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Continually solving new, unsolved tasks is the key to learning diverse behaviors. Through reinforcement learning (RL), we have made massive strides towards solving tasks that have a single goal. However, in the multi-task domain, where an…

机器学习 · 计算机科学 2020-06-18 Yunzhi Zhang , Pieter Abbeel , Lerrel Pinto

Reinforcement learning is a powerful technique to train an agent to perform a task. However, an agent that is trained using reinforcement learning is only capable of achieving the single task that is specified via its reward function. Such…

机器学习 · 计算机科学 2018-07-24 Carlos Florensa , David Held , Xinyang Geng , Pieter Abbeel

Goal-directed Reinforcement Learning (RL) traditionally considers an agent interacting with an environment, prescribing a real-valued reward to an agent proportional to the completion of some goal. Goal-directed RL has seen large gains in…

机器学习 · 计算机科学 2020-10-28 Sharath Chandra Raparthy , Bhairav Mehta , Florian Golemo , Liam Paull

Reinforcement learning requires manual specification of a reward function to learn a task. While in principle this reward function only needs to specify the task goal, in practice reinforcement learning can be very time-consuming or even…

机器学习 · 计算机科学 2020-02-17 Kristian Hartikainen , Xinyang Geng , Tuomas Haarnoja , Sergey Levine

Curriculum reinforcement learning (CRL) improves the learning speed and stability of an agent by exposing it to a tailored series of tasks throughout learning. Despite empirical successes, an open question in CRL is how to automatically…

机器学习 · 计算机科学 2020-10-26 Pascal Klink , Carlo D'Eramo , Jan Peters , Joni Pajarinen

Current reinforcement learning (RL) often suffers when solving a challenging exploration problem where the desired outcomes or high rewards are rarely observed. Even though curriculum RL, a framework that solves complex tasks by proposing a…

机器学习 · 计算机科学 2023-02-21 Daesol Cho , Seungjae Lee , H. Jin Kim

Despite advances in Reinforcement Learning, many sequential decision making tasks remain prohibitively expensive and impractical to learn. Recently, approaches that automatically generate reward functions from logical task specifications…

人工智能 · 计算机科学 2023-04-12 Yash Shukla , Abhishek Kulkarni , Robert Wright , Alvaro Velasquez , Jivko Sinapov

Non-uniform goal selection has the potential to improve the reinforcement learning (RL) of skills over uniform-random selection. In this paper, we introduce a method for learning a goal-selection policy in intrinsically-motivated…

人工智能 · 计算机科学 2024-11-07 Erik M. Lintunen , Nadia M. Ady , Christian Guckelsberger

Deep Reinforcement Learning (DRL) has shown its promising capabilities to learn optimal policies directly from trial and error. However, learning can be hindered if the goal of the learning, defined by the reward function, is "not optimal".…

人工智能 · 计算机科学 2019-10-09 Yizheng Zhang , Andre Rosendo

Many relevant tasks require an agent to reach a certain state, or to manipulate objects into a desired configuration. For example, we might want a robot to align and assemble a gear onto an axle or insert and turn a key in a lock. These…

人工智能 · 计算机科学 2018-07-24 Carlos Florensa , David Held , Markus Wulfmeier , Michael Zhang , Pieter Abbeel

Reinforcement learning algorithms use correlations between policies and rewards to improve agent performance. But in dynamic or sparsely rewarding environments these correlations are often too small, or rewarding events are too infrequent…

While several high profile video games have served as testbeds for Deep Reinforcement Learning (DRL), this technique has rarely been employed by the game industry for crafting authentic AI behaviors. Previous research focuses on training…

Deep reinforcement learning (DRL) agents are trained through trial-and-error interactions with the environment. This leads to a long training time for dense neural networks to achieve good performance. Hence, prohibitive computation and…

机器学习 · 计算机科学 2022-05-09 Ghada Sokar , Elena Mocanu , Decebal Constantin Mocanu , Mykola Pechenizkiy , Peter Stone

Goal-conditioned reinforcement learning (RL) can solve tasks in a wide range of domains, including navigation and manipulation, but learning to reach distant goals remains a central challenge to the field. Learning to reach such goals is…

机器学习 · 计算机科学 2021-10-26 Tianjun Zhang , Benjamin Eysenbach , Ruslan Salakhutdinov , Sergey Levine , Joseph E. Gonzalez

Multi-agent reinforcement Learning (MARL) is often challenged by the sight range dilemma, where agents either receive insufficient or excessive information from their environment. In this paper, we propose a novel method, called Dynamic…

多智能体系统 · 计算机科学 2025-05-20 Wei-Chen Liao , Ti-Rong Wu , I-Chen Wu

Targets search and detection encompasses a variety of decision problems such as coverage, surveillance, search, observing and pursuit-evasion along with others. In this paper we develop a multi-agent deep reinforcement learning (MADRL)…

机器人学 · 计算机科学 2021-03-18 Roi Yehoshua , Juan Heredia-Juesas , Yushu Wu , Christopher Amato , Jose Martinez-Lorenzo

Reinforcement Learning has revolutionized decision-making processes in dynamic environments, yet it often struggles with autonomously detecting and achieving goals without clear feedback signals. For example, in a Source Term Estimation…

人工智能 · 计算机科学 2024-12-13 Yiwei Shi , Muning Wen , Qi Zhang , Weinan Zhang , Cunjia Liu , Weiru Liu

Building autonomous machines that can explore open-ended environments, discover possible interactions and build repertoires of skills is a general objective of artificial intelligence. Developmental approaches argue that this can only be…

机器学习 · 计算机科学 2026-01-30 Cédric Colas , Tristan Karch , Olivier Sigaud , Pierre-Yves Oudeyer

Goal-conditioned policies are used in order to break down complex reinforcement learning (RL) problems by using subgoals, which can be defined either in state space or in a latent feature space. This can increase the efficiency of learning…

机器学习 · 计算机科学 2020-06-04 Srinivas Venkattaramanujam , Eric Crawford , Thang Doan , Doina Precup

In this paper, we present an autonomous navigation system for goal-driven exploration of unknown environments through deep reinforcement learning (DRL). Points of interest (POI) for possible navigation directions are obtained from the…

机器人学 · 计算机科学 2021-09-10 Reinis Cimurs , Il Hong Suh , Jin Han Lee
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