中文
相关论文

相关论文: Isaac Gym: High Performance GPU-Based Physics Simu…

200 篇论文

We present Isaac Lab, the natural successor to Isaac Gym, which extends the paradigm of GPU-native robotics simulation into the era of large-scale multi-modal learning. Isaac Lab combines high-fidelity GPU parallel physics, photorealistic…

机器人学 · 计算机科学 2025-11-10 NVIDIA , : , Mayank Mittal , Pascal Roth , James Tigue , Antoine Richard , Octi Zhang , Peter Du , Antonio Serrano-Muñoz , Xinjie Yao , René Zurbrügg , Nikita Rudin , Lukasz Wawrzyniak , Milad Rakhsha , Alain Denzler , Eric Heiden , Ales Borovicka , Ossama Ahmed , Iretiayo Akinola , Abrar Anwar , Mark T. Carlson , Ji Yuan Feng , Animesh Garg , Renato Gasoto , Lionel Gulich , Yijie Guo , M. Gussert , Alex Hansen , Mihir Kulkarni , Chenran Li , Wei Liu , Viktor Makoviychuk , Grzegorz Malczyk , Hammad Mazhar , Masoud Moghani , Adithyavairavan Murali , Michael Noseworthy , Alexander Poddubny , Nathan Ratliff , Welf Rehberg , Clemens Schwarke , Ritvik Singh , James Latham Smith , Bingjie Tang , Ruchik Thaker , Matthew Trepte , Karl Van Wyk , Fangzhou Yu , Alex Millane , Vikram Ramasamy , Remo Steiner , Sangeeta Subramanian , Clemens Volk , CY Chen , Neel Jawale , Ashwin Varghese Kuruttukulam , Michael A. Lin , Ajay Mandlekar , Karsten Patzwaldt , John Welsh , Huihua Zhao , Fatima Anes , Jean-Francois Lafleche , Nicolas Moënne-Loccoz , Soowan Park , Rob Stepinski , Dirk Van Gelder , Chris Amevor , Jan Carius , Jumyung Chang , Anka He Chen , Pablo de Heras Ciechomski , Gilles Daviet , Mohammad Mohajerani , Julia von Muralt , Viktor Reutskyy , Michael Sauter , Simon Schirm , Eric L. Shi , Pierre Terdiman , Kenny Vilella , Tobias Widmer , Gordon Yeoman , Tiffany Chen , Sergey Grizan , Cathy Li , Lotus Li , Connor Smith , Rafael Wiltz , Kostas Alexis , Yan Chang , David Chu , Linxi "Jim" Fan , Farbod Farshidian , Ankur Handa , Spencer Huang , Marco Hutter , Yashraj Narang , Soha Pouya , Shiwei Sheng , Yuke Zhu , Miles Macklin , Adam Moravanszky , Philipp Reist , Yunrong Guo , David Hoeller , Gavriel State

This paper contributes the Aerial Gym Simulator, a highly parallelized, modular framework for simulation and rendering of arbitrary multirotor platforms based on NVIDIA Isaac Gym. Aerial Gym supports the simulation of under-, fully- and…

机器人学 · 计算机科学 2025-03-04 Mihir Kulkarni , Welf Rehberg , Kostas Alexis

Recent advances in robot-assisted surgery have resulted in progressively more precise, efficient, and minimally invasive procedures, sparking a new era of robotic surgical intervention. This enables doctors, in collaborative interaction…

机器人学 · 计算机科学 2024-01-30 Samuel Schmidgall , Axel Krieger , Jason Eshraghian

We present a novel approach for photorealistic robot simulation that integrates 3D Gaussian Splatting as a drop-in renderer within vectorized physics simulators such as IsaacGym. This enables unprecedented speed -- exceeding 100,000 steps…

Developing learning-based methods for navigation of aerial robots is an intensive data-driven process that requires highly parallelized simulation. The full utilization of such simulators is hindered by the lack of parallelized high-level…

机器人学 · 计算机科学 2023-05-29 Mihir Kulkarni , Theodor J. L. Forgaard , Kostas Alexis

This paper explores policy-learning approaches in the context of sim-to-real transfer for robotic manipulation using a TIAGo mobile manipulator, focusing on two state-of-art simulators, Isaac Gym and Isaac Sim, both developed by Nvidia.…

机器人学 · 计算机科学 2024-03-28 Jaume Albardaner , Alberto San Miguel , Néstor García , Magí Dalmau-Moreno

Granular materials are of critical interest to many robotic tasks in planetary science, construction, and manufacturing. However, the dynamics of granular materials are complex and often computationally very expensive to simulate. We…

机器人学 · 计算机科学 2023-06-05 David Millard , Daniel Pastor , Joseph Bowkett , Paul Backes , Gaurav S. Sukhatme

Most Deep Reinforcement Learning (Deep RL) algorithms require a prohibitively large number of training samples for learning complex tasks. Many recent works on speeding up Deep RL have focused on distributed training and simulation. While…

机器人学 · 计算机科学 2018-10-25 Jacky Liang , Viktor Makoviychuk , Ankur Handa , Nuttapong Chentanez , Miles Macklin , Dieter Fox

Humanoid-Gym is an easy-to-use reinforcement learning (RL) framework based on Nvidia Isaac Gym, designed to train locomotion skills for humanoid robots, emphasizing zero-shot transfer from simulation to the real-world environment.…

机器人学 · 计算机科学 2024-05-21 Xinyang Gu , Yen-Jen Wang , Jianyu Chen

This work presents the MarineGym, a high-performance reinforcement learning (RL) platform specifically designed for underwater robotics. It aims to address the limitations of existing underwater simulation environments in terms of RL…

机器人学 · 计算机科学 2025-03-13 Shuguang Chu , Zebin Huang , Yutong Li , Mingwei Lin , Ignacio Carlucho , Yvan R. Petillot , Canjun Yang

Nowadays, realistic simulation environments are essential to validate and build reliable robotic solutions. This is particularly true when using Reinforcement Learning (RL) based control policies. To this end, both robotics and RL…

机器人学 · 计算机科学 2023-10-12 Matteo El-Hariry , Antoine Richard , Miguel Olivares-Mendez

Bionic underwater robots have demonstrated their superiority in many applications. Yet, training their intelligence for a variety of tasks that mimic the behavior of underwater creatures poses a number of challenges in practice, mainly due…

机器人学 · 计算机科学 2022-06-06 Wenji Liu , Kai Bai , Xuming He , Shuran Song , Changxi Zheng , Xiaopei Liu

We present IsaacIPC, a robotic simulation framework that couples GPU accelerated incremental potential contact (IPC) with IsaacSim/Lab. IsaacIPC maps simulated deformation between simulation and visual meshes, enabling real-time realistic…

机器人学 · 计算机科学 2026-05-26 Qixin Liang , Zhongqing Han

Simulation frameworks such as Isaac Sim have enabled scalable robot learning for locomotion and rigid-body manipulation; however, contact-rich simulation remains a major bottleneck for deformable object manipulation. The continuously…

Efficient physics simulation has significantly accelerated research progress in robotics applications such as grasping and assembly. The advent of GPU-accelerated simulation frameworks like Isaac Sim has particularly empowered…

机器人学 · 计算机科学 2025-10-15 Vincent Schoenbach , Marvin Wiedemann , Raphael Memmesheimer , Malte Mosbach , Sven Behnke

Training robot policies in simulation is becoming increasingly popular; nevertheless, a precise, reliable, and easy-to-use tactile simulator for contact-rich manipulation tasks is still missing. To close this gap, we develop TacEx -- a…

机器人学 · 计算机科学 2024-11-08 Duc Huy Nguyen , Tim Schneider , Guillaume Duret , Alap Kshirsagar , Boris Belousov , Jan Peters

Simulation-based RL for contemporary robot control is increasingly organized around GPU-resident simulation: physics, rollout collection, and learning are placed on a single GPU-centric execution path. This paradigm has greatly improved…

This paper presents Gym-Ignition, a new framework to create reproducible robotic environments for reinforcement learning research. It interfaces with the new generation of Gazebo, part of the Ignition Robotics suite, which provides three…

机器人学 · 计算机科学 2020-04-17 Diego Ferigo , Silvio Traversaro , Giorgio Metta , Daniele Pucci

PC-Gym is an open-source tool for developing and evaluating reinforcement learning (RL) algorithms in chemical process control. It features environments that simulate various chemical processes, incorporating nonlinear dynamics,…

Robotic surgery is a rapidly developing field that can greatly benefit from the automation of surgical tasks. However, training techniques such as Reinforcement Learning (RL) require a high number of task repetitions, which are generally…

机器人学 · 计算机科学 2025-06-04 Diego Dall'Alba , Michał Naskręt , Sabina Kaminska , Przemysław Korzeniowski
‹ 上一页 1 2 3 10 下一页 ›