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In recent years, data-driven approaches have become a popular tool in a variety of sports to gain an advantage by, e.g., analysing potential strategies of opponents. Whereas the availability of play-by-play or player tracking data in sports…

应用统计 · 统计学 2020-03-25 Marius Ötting

With an exploding global market and the recent introduction of online cash prize tournaments, fantasy sports contests are quickly becoming a central part of the social gaming and sports industries. For sports fans and online media…

数据结构与算法 · 计算机科学 2016-11-07 Christopher Musco , Maxim Sviridenko , Justin Thaler

Social media has emerged as a popular platform for sports fans to express their opinions regarding athletes' performance. Fans consistently hold high expectations for athletes, anticipating exceptional performances week after week. This…

社会与信息网络 · 计算机科学 2023-06-06 Edinam Kofi Klutse , Samuel Nuamah-Amoabeng , Hanjia Lyu , Jiebo Luo

Soccer is one of the most popular sport worldwide, with live broadcasts frequently available for major matches. However, extracting detailed, frame-by-frame information on player actions from these videos remains a challenge. Utilizing…

计算机视觉与模式识别 · 计算机科学 2024-07-12 Shikun Xu , Yandong Zhu , Gen Li , Changhu Wang

Sports video understanding requires perceiving high-speed dynamics, complex rules, and long temporal contexts. Yet, current Multimodal Large Language Models (MLLMs) remain narrowly focused on single sports, specific tasks, or training-free…

计算机视觉与模式识别 · 计算机科学 2026-03-13 Junbo Zou , Haotian Xia , Zhen Ye , Shengjie Zhang , Christopher Lai , Vicente Ordonez , Weining Shen , Hanjie Chen

In this paper, we try to predict the winning team of a match in the multiplayer eSports game Dota 2. To address the weaknesses of previous work, we consider more aspects of prior (pre-match) features from individual players' match history,…

应用统计 · 统计学 2017-01-17 Yifan Yang , Tian Qin , Yu-Heng Lei

Information extracted from social media streams has been leveraged to forecast the outcome of a large number of real-world events, from political elections to stock market fluctuations. An increasing amount of studies demonstrates how the…

社会与信息网络 · 计算机科学 2017-03-07 Lei Le , Emilio Ferrara , Alessandro Flammini

In the sports of soccer, hockey and basketball the most commonly used statistics for player performance assessment are divided into two categories: offensive statistics and defensive statistics. However, qualitative assessments of…

应用统计 · 统计学 2017-04-04 Shael Brown

The paper describes a deep neural network-based detector dedicated for ball and players detection in high resolution, long shot, video recordings of soccer matches. The detector, dubbed FootAndBall, has an efficient fully convolutional…

计算机视觉与模式识别 · 计算机科学 2020-10-28 Jacek Komorowski , Grzegorz Kurzejamski , Grzegorz Sarwas

Today's competition between the professional eSports teams is so strong that in-depth analysis of players' performance literally crucial for creating a powerful team. There are two main approaches to such an estimation: obtaining features…

人机交互 · 计算机科学 2019-08-20 Anton Smerdov , Evgeny Burnaev , Andrey Somov

Cooperation is a fundamental social mechanism, whose effects on human performance have been investigated in several environments. Online games are modern-days natural settings in which cooperation strongly affects human behavior. Every day,…

社会与信息网络 · 计算机科学 2019-08-22 Anna Sapienza , Palash Goyal , Emilio Ferrara

The transfer of football players is an important part in football games. Most studies on the transfer of football players focus on the transfer system and transfer fees but not on the transfer behavior itself. Based on the 470,792 transfer…

物理与社会 · 物理学 2022-08-23 Ming-Xia Li , Wei-Xing Zhou , H. Eugene Stanley

This study aimed to: (1) understand whether commercially available computer-vision and artificial intelligence (AI) player tracking software can accurately measure player position, speed and distance using broadcast footage and (2)…

This study introduces an advanced machine learning method for predicting soccer players' market values, combining ensemble models and the Shapley Additive Explanations (SHAP) for interpretability. Utilizing data from about 12,000 players…

机器学习 · 计算机科学 2023-11-27 Chunyang Huang , Shaoliang Zhang

This paper presents a novel approach for optimizing betting strategies in sports gambling by integrating Von Neumann-Morgenstern Expected Utility Theory, deep learning techniques, and advanced formulations of the Kelly Criterion. By…

投资组合管理 · 定量金融 2023-07-27 Vélez Jiménez , Román Alberto , Lecuanda Ontiveros , José Manuel , Edgar Possani

This research focuses on real-time monitoring and analysis of track and field athletes, addressing the limitations of traditional monitoring systems in terms of real-time performance and accuracy. We propose an IoT-optimized system that…

机器学习 · 计算机科学 2024-11-12 Xiaowei Tang , Bin Long , Li Zhou

With the availability of large databases and recent improvements in deep learning methodology, the performance of AI systems is reaching or even exceeding the human level on an increasing number of complex tasks. Impressive examples of this…

人工智能 · 计算机科学 2017-08-29 Wojciech Samek , Thomas Wiegand , Klaus-Robert Müller

Multi-variate Time Series (MTS) forecasting has made large strides (with very negligible errors) through recent advancements in neural networks, e.g., Transformers. However, in critical situations like predicting gaming overindulgence that…

机器学习 · 计算机科学 2025-04-08 Hussain Jagirdar , Rukma Talwadker , Aditya Pareek , Pulkit Agrawal , Tridib Mukherjee

Machine learning has become a common approach to predicting the outcomes of soccer matches, and the body of literature in this domain has grown substantially in the past decade and a half. This chapter discusses available datasets, the…

机器学习 · 计算机科学 2024-03-13 Rory Bunker , Calvin Yeung , Keisuke Fujii

Player modelling is the field of study associated with understanding players. One pursuit in this field is affect prediction: the ability to predict how a game will make a player feel. We present novel improvements to affect prediction by…

人机交互 · 计算机科学 2022-12-08 Natalie Bombardieri , Matthew Guzdial