相关论文: Acquisition of Chess Knowledge in AlphaZero
When developing AI systems that interact with humans, it is essential to design both a system that can understand humans, and a system that humans can understand. Most deep network based agent-modeling approaches are 1) not interpretable…
There is an ongoing debate on whether neural networks can grasp the quasi-regularities in languages like humans. In a typical quasi-regularity task, English past tense inflections, the neural network model has long been criticized that it…
Consider a set of agents who play a network game repeatedly. Agents may not know the network. They may even be unaware that they are interacting with other agents in a network. Possibly, they just understand that their payoffs depend on an…
Recent efforts to learn reward functions from human feedback have tended to use deep neural networks, whose lack of transparency hampers our ability to explain agent behaviour or verify alignment. We explore the merits of learning…
Neural networks have been shown vulnerable to a variety of adversarial algorithms. A crucial step to understanding the rationale for this lack of robustness is to assess the potential of the neural networks' representation to encode the…
Despite the success of neural networks at solving concrete physics problems, their use as a general-purpose tool for scientific discovery is still in its infancy. Here, we approach this problem by modelling a neural network architecture…
Deep neural networks have shown superior performance in many regimes to remember familiar patterns with large amounts of data. However, the standard supervised deep learning paradigm is still limited when facing the need to learn new…
Machine Learning techniques have been used to teach computer programs how to play games as complicated as Chess and Go. These were achieved using powerful tools such as Neural Networks and Parallel Computing on Supercomputers. In this…
Machine learning is advancing towards a data-science approach, implying a necessity to a line of investigation to divulge the knowledge learnt by deep neuronal networks. Limiting the comparison among networks merely to a predefined…
Artificial neural networks which are trained on a time series are supposed to achieve two abilities: firstly to predict the series many time steps ahead and secondly to learn the rule which has produced the series. It is shown that…
Recently, the seminal algorithms AlphaGo and AlphaZero have started a new era in game learning and deep reinforcement learning. While the achievements of AlphaGo and AlphaZero - playing Go and other complex games at super human level - are…
We describe how hierarchical concepts can be represented in three types of layered neural networks. The aim is to support recognition of the concepts when partial information about the concepts is presented, and also when some of the…
Deep neural networks perform exceptionally well on various learning tasks with state-of-the-art results. While these models are highly expressive and achieve impressively accurate solutions with excellent generalization abilities, they are…
This article questions the widespread assumption that there are brain representations that will always remain unconscious in the sense of being inaccessible to individual awareness under any circumstances. This implies that some part of the…
Hex and Counter Wargames are adversarial two-player simulations of real military conflicts requiring complex strategic decision-making. Unlike classical board games, these games feature intricate terrain/unit interactions, unit stacking,…
We study the question of how concepts that have structure get represented in the brain. Specifically, we introduce a model for hierarchically structured concepts and we show how a biologically plausible neural network can recognize these…
We investigate the problem of learning to generate complex networks from data. Specifically, we consider whether deep belief networks, dependency networks, and members of the exponential random graph family can learn to generate networks…
Natural and artificial audition can in principle acquire different solutions to a given problem. The constraints of the task, however, can nudge the cognitive science and engineering of audition to qualitatively converge, suggesting that a…
Artificial neural systems trained using reinforcement, supervised, and unsupervised learning all acquire internal representations of high dimensional input. To what extent these representations depend on the different learning objectives is…
Sometimes it is not enough for a DNN to produce an outcome. For example, in applications such as healthcare, users need to understand the rationale of the decisions. Therefore, it is imperative to develop algorithms to learn models with…