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相关论文: Multi-View Video-Based 3D Hand Pose Estimation

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Human pose estimation in images and videos is one of key technologies for realizing a variety of human activity recognition tasks (e.g., human-computer interaction, gesture recognition, surveillance, and video summarization). This paper…

计算机视觉与模式识别 · 计算机科学 2019-01-29 Norimichi Ukita

This report describes our 1st place solution to ECCV 2022 challenge on Human Body, Hands, and Activities (HBHA) from Egocentric and Multi-view Cameras (hand pose estimation). In this challenge, we aim to estimate global 3D hand poses from…

计算机视觉与模式识别 · 计算机科学 2022-10-21 Hoseong Cho , Donguk Kim , Chanwoo Kim , Seongyeong Lee , Seungryul Baek

Human Pose Estimation (HPE) is one of the fundamental problems in computer vision. It has applications ranging from virtual reality, human behavior analysis, video surveillance, anomaly detection, self-driving to medical assistance. The…

计算机视觉与模式识别 · 计算机科学 2021-12-23 Milan Kresović , Thong Duy Nguyen

We introduce HOT3D, a publicly available dataset for egocentric hand and object tracking in 3D. The dataset offers over 833 minutes (3.7M+ images) of recordings that feature 19 subjects interacting with 33 diverse rigid objects. In addition…

Video-based human pose estimation models aim to address scenarios that cannot be effectively solved by static image models such as motion blur, out-of-focus and occlusion. Most existing approaches consist of two stages: detecting human…

计算机视觉与模式识别 · 计算机科学 2025-09-03 Zhihong Wei

Egocentric human pose estimation (HPE) using a head-mounted device is crucial for various VR and AR applications, but it faces significant challenges due to keypoint invisibility. Nevertheless, none of the existing egocentric HPE datasets…

计算机视觉与模式识别 · 计算机科学 2026-03-02 Peng Dai , Yu Zhang , Yiqiang Feng , Zhen Fan , Yang Zhang

Reconstructing a high-precision and high-fidelity 3D human hand from a color image plays a central role in replicating a realistic virtual hand in human-computer interaction and virtual reality applications. The results of current methods…

计算机视觉与模式识别 · 计算机科学 2021-07-30 Ping Chen , Yujin Chen , Dong Yang , Fangyin Wu , Qin Li , Qingpei Xia , Yong Tan

We present MoVNect, a lightweight deep neural network to capture 3D human pose using a single RGB camera. To improve the overall performance of the model, we apply the teacher-student learning method based knowledge distillation to 3D human…

计算机视觉与模式识别 · 计算机科学 2020-01-16 Dong-Hyun Hwang , Suntae Kim , Nicolas Monet , Hideki Koike , Soonmin Bae

We propose a sparse and privacy-enhanced representation for Human Pose Estimation (HPE). Given a perspective camera, we use a proprietary motion vector sensor(MVS) to extract an edge image and a two-directional motion vector image at each…

计算机视觉与模式识别 · 计算机科学 2023-09-19 Ting-Ying Lin , Lin-Yung Hsieh , Fu-En Wang , Wen-Shen Wuen , Min Sun

Recent advancements in 3D hand pose estimation have shown promising results, but its effectiveness has primarily relied on the availability of large-scale annotated datasets, the creation of which is a laborious and costly process. To…

计算机视觉与模式识别 · 计算机科学 2023-08-16 Xiaozheng Zheng , Chao Wen , Zhou Xue , Pengfei Ren , Jingyu Wang

Estimating 3D interacting hand pose from a single RGB image is essential for understanding human actions. Unlike most previous works that directly predict the 3D poses of two interacting hands simultaneously, we propose to decompose the…

计算机视觉与模式识别 · 计算机科学 2022-07-25 Hao Meng , Sheng Jin , Wentao Liu , Chen Qian , Mengxiang Lin , Wanli Ouyang , Ping Luo

Egocentric 3D hand pose estimation and gesture recognition are essential for immersive augmented/virtual reality, human-computer interaction, and robotics. However, conventional frame-based cameras suffer from motion blur and limited…

计算机视觉与模式识别 · 计算机科学 2026-05-13 Luming Wang , Hao Shi , Jiajun Zhai , Kailun Yang , Kaiwei Wang

Human beings rely heavily on estimation of poses in order to access their body movements. Human pose estimation methods take advantage of computer vision advances in order to track human body movements in real life applications. This comes…

计算机视觉与模式识别 · 计算机科学 2025-06-05 Arindam Chaudhuri

Human pose estimation (HPE) is one of the most challenging tasks in computer vision as humans are deformable by nature and thus their pose has so much variance. HPE aims to correctly identify the main joint locations of a single person or…

计算机视觉与模式识别 · 计算机科学 2021-07-30 Ahmed Elhagry , Mohamed Saeed , Musie Araia

Pose estimation commonly refers to computer vision methods that recognize people's body postures in images or videos. With recent advancements in deep learning, we now have compelling models to tackle the problem in real-time. Since these…

机器人学 · 计算机科学 2021-07-07 Arash Amini , Hafez Farazi , Sven Behnke

We propose embodied scene-aware human pose estimation where we estimate 3D poses based on a simulated agent's proprioception and scene awareness, along with external third-person observations. Unlike prior methods that often resort to…

计算机视觉与模式识别 · 计算机科学 2022-10-17 Zhengyi Luo , Shun Iwase , Ye Yuan , Kris Kitani

Crucial to the success of training a depth-based 3D hand pose estimator (HPE) is the availability of comprehensive datasets covering diverse camera perspectives, shapes, and pose variations. However, collecting such annotated datasets is…

计算机视觉与模式识别 · 计算机科学 2018-05-14 Seungryul Baek , Kwang In Kim , Tae-Kyun Kim

Thanks to the rapid development of CNNs and depth sensors, great progress has been made in 3D hand pose estimation. Nevertheless, it is still far from being solved for its cluttered circumstance and severe self-occlusion of hand. In this…

机器人学 · 计算机科学 2019-11-13 Weiguo Zhou , Xin Jiang , Chen Chen , Sijia Mei , Yun-Hui Liu

Action recognition is essential for egocentric video understanding, allowing automatic and continuous monitoring of Activities of Daily Living (ADLs) without user effort. Existing literature focuses on 3D hand pose input, which requires…

计算机视觉与模式识别 · 计算机科学 2024-07-25 Wiktor Mucha , Martin Kampel

In this work we study the use of 3D hand poses to recognize first-person dynamic hand actions interacting with 3D objects. Towards this goal, we collected RGB-D video sequences comprised of more than 100K frames of 45 daily hand action…

计算机视觉与模式识别 · 计算机科学 2018-04-11 Guillermo Garcia-Hernando , Shanxin Yuan , Seungryul Baek , Tae-Kyun Kim