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In recent years, both reinforcement learning and learning-based control -- as well as the study of their safety, which is crucial for deployment in real-world robots -- have gained significant traction. However, to adequately gauge the…

机器人学 · 计算机科学 2022-07-27 Zhaocong Yuan , Adam W. Hall , Siqi Zhou , Lukas Brunke , Melissa Greeff , Jacopo Panerati , Angela P. Schoellig

In this work, we present and study a training set-up that achieves fast policy generation for real-world robotic tasks by using massive parallelism on a single workstation GPU. We analyze and discuss the impact of different training…

机器人学 · 计算机科学 2022-08-22 Nikita Rudin , David Hoeller , Philipp Reist , Marco Hutter

Evolutionary computing (EC) has proven to be effective in solving complex optimization and robotics problems. Unfortunately, typical Evolutionary Algorithms (EAs) are constrained by the computational capacity available to researchers. More…

分布式、并行与集群计算 · 计算机科学 2025-02-19 Rustam Eynaliyev , Houcen Liu

We propose a novel iterative approach for crossing the reality gap that utilises live robot rollouts and differentiable physics. Our method, RealityGrad, demonstrates for the first time, an efficient sim2real transfer in combination with a…

机器人学 · 计算机科学 2021-09-13 Jack Collins , Ross Brown , Jürgen Leitner , David Howard

The rise of embodied AI has greatly improved the possibility of general mobile agent systems. At present, many evaluation platforms with rich scenes, high visual fidelity and various application scenarios have been developed. In this paper,…

机器人学 · 计算机科学 2024-10-30 Haoran Li , Shasha Liu , Mingjun Ma , Guangzheng Hu , Yaran Chen , Dongbin Zhao

Escalating artificial intelligence (AI) demands expose a critical "compute crisis" characterized by unsustainable energy consumption, prohibitive training costs, and the approaching limits of conventional CMOS scaling. Physics-based…

We introduce a particle-based simulation method for granular material in interactive frame rates. We divide the simulation into two decoupled steps. In the first step, a relatively small number of particles is accurately simulated with a…

图形学 · 计算机科学 2023-08-04 Alexander Sommer , Ulrich Schwanecke , Elmar Schömer

Simulation provides a cost-effective and flexible platform for data generation and policy learning to develop robotic systems. However, bridging the gap between simulation and real-world dynamics remains a significant challenge, especially…

This letter introduces DiffAero, a lightweight, GPU-accelerated, and fully differentiable simulation framework designed for efficient quadrotor control policy learning. DiffAero supports both environment-level and agent-level parallelism…

机器人学 · 计算机科学 2025-09-15 Xinhong Zhang , Runqing Wang , Yunfan Ren , Jian Sun , Hao Fang , Jie Chen , Gang Wang

Large model training beyond tens of thousands of GPUs is an uncharted territory. At such scales, disruptions to the training process are not a matter of if, but a matter of when -- a stochastic process degrading training productivity.…

分布式、并行与集群计算 · 计算机科学 2026-04-14 Alicia Golden , Michael Kuchnik , Samuel Hsia , Zachary DeVito , Gu-Yeon Wei , David Brooks , Carole-Jean Wu

Real time processing for teamwork action recognition is a challenge, due to complex computational models to achieve high system performance. Hence, this paper proposes a framework based on Graphical Processing Units (GPUs) to achieve a…

分布式、并行与集群计算 · 计算机科学 2013-10-15 Mohamed Elhoseiny , Hossam Faheem , Taymour Nazmy , Eman Shaaban

This dissertation presents the design, implementation and evaluation of GPU-accelerated simulation frameworks for Evolutionary Spatial Cyclic Games (ESCGs), a class of agent-based models used to study ecological and evolutionary dynamics.…

分布式、并行与集群计算 · 计算机科学 2025-08-26 Louie Sinadjan

Realistic simulation is critical for applications ranging from robotics to animation. Learned simulators have emerged as a possibility to capture real world physics directly from video data, but very often require privileged information…

图形学 · 计算机科学 2025-08-12 Mikel Zhobro , Andreas René Geist , Georg Martius

Deep learning researchers and practitioners usually leverage GPUs to help train their deep neural networks (DNNs) faster. However, choosing which GPU to use is challenging both because (i) there are many options, and (ii) users grapple with…

机器学习 · 计算机科学 2021-06-09 Geoffrey X. Yu , Yubo Gao , Pavel Golikov , Gennady Pekhimenko

Processing-in-memory (PIM) has shown extraordinary potential in accelerating neural networks. To evaluate the performance of PIM accelerators, we present an ISA-based simulation framework including a dedicated ISA targeting neural networks…

硬件体系结构 · 计算机科学 2024-02-29 Xinyu Wang , Xiaotian Sun , Yinhe Han , Xiaoming Chen

Simulated virtual environments serve as one of the main driving forces behind developing and evaluating skill learning algorithms. However, existing environments typically only simulate rigid body physics. Additionally, the simulation…

机器学习 · 计算机科学 2021-04-08 Zhiao Huang , Yuanming Hu , Tao Du , Siyuan Zhou , Hao Su , Joshua B. Tenenbaum , Chuang Gan

Accurately modeling soft robots in simulation is computationally expensive and commonly falls short of representing the real world. This well-known discrepancy, known as the sim-to-real gap, can have several causes, such as coarsely…

机器人学 · 计算机科学 2024-09-10 Junpeng Gao , Mike Yan Michelis , Andrew Spielberg , Robert K. Katzschmann

We propose a deep reinforcement learning approach for solving a mapless navigation problem in warehouse scenarios. In our approach, an automation guided vehicle is equipped with LiDAR and frontal RGB sensors and learns to perform a targeted…

机器人学 · 计算机科学 2022-03-17 Honghu Xue , Benedikt Hein , Mohamed Bakr , Georg Schildbach , Bengt Abel , Elmar Rueckert

Training machine learning algorithms is a computationally intensive process, which is frequently memory-bound due to repeatedly accessing large training datasets. As a result, processor-centric systems (e.g., CPU, GPU) suffer from costly…

Sim-and-real training is a promising alternative to sim-to-real training for robot manipulations. However, the current sim-and-real training is neither efficient, i.e., slow convergence to the optimal policy, nor effective, i.e., sizeable…

机器人学 · 计算机科学 2023-09-19 Wenxing Liu , Hanlin Niu , Wei Pan , Guido Herrmann , Joaquin Carrasco