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Traditional video-to-audio generation techniques primarily focus on perspective video and non-spatial audio, often missing the spatial cues necessary for accurately representing sound sources in 3D environments. To address this limitation,…

音频与语音处理 · 电气工程与系统科学 2025-06-04 Huadai Liu , Tianyi Luo , Kaicheng Luo , Qikai Jiang , Peiwen Sun , Jialei Wang , Rongjie Huang , Qian Chen , Wen Wang , Xiangtai Li , Shiliang Zhang , Zhijie Yan , Zhou Zhao , Wei Xue

While 3D human body modeling has received much attention in computer vision, modeling the acoustic equivalent, i.e. modeling 3D spatial audio produced by body motion and speech, has fallen short in the community. To close this gap, we…

计算机视觉与模式识别 · 计算机科学 2023-11-14 Xudong Xu , Dejan Markovic , Jacob Sandakly , Todd Keebler , Steven Krenn , Alexander Richard

The generation of sounding videos has seen significant advancements with the advent of diffusion models. However, existing methods often lack the fine-grained control needed to generate viewpoint-specific content from larger, immersive…

Deep generative models have demonstrated the ability to create realistic audiovisual content, sometimes driven by domains of different nature. However, smooth temporal dynamics in video generation is a challenging problem. This work focuses…

声音 · 计算机科学 2024-06-25 Rafael Redondo

In this paper our objectives are, first, networks that can embed audio and visual inputs into a common space that is suitable for cross-modal retrieval; and second, a network that can localize the object that sounds in an image, given the…

计算机视觉与模式识别 · 计算机科学 2018-07-27 Relja Arandjelović , Andrew Zisserman

We propose Audio Noise Awareness using Visuals of Indoors for NAVIgation for quieter robot path planning. While humans are naturally aware of the noise they make and its impact on those around them, robots currently lack this awareness. A…

机器人学 · 计算机科学 2024-10-25 Vidhi Jain , Rishi Veerapaneni , Yonatan Bisk

Binaural rendering aims to synthesize binaural audio that mimics natural hearing based on a mono audio and the locations of the speaker and listener. Although many methods have been proposed to solve this problem, they struggle with…

In this paper we propose methods to extract geographically relevant information in a multimedia recording using its audio. Our method primarily is based on the fact that urban acoustic environment consists of a variety of sounds. Hence,…

声音 · 计算机科学 2016-11-14 Anurag Kumar , Benjamin Elizalde , Bhiksha Raj

We present ZeroBAS, a neural method to synthesize binaural audio from monaural audio recordings and positional information without training on any binaural data. To our knowledge, this is the first published zero-shot neural approach to…

Audio captioning aims to generate text descriptions of audio clips. In the real world, many objects produce similar sounds. How to accurately recognize ambiguous sounds is a major challenge for audio captioning. In this work, inspired by…

音频与语音处理 · 电气工程与系统科学 2023-05-30 Xubo Liu , Qiushi Huang , Xinhao Mei , Haohe Liu , Qiuqiang Kong , Jianyuan Sun , Shengchen Li , Tom Ko , Yu Zhang , Lilian H. Tang , Mark D. Plumbley , Volkan Kılıç , Wenwu Wang

Speaker diarization, the process of segmenting an audio stream or transcribed speech content into homogenous partitions based on speaker identity, plays a crucial role in the interpretation and analysis of human speech. Most existing…

机器学习 · 计算机科学 2024-08-23 Luyao Cheng , Hui Wang , Siqi Zheng , Yafeng Chen , Rongjie Huang , Qinglin Zhang , Qian Chen , Xihao Li

Interactive audio spatialization technology previously developed for video game authoring and rendering has evolved into an essential component of platforms enabling shared immersive virtual experiences for future co-presence, remote…

声音 · 计算机科学 2021-09-28 Jean-Marc Jot , Rémi Audfray , Mark Hertensteiner , Brian Schmidt

Generating accurate sounds for complex audio-visual scenes is challenging, especially in the presence of multiple objects and sound sources. In this paper, we propose an {\em interactive object-aware audio generation} model that grounds…

计算机视觉与模式识别 · 计算机科学 2025-06-05 Tingle Li , Baihe Huang , Xiaobin Zhuang , Dongya Jia , Jiawei Chen , Yuping Wang , Zhuo Chen , Gopala Anumanchipalli , Yuxuan Wang

We present a unified model capable of simultaneously grounding both spoken language and non-speech sounds within a visual scene, addressing key limitations in current audio-visual grounding models. Existing approaches are typically limited…

计算机视觉与模式识别 · 计算机科学 2025-03-25 Hyeonggon Ryu , Seongyu Kim , Joon Son Chung , Arda Senocak

Existing machine learning research has achieved promising results in monaural audio-visual separation (MAVS). However, most MAVS methods purely consider what the sound source is, not where it is located. This can be a problem in VR/AR…

声音 · 计算机科学 2023-11-01 Yuxin Ye , Wenming Yang , Yapeng Tian

Audio and sound generation has garnered significant attention in recent years, with a primary focus on improving the quality of generated audios. However, there has been limited research on enhancing the diversity of generated audio,…

声音 · 计算机科学 2024-03-05 Zeyu Xie , Baihan Li , Xuenan Xu , Mengyue Wu , Kai Yu

In mixed reality applications, a realistic acoustic experience in spatial environments is as crucial as the visual experience for achieving true immersion. Despite recent advances in neural approaches for Room Impulse Response (RIR)…

Different methods can be employed to render virtual reverberation, often requiring substantial information about the room's geometry and the acoustic characteristics of the surfaces. However, fully comprehensive approaches that account for…

音频与语音处理 · 电气工程与系统科学 2024-11-18 Vincent Martin , Isaac Engel , Lorenzo Picinali

Video encompasses both visual and auditory data, creating a perceptually rich experience where these two modalities complement each other. As such, videos are a valuable type of media for the investigation of the interplay between audio and…

多媒体 · 计算机科学 2024-10-01 Kun Su , Xiulong Liu , Eli Shlizerman

Acoustic matching aims to re-synthesize an audio clip to sound as if it were recorded in a target acoustic environment. Existing methods assume access to paired training data, where the audio is observed in both source and target…

多媒体 · 计算机科学 2023-11-27 Arjun Somayazulu , Changan Chen , Kristen Grauman