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We propose an adversarial deep reinforcement learning (ADRL) algorithm for high-dimensional stochastic control problems. Inspired by the information relaxation duality, ADRL reformulates the control problem as a min-max optimization between…

最优化与控制 · 数学 2025-07-03 Nan Chen , Mengzhou Liu , Xiaoyan Wang , Nanyi Zhang

Deep reinforcement learning agents have achieved state-of-the-art results by directly maximising cumulative reward. However, environments contain a much wider variety of possible training signals. In this paper, we introduce an agent that…

We present a novel extension to the family of Soft Actor-Critic (SAC) algorithms. We argue that based on the Maximum Entropy Principle, discrete SAC can be further improved via additional statistical constraints derived from a surrogate…

机器学习 · 计算机科学 2025-06-24 Dexter Neo , Tsuhan Chen

We consider a Reinforcement Learning setup where an agent interacts with an environment in observation-reward-action cycles without any (esp.\ MDP) assumptions on the environment. State aggregation and more generally feature reinforcement…

人工智能 · 计算机科学 2014-07-15 Marcus Hutter

Deep reinforcement learning was instigated with the presence of trust region methods, being scalable and efficient. However, the pessimism of such algorithms, among which it forces to constrain in a trust region by all means, has been…

机器学习 · 计算机科学 2023-03-06 Jianfei Ma

One major barrier to applications of deep Reinforcement Learning (RL) both inside and outside of games is the lack of explainability. In this paper, we describe a lightweight and effective method to derive explanations for deep RL agents,…

机器学习 · 计算机科学 2021-10-08 Alexander Sieusahai , Matthew Guzdial

In the past few years, deep reinforcement learning has been proven to solve problems which have complex states like video games or board games. The next step of intelligent agents would be able to generalize between tasks, and using prior…

机器学习 · 计算机科学 2018-09-05 Shu-Hsuan Hsu , I-Chao Shen , Bing-Yu Chen

The popular Q-learning algorithm is known to overestimate action values under certain conditions. It was not previously known whether, in practice, such overestimations are common, whether they harm performance, and whether they can…

机器学习 · 计算机科学 2015-12-10 Hado van Hasselt , Arthur Guez , David Silver

Reinforcement learning has made great strides in recent years due to the success of methods using deep neural networks. However, such neural networks act as a black box, obscuring the inner workings. While reinforcement learning has the…

机器学习 · 计算机科学 2021-04-13 Brittany Davis Pierson , Justine Ventura , Matthew E. Taylor

Reinforcement learning algorithms in multi-agent systems deliver highly resilient and adaptable solutions for common problems in telecommunications,aerospace, and industrial robotics. However, achieving an optimal global goal remains a…

多智能体系统 · 计算机科学 2021-05-18 Changgang Zheng , Shufan Yang , Juan Parra-Ullauri , Antonio Garcia-Dominguez , Nelly Bencomo

Maximum entropy reinforcement learning motivates agents to explore states and actions to maximize the entropy of some distribution, typically by providing additional intrinsic rewards proportional to that entropy function. In this paper, we…

机器学习 · 计算机科学 2026-03-20 Adrien Bolland , Gaspard Lambrechts , Damien Ernst

This paper describes a new information-theoretic policy evaluation technique for reinforcement learning. This technique converts any compression or density model into a corresponding estimate of value. Under appropriate stationarity and…

人工智能 · 计算机科学 2014-11-20 Joel Veness , Marc G. Bellemare , Marcus Hutter , Alvin Chua , Guillaume Desjardins

The Arcade Learning Environment (ALE) is proposed as an evaluation platform for empirically assessing the generality of agents across dozens of Atari 2600 games. ALE offers various challenging problems and has drawn significant attention…

人工智能 · 计算机科学 2023-02-28 Jiajun Fan

Inverse reinforcement learning (IRL) is typically formulated as maximizing entropy subject to matching the distribution of expert trajectories. Classical (dual-ascent) IRL guarantees monotonic performance improvement but requires fully…

机器学习 · 计算机科学 2026-05-13 Anish Diwan , Davide Tateo , Christopher E. Mower , Haitham Bou-Ammar , Jan Peters , Oleg Arenz

We study inverse reinforcement learning (IRL) and imitation learning (IM), the problems of recovering a reward or policy function from expert's demonstrated trajectories. We propose a new way to improve the learning process by adding a…

机器学习 · 计算机科学 2022-08-23 The Viet Bui , Tien Mai , Patrick Jaillet

Eligibility traces in reinforcement learning are used as a bias-variance trade-off and can often speed up training time by propagating knowledge back over time-steps in a single update. We investigate the use of eligibility traces in…

人工智能 · 计算机科学 2017-04-20 Jean Harb , Doina Precup

This report presents our reinforcement learning-based approach for the swing-up and stabilisation tasks of the acrobot and pendubot, tailored specifcially to the updated guidelines of the 3rd AI Olympics at ICRA 2025. Building upon our…

机器人学 · 计算机科学 2025-05-13 Jean Seong Bjorn Choe , Bumkyu Choi , Jong-kook Kim

Value factorization is a popular paradigm for designing scalable multi-agent reinforcement learning algorithms. However, current factorization methods make choices without full justification that may limit their performance. For example,…

人工智能 · 计算机科学 2024-09-11 Enrico Marchesini , Andrea Baisero , Rupali Bhati , Christopher Amato

Deep reinforcement learning has shown promising results in learning control policies for complex sequential decision-making tasks. However, these neural network-based policies are known to be vulnerable to adversarial examples. This…

计算机视觉与模式识别 · 计算机科学 2017-10-04 Yen-Chen Lin , Ming-Yu Liu , Min Sun , Jia-Bin Huang

Data efficiency is a key challenge for deep reinforcement learning. We address this problem by using unlabeled data to pretrain an encoder which is then finetuned on a small amount of task-specific data. To encourage learning…