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Reinforcement Learning in domains with sparse rewards is a difficult problem, and a large part of the training process is often spent searching the state space in a more or less random fashion for any learning signals. For control problems,…

机器学习 · 计算机科学 2019-11-22 Eivind Bøhn , Signe Moe , Tor Arne Johansen

The increasing adoption of Reinforcement Learning in safety-critical systems domains such as autonomous vehicles, health, and aviation raises the need for ensuring their safety. Existing safety mechanisms such as adversarial training,…

机器学习 · 计算机科学 2021-11-11 Paulina Stevia Nouwou Mindom , Amin Nikanjam , Foutse Khomh , John Mullins

We present a method for using previously-trained 'teacher' agents to kickstart the training of a new 'student' agent. To this end, we leverage ideas from policy distillation and population based training. Our method places no constraints on…

While contemporary reinforcement learning research and applications have embraced policy gradient methods as the panacea of solving learning problems, value-based methods can still be useful in many domains as long as we can wrangle with…

机器学习 · 计算机科学 2024-07-16 Ashwin Ramaswamy , Ransalu Senanayake

Approximating the dynamics given by a complex many-body Hamiltonian with a simpler effective model lies at the interface of quantum Hamiltonian learning and quantum simulation. In this context, quantum generative adversarial networks…

Deep Q-learning has achieved significant success in single-agent decision making tasks. However, it is challenging to extend Q-learning to large-scale multi-agent scenarios, due to the explosion of action space resulting from the complex…

多智能体系统 · 计算机科学 2019-10-14 Ming Zhou , Yong Chen , Ying Wen , Yaodong Yang , Yufeng Su , Weinan Zhang , Dell Zhang , Jun Wang

Angry Birds is a popular video game in which the player is provided with a sequence of birds to shoot from a slingshot. The task of the game is to destroy all green pigs with maximum possible score. Angry Birds appears to be a difficult…

人工智能 · 计算机科学 2019-10-15 Ekaterina Nikonova , Jakub Gemrot

We address the conflicting requirements of a multi-agent assignment problem through constrained reinforcement learning, emphasizing the inadequacy of standard regularization techniques for this purpose. Instead, we recur to a state…

系统与控制 · 电气工程与系统科学 2025-03-03 Leopoldo Agorio , Sean Van Alen , Miguel Calvo-Fullana , Santiago Paternain , Juan Andres Bazerque

The problem of reinforcement learning is considered where the environment or the model undergoes a change. An algorithm is proposed that an agent can apply in such a problem to achieve the optimal long-time discounted reward. The algorithm…

系统与控制 · 电气工程与系统科学 2023-04-25 Wuxia Chen , Taposh Banerjee , Jemin George , Carl Busart

In recent years, reinforcement learning has been successful in solving video games from Atari to Star Craft II. However, the end-to-end model-free reinforcement learning (RL) is not sample efficient and requires a significant amount of…

多智能体系统 · 计算机科学 2019-06-26 Yunqi Zhao , Igor Borovikov , Jason Rupert , Caedmon Somers , Ahmad Beirami

Advances in reinforcement learning (RL) have resulted in recent breakthroughs in the application of artificial intelligence (AI) across many different domains. An emerging landscape of development environments is making powerful RL…

机器学习 · 计算机科学 2021-03-11 Edward W. Staley , Corban G. Rivera , Ashley J. Llorens

Reinforcement learning has exceeded human-level performance in game playing AI with deep learning methods according to the experiments from DeepMind on Go and Atari games. Deep learning solves high dimension input problems which stop the…

机器学习 · 计算机科学 2019-09-12 Yue Zheng

In fighting games, individual players of the same skill level often exhibit distinct strategies from one another through their gameplay. Despite this, the majority of AI agents for fighting games have only a single strategy for each "level"…

机器学习 · 计算机科学 2022-11-08 Emily Halina , Matthew Guzdial

Multiagent systems appear in most social, economical, and political situations. In the present work we extend the Deep Q-Learning Network architecture proposed by Google DeepMind to multiagent environments and investigate how two agents…

人工智能 · 计算机科学 2015-11-30 Ardi Tampuu , Tambet Matiisen , Dorian Kodelja , Ilya Kuzovkin , Kristjan Korjus , Juhan Aru , Jaan Aru , Raul Vicente

High-fidelity control of one- and two-qubit gates past the error correction threshold is an essential ingredient for scalable quantum computing. We present a reinforcement learning (RL) approach to find entangling protocols for…

量子物理 · 物理学 2025-08-21 Mohammad Abedi , Markus Schmitt

In this paper, we place deep Q-learning into a control-oriented perspective and study its learning dynamics with well-established techniques from robust control. We formulate an uncertain linear time-invariant model by means of the neural…

机器学习 · 计算机科学 2022-11-08 Balazs Varga , Balazs Kulcsar , Morteza Haghir Chehreghani

We consider the problem of multiple agents sensing and acting in environments with the goal of maximising their shared utility. In these environments, agents must learn communication protocols in order to share information that is needed to…

人工智能 · 计算机科学 2016-05-25 Jakob N. Foerster , Yannis M. Assael , Nando de Freitas , Shimon Whiteson

The development of quantum computational techniques has advanced greatly in recent years, parallel to the advancements in techniques for deep reinforcement learning. This work explores the potential for quantum computing to facilitate…

量子物理 · 物理学 2020-08-31 Owen Lockwood , Mei Si

This study evaluates the application of a discrete action space reinforcement learning method (Q-learning) to the continuous control problem of robot inverted pendulum balancing. To speed up the learning process and to overcome technical…

机器人学 · 计算机科学 2023-12-06 Mohammad Safeea , Pedro Neto

The development of machine learning algorithms has been gathering relevance to address the increasing modelling complexity of manufacturing decision-making problems. Reinforcement learning is a methodology with great potential due to the…

机器学习 · 计算机科学 2023-04-18 Miguel Neves , Miguel Vieira , Pedro Neto