中文
相关论文

相关论文: Collation of Feasible Solutions for Domain Based P…

200 篇论文

We tackle the crucial challenge of fusing different modalities of features for multimodal sentiment analysis. Mainly based on neural networks, existing approaches largely model multimodal interactions in an implicit and hard-to-understand…

多媒体 · 计算机科学 2021-03-23 Qiuchi Li , Dimitris Gkoumas , Christina Lioma , Massimo Melucci

Artificial students -- models that simulate how learners act and respond within educational systems -- are a promising tool for evaluating tutoring strategies and feedback mechanisms at scale. However, most existing approaches rely on…

人工智能 · 计算机科学 2026-05-14 Charles Koutcheme , Juho Leinonen , Arto Hellas

Social aspects in software development teams are of particular importance for a successful project closure. To analyze sentiments in software projects, there are several tools and approaches available. These tools analyze text-based…

软件工程 · 计算机科学 2022-06-23 Marc Herrmann , Martin Obaidi , Jil Klünder

Recognizing and categorizing human actions is an important task with applications in various fields such as human-robot interaction, video analysis, surveillance, video retrieval, health care system and entertainment industry. This thesis…

计算机视觉与模式识别 · 计算机科学 2021-05-03 Zahra Gharaee

This study protocol outlines the design and methodology of a research study investigating collaborative game elements to promote physical activity within digital health interventions. The study aims to examine how social relatedness…

人机交互 · 计算机科学 2025-03-18 Faith Young , Dmitry Alexandrovsky , Daniela Wurhofer , Eva-Maria Krah , Jan Smeddinck

Providing feedback on programming assignments manually is a tedious, error prone, and time-consuming task. In this paper, we motivate and address the problem of generating feedback on performance aspects in introductory programming…

编程语言 · 计算机科学 2014-09-18 Sumit Gulwani , Ivan Radiček , Florian Zuleger

We introduce the notion of online reactive planning with sensing actions for systems with temporal logic constraints in partially observable and dynamic environments. With incomplete information on the dynamic environment, reactive…

系统与控制 · 计算机科学 2014-10-02 Jie Fu , Ufuk Topcu

Collaborative problem solving (CPS) is a complex cognitive, social, and emotional process that is increasingly prevalent in educational and professional settings. This study investigates the emotional states of individuals during CPS using…

人机交互 · 计算机科学 2025-07-04 Sifatul Anindho , Videep Venkatesha , Mariah Bradford , Anne M. Cleary , Nathaniel Blanchard

Recent advances in user modeling make it feasible to conduct open-ended inference over a person's everyday computer use. Despite longstanding visions of systems that deeply understand our actions and the purposes they serve in our lives,…

人机交互 · 计算机科学 2026-05-04 Shardul Sapkota , Matthew Jörke , Zane Sabbagh , Omar Shaikh , Grace Wang , James A. Landay

Coordinated collective action refers to the synchronized action of agents towards achieving a predefined set of goals. Such activity is at the core of a wide range of social challenges, from organizational dynamics to team performance.…

物理与社会 · 物理学 2018-06-25 Christos Ellinas

In this paper, we present a new task that investigates how people interact with and make judgments about towers of blocks. In Experiment~1, participants in the lab solved a series of problems in which they had to re-configure three blocks…

人工智能 · 计算机科学 2017-07-27 Ilker Yildirim , Tobias Gerstenberg , Basil Saeed , Marc Toussaint , Josh Tenenbaum

Background. Technical debt (TD) has long been one of the key factors influencing the maintainability of software products. It represents technical compromises that sacrifice long-term software quality for potential short-term benefits.…

软件工程 · 计算机科学 2024-07-31 Xiaozhou Li , Matteo Esposito , Andrea Janes , Valentina Lenarduzzi

Architecture decision making is considered one of the most challenging cognitive tasks in software development. The objective of this study is to explore the state of the practice of architecture decision making in software teams, including…

软件工程 · 计算机科学 2017-07-04 Sandun Dasanayake , Jouni Markkula , Sanja Aaramaa , Markku Oivo

Large Language Model (LLM) agents, capable of performing a broad range of actions, such as invoking tools and controlling robots, show great potential in tackling real-world challenges. LLM agents are typically prompted to produce actions…

计算与语言 · 计算机科学 2024-06-10 Xingyao Wang , Yangyi Chen , Lifan Yuan , Yizhe Zhang , Yunzhu Li , Hao Peng , Heng Ji

Context: The globalisation of activities associated with software development and use has introduced many challenges in practice and for research. While the predominant approach to research in software engineering has followed a positivist…

软件工程 · 计算机科学 2021-02-01 Tony Clear , Stephen G. MacDonell

Evaluation of students' performance for the completion of courses has been a major problem for both students and faculties during the work-from-home period in this COVID pandemic situation. To this end, this paper presents an in-depth…

机器学习 · 计算机科学 2020-09-08 Vipul Bansal , Himanshu Buckchash , Balasubramanian Raman

Design skills are increasingly recognized as a core competency for software professionals. Unfortunately, these skills are difficult to teach because design requires freedom and open-ended thinking, but new designers require a structured…

计算机与社会 · 计算机科学 2024-10-17 Christopher William Schankula , Habib Ghaffari Hadigheh , Spencer Smith , Christopher Kumar Anand

Many celebrate the Internet's ability to connect individuals and facilitate collective action toward a common goal. While numerous systems have been designed to support particular aspects of collective action, few systems support…

Collaborative problem solving (CPS) enables student groups to complete learning tasks, construct knowledge, and solve problems. Previous research has argued the importance to examine the complexity of CPS, including its multimodality,…

人工智能 · 计算机科学 2022-10-31 Fan Ouyang , Weiqi Xu , Mutlu Cukurova

We describe the design of an immersive virtual Cyberball task that included avatar customization, and user feedback on this design. We first created a prototype of an avatar customization template and added it to a Cyberball prototype built…

人机交互 · 计算机科学 2023-12-06 Tao Long , Swati Pandita , Andrea Stevenson Won