与模式识别 · 计算机科学 2021-06-04 Yiming He , Wei Hu

Rotation-invariance is a desired property of machine-learning models for medical image analysis and in particular for computational pathology applications. We propose a framework to encode the geometric structure of the special Euclidean…

计算机视觉与模式识别 · 计算机科学 2020-02-21 Maxime W. Lafarge , Erik J. Bekkers , Josien P. W. Pluim , Remco Duits , Mitko Veta

The emergence of virtual reality has necessitated the generation of detailed and customizable 3D hand models for interaction in the virtual world. However, the current methods for 3D hand model generation are both expensive and cumbersome,…

计算机视觉与模式识别 · 计算机科学 2026-04-07 Green Rosh , Prateek Kukreja , Vishakha SR , Pawan Prasad B H

Human Mesh Recovery (HMR) from a single RGB image is a highly ambiguous problem, as an infinite set of 3D interpretations can explain the 2D observation equally well. Nevertheless, most HMR methods overlook this issue and make a single…

计算机视觉与模式识别 · 计算机科学 2025-03-19 Guénolé Fiche , Simon Leglaive , Xavier Alameda-Pineda , Francesc Moreno-Noguer

Human hands play a central role in interacting with other people and objects. For realistic replication of such hand motions, high-fidelity hand meshes have to be reconstructed. In this study, we firstly propose DeepHandMesh, a…

计算机视觉与模式识别 · 计算机科学 2020-08-20 Gyeongsik Moon , Takaaki Shiratori , Kyoung Mu Lee

Estimating 3D poses and shapes in the form of meshes from monocular RGB images is challenging. Obviously, it is more difficult than estimating 3D poses only in the form of skeletons or heatmaps. When interacting persons are involved, the 3D…

计算机视觉与模式识别 · 计算机科学 2022-11-01 Junuk Cha , Muhammad Saqlain , GeonU Kim , Mingyu Shin , Seungryul Baek