相关论文: A Study of the Floating-Point Tuning Behaviour on …
In N-body simulations of collisionless stellar systems, the forces are softened to reduce the shot noise. Softening modifies gravity at r=|x-y| smaller than softening length epsilon and the softened forces are increasingly biased for ever…
Scientific computing programs often undergo aggressive compiler optimization to achieve high performance and efficient resource utilization. While performance is critical, we also need to ensure that these optimizations are correct. In this…
An efficient and accurate computational approach is proposed for optimal attitude control of a rigid body. The problem is formulated directly as a discrete time optimization problem using a Lie group variational integrator. Discrete…
Nonlinear model predictive control (NMPC) is a popular strategy for solving motion planning problems, including obstacle avoidance constraints, in autonomous driving applications. Non-smooth obstacle shapes, such as rectangles, introduce…
Cosmological N-body simulations are done on massively parallel computers. This necessitates the use of simple time integrators, and, additionally, of mesh-grid approximations of the potentials. Recently, Adamek et al. (2015);…
We present a new parallel code for computing the dynamical evolution of collisional N-body systems with up to N~10^7 particles. Our code is based on the the Henon Monte Carlo method for solving the Fokker-Planck equation, and makes…
Floating operation is very critical in power management in hard disk drive (HDD), during which no control command is applied to the read/write head but a fixed current to counteract actuator flex bias. External disturbance induced drift of…
Cosmological N-Body simulations have become an essential tool for studying formation of large scale structure. These simulations are computationally challenging even though the available computing power gets better every year. A number of…
Simulation of contact and friction dynamics is an important basis for control- and learning-based algorithms. However, the numerical difficulties of contact interactions pose a challenge for robust and efficient simulators. A…
In this study, we address the problem of in-flight object catching using a quadruped robot with a basket. Our objective is to accurately predict the impact point, defined as the object's landing position. This task poses two key challenges:…
$N$-body simulations study the dynamics of $N$ particles under the influence of mutual long-distant forces such as gravity. In practice, $N$-body codes will violate Newton's third law if they use either an approximate Poisson solver or…
Optimization methods for long-horizon, dynamically feasible motion planning in robotics tackle challenging non-convex and discontinuous optimization problems. Traditional methods often falter due to the nonlinear characteristics of these…
Numerical integration methods are central to the study of self-gravitating systems, particularly those comprised of many bodies or otherwise beyond the reach of analytical methods. Predictor-corrector schemes, both multi-step methods and…
Graph modification problems, which aim to find a small set of modifications to a graph so that it satisfies a desired property, have been studied for several special graph classes. The literature is rather rich in NP-completeness results…
We study the problem of black-box optimization of a function f of any dimension, given function evaluations perturbed by noise. The function is assumed to be locally smooth around one of its global optima, but this smoothness is unknown.…
In this paper, we formulate a generic non-minimal solver using the existing tools of Polynomials Optimization Problems (POP) from computational algebraic geometry. The proposed method exploits the well known Shor's or Lasserre's…
We present the Branch-and-Bound Performance Estimation Programming (BnB-PEP), a unified methodology for constructing optimal first-order methods for convex and nonconvex optimization. BnB-PEP poses the problem of finding the optimal…
In this article we present a modified S-iteration process that we combine with inertial extrapolation to find a common solution to the split monotone inclusion problem and the fixed point problem in real Hilbert space.Our goal is to…
Techniques that rigorously bound the overall rounding error exhibited by a numerical program are of significant interest for communities developing numerical software. However, there are few available tools today that can be used to…
The problem of P vs. NP is very serious, and solutions to the problem can help save lives. This article is an attempt at solving the problem using a computer algorithm. It is presented in a fashion that will hopefully allow for easy…