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General-purpose crowdsourcing platforms are increasingly being harnessed for creative work. The platforms' potential for creative work is clearly identified, but the workers' perspectives on such work have not been extensively documented.…

人机交互 · 计算机科学 2020-01-22 Jonas Oppenlaender , Kristy Milland , Aku Visuri , Panos Ipeirotis , Simo Hosio

The creator economy has revolutionized the way individuals can profit through online platforms. In this paper, we initiate the study of online learning in the creator economy by modeling the creator economy as a three-party game between the…

计算机科学与博弈论 · 计算机科学 2023-05-22 Banghua Zhu , Sai Praneeth Karimireddy , Jiantao Jiao , Michael I. Jordan

Crowdsourcing platforms are a powerful and convenient means for recruiting participants in online studies and collecting data from the crowd. As information work is being more and more automated by Machine Learning algorithms, creativity…

人机交互 · 计算机科学 2020-02-26 Jonas Oppenlaender , Aku Visuri , Kristy Milland , Panos Ipeirotis , Simo Hosio

This article-based doctoral thesis explores the stakeholder perspectives and experiences of crowdsourced creative work on two of the leading crowdsourcing platforms. The thesis has two parts. In the first part, we explore creative work from…

人机交互 · 计算机科学 2022-03-31 Jonas Oppenlaender

Additive manufacturing (AM), or 3D printing, is an emerging manufacturing technology that is expected to have far-reaching socioeconomic, environmental, and geopolitical implications. As the use of this technology increases, the need for…

密码学与安全 · 计算机科学 2019-08-20 Sofia Belikovetsky , Oded Leiba , Asaf Shabtai , Yuval Elovici

A growing community that shares digital 3D designs has created an opportunity to study, encourage and stimulate innovation. This remix community allows people not only to prototype at a minimal cost but also to work on projects they are…

计算机与社会 · 计算机科学 2014-04-08 Harris Kyriakou , Jeffrey V. Nickerson

Innovation inside companies is difficult to see. But an emerging online community of inventors who publicly post 3D CAD drawings of their work provide a way to observe - and perhaps amplify - innovation. In this paper we analyze the network…

人机交互 · 计算机科学 2013-11-05 Harris Kyriakou , Steven Englehardt , Jeffrey V. Nickerson

For the past decade, 3D printing (3DP) has become popular due to availability of low-cost 3D printers such as RepRap and Fab@Home; and better software, which offers a broad range of manufacturing platform that enables users to create…

计算机与社会 · 计算机科学 2014-10-21 Fredrick R. Ishengoma , Adam B. Mtaho

3D content creation plays a vital role in various applications, such as gaming, robotics simulation, and virtual reality. However, the process is labor-intensive and time-consuming, requiring skilled designers to invest considerable effort…

计算机视觉与模式识别 · 计算机科学 2024-05-16 Chenhan Jiang

Social media empower distributed content creation by algorithmically harnessing "the social fabric" (explicit and implicit signals of association) to serve this content. While this overcomes the bottlenecks and biases of traditional…

计算机与社会 · 计算机科学 2026-01-13 E. Glen Weyl , Luke Thorburn , Emillie de Keulenaar , Jacob Mchangama , Divya Siddarth , Audrey Tang

Human collaboration with systems within the Computational Creativity (CC) field is often restricted to shallow interactions, where the creative processes, of systems and humans alike, are carried out in isolation, without any (or little)…

The aim of this research is to get a better understanding of the future of large-scale 3D printing. By developing the market analysis, it will be clear whether large-scale 3D printing is becoming more of a preferred way of printing…

综合经济学 · 经济学 2023-01-03 Razan Abdelazim Idris Alzain

Digital platforms capitalize on users' labor, often disguising essential contributions as casual activities or consumption, regardless of users' recognition of their efforts. Data annotation, content creation, and engagement with…

计算机与社会 · 计算机科学 2025-10-31 Antonio A. Casilli

This paper explores the burgeoning field of 3D content generation within the landscape of Artificial Intelligence Generated Content (AIGC) and large-scale models. It investigates innovative methods like Text-to-3D and Image-to-3D, which…

图形学 · 计算机科学 2024-05-27 Ke Zhao , Andreas Larsen

Over the past decade, crowdsourcing has emerged as a cheap and efficient method of obtaining solutions to simple tasks that are difficult for computers to solve but possible for humans. The popularity and promise of crowdsourcing markets…

社会与信息网络 · 计算机科学 2013-11-27 Aleksandrs Slivkins , Jennifer Wortman Vaughan

Since the emergence of generative AI, creative workers have spoken up about the career-based harms they have experienced arising from this new technology. A common theme in these accounts of harm is that generative AI models are trained on…

人机交互 · 计算机科学 2025-01-22 Lin Kyi , Amruta Mahuli , M. Six Silberman , Reuben Binns , Jun Zhao , Asia J. Biega

Digital workers on crowdsourcing platforms (e.g., Amazon Mechanical Turk, Appen, Clickworker, Prolific) play a crucial role in training and improving AI systems, yet they often face low pay, unfair conditions, and a lack of recognition for…

人机交互 · 计算机科学 2025-06-16 ATM Mizanur Rahman , Sharifa Sultana

The role of competition and monetary benefits in the design of Content Delivery Networks (CDNs) is largely an unexplored area. In this paper, we investigate the effect of competition among the competitive web based CDNs and show that little…

网络与互联网体系结构 · 计算机科学 2007-05-23 S. M. Nazrul Alam , Peter Marbach

In order to create new products, inventors search and combine previous ideas. Few studies have examined the characteristics of search that lead to new products; most have focused on patent citations, which are often retrospective and may…

人机交互 · 计算机科学 2013-11-05 Harris Kyriakou , Jeffrey V. Nickerson

Despite the decades-long history of 3D printing, it is not used to its full potential. Yet 3D printing holds promise for isolated communities, aiming for self-sufficiency. In this experiential study conducted in an analog space habitat we…

人机交互 · 计算机科学 2023-05-17 Wiktor Stawski , Kinga Skorupska , Wiesław Kopeć
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