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相关论文: UNIK: A Unified Framework for Real-world Skeleton-…

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Recently, Convolutional Neural Networks (ConvNets) have shown promising performances in many computer vision tasks, especially image-based recognition. How to effectively use ConvNets for video-based recognition is still an open problem. In…

计算机视觉与模式识别 · 计算机科学 2016-11-15 Pichao Wang , Zhaoyang Li , Yonghong Hou , Wanqing Li

A person's movement or relative positioning can be effectively captured by different types of sensors and corresponding sensor output can be utilized in various manipulative techniques for the classification of different human activities.…

计算机视觉与模式识别 · 计算机科学 2024-07-10 Utsab Saha , Sawradip Saha , Tahmid Kabir , Shaikh Anowarul Fattah , Mohammad Saquib

We propose a novel system for unsupervised skeleton-based action recognition. Given inputs of body keypoints sequences obtained during various movements, our system associates the sequences with actions. Our system is based on an…

计算机视觉与模式识别 · 计算机科学 2019-12-02 Kun Su , Xiulong Liu , Eli Shlizerman

Skeleton-based Human Activity Recognition has achieved great interest in recent years as skeleton data has demonstrated being robust to illumination changes, body scales, dynamic camera views, and complex background. In particular,…

计算机视觉与模式识别 · 计算机科学 2021-06-23 Chiara Plizzari , Marco Cannici , Matteo Matteucci

Graph convolutional networks (GCNs) are widely adopted in skeleton-based action recognition due to their powerful ability to model data topology. We argue that the performance of recent proposed skeleton-based action recognition methods is…

计算机视觉与模式识别 · 计算机科学 2022-04-01 Liyu Wu , Can Zhang , Yuexian Zou

Graph convolutional networks (GCNs) have been very successful in modeling non-Euclidean data structures, like sequences of body skeletons forming actions modeled as spatio-temporal graphs. Most GCN-based action recognition methods use deep…

计算机视觉与模式识别 · 计算机科学 2021-04-26 Negar Heidari , Alexandros Iosifidis

Graph Convolutional Networks (GCNs) have proven to be highly effective for skeleton-based action recognition, primarily due to their ability to leverage graph topology for feature aggregation, a key factor in extracting meaningful…

计算机视觉与模式识别 · 计算机科学 2025-09-10 Haiqing Ren , Zhongkai Luo , Heng Fan , Xiaohui Yuan , Guanchen Wang , Libo Zhang

Data generation is a data augmentation technique for enhancing the generalization ability for skeleton-based human action recognition. Most existing data generation methods face challenges to ensure the temporal consistency of the dynamic…

计算机视觉与模式识别 · 计算机科学 2024-01-31 Long Liu , Xin Wang , Fangming Li , Jiayu Chen

A skeleton representation of the human body has been proven to be effective for this task. The skeletons are presented in graphs form-like. However, the topology of a graph is not structured like Euclidean-based data. Therefore, a new set…

计算机视觉与模式识别 · 计算机科学 2021-08-04 Motasem S. Alsawadi , Miguel Rio

Graph Convolutional Networks (GCNs) have been widely used in skeleton-based human action recognition. In GCN-based methods, the spatio-temporal graph is fundamental for capturing motion patterns. However, existing approaches ignore the…

计算机视觉与模式识别 · 计算机科学 2023-08-25 Chang Li , Qian Huang , Yingchi Mao

Graph convolutional networks (GCNs) have been the predominant methods in skeleton-based human action recognition, including human-human interaction recognition. However, when dealing with interaction sequences, current GCN-based methods…

计算机视觉与模式识别 · 计算机科学 2023-08-01 Zhengcen Li , Yueran Li , Linlin Tang , Tong Zhang , Jingyong Su

3D action recognition is referred to as the classification of action sequences which consist of 3D skeleton joints. While many research work are devoted to 3D action recognition, it mainly suffers from three problems: highly complicated…

计算机视觉与模式识别 · 计算机科学 2021-09-08 Bin Sun , Shaofan Wang , Dehui Kong , Lichun Wang , Baocai Yin

The data-driven approach that learns an optimal representation of vision features like skeleton frames or RGB videos is currently a dominant paradigm for activity recognition. While great improvements have been achieved from existing single…

计算机视觉与模式识别 · 计算机科学 2020-04-30 Bruce X. B. Yu , Yan Liu , Keith C. C. Chan

While current skeleton action recognition models demonstrate impressive performance on large-scale datasets, their adaptation to new application scenarios remains challenging. These challenges are particularly pronounced when facing new…

计算机视觉与模式识别 · 计算机科学 2026-01-09 Zongye Zhang , Wenrui Cai , Qingjie Liu , Yunhong Wang

With the advances in capturing 2D or 3D skeleton data, skeleton-based action recognition has received an increasing interest over the last years. As skeleton data is commonly represented by graphs, graph convolutional networks have been…

计算机视觉与模式识别 · 计算机科学 2021-01-19 Shijie Li , Jinhui Yi , Yazan Abu Farha , Juergen Gall

Skeleton-based human action recognition has been drawing more interest recently due to its low sensitivity to appearance changes and the accessibility of more skeleton data. However, even the 3D skeletons captured in practice are still…

计算机视觉与模式识别 · 计算机科学 2022-09-26 Cunling Bian , Wei Feng , Fanbo Meng , Song Wang

Object skeletons offer a concise representation of structural information, capturing essential aspects of posture and orientation that are crucial for autonomous driving applications. However, a unified architecture that simultaneously…

计算机视觉与模式识别 · 计算机科学 2026-03-26 Yasamin Borhani , Taylor Mordan , Yihan Wang , Reyhaneh Hosseininejad , Javad Khoramdel , Alexandre Alahi

Action Quality Assessment (AQA) requires fine-grained understanding of human motion and precise evaluation of pose similarity. This paper proposes a topology-aware Graph Convolutional Network (GCN) framework, termed GCN-PSN, which models…

计算机视觉与模式识别 · 计算机科学 2025-11-04 Minmin Zeng

We propose a novel skeleton-based representation for 3D action recognition in videos using Deep Convolutional Neural Networks (D-CNNs). Two key issues have been addressed: First, how to construct a robust representation that easily captures…

计算机视觉与模式识别 · 计算机科学 2018-07-19 Huy Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

Skeleton data carries valuable motion information and is widely explored in human action recognition. However, not only the motion information but also the interaction with the environment provides discriminative cues to recognize the…

计算机视觉与模式识别 · 计算机科学 2022-05-11 Liang Xu , Cuiling Lan , Wenjun Zeng , Cewu Lu