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We introduce a pipeline to address anatomical inaccuracies in Stable Diffusion generated hand images. The initial step involves constructing a specialized dataset, focusing on hand anomalies, to train our models effectively. A finetuned…

计算机视觉与模式识别 · 计算机科学 2023-12-08 Yiqun Zhang , Zhenyue Qin , Yang Liu , Dylan Campbell

Physical contact between hands and objects plays a critical role in human grasps. We show that optimizing the pose of a hand to achieve expected contact with an object can improve hand poses inferred via image-based methods. Given a hand…

计算机视觉与模式识别 · 计算机科学 2021-04-16 Patrick Grady , Chengcheng Tang , Christopher D. Twigg , Minh Vo , Samarth Brahmbhatt , Charles C. Kemp

The performance of supervised deep learning algorithms depends significantly on the scale, quality and diversity of the data used for their training. Collecting and manually annotating large amount of data can be both time-consuming and…

计算机视觉与模式识别 · 计算机科学 2021-07-02 C. Symeonidis , P. Nousi , P. Tosidis , K. Tsampazis , N. Passalis , A. Tefas , N. Nikolaidis

We present a novel approach for hand-object action recognition that leverages 2D point tracks as an additional motion cue. While most existing methods rely on RGB appearance, human pose estimation, or their combination, our work…

计算机视觉与模式识别 · 计算机科学 2026-01-12 Dennis Holzmann , Sven Wachsmuth

While fine-grained object recognition is an important problem in computer vision, current models are unlikely to accurately classify objects in the wild. These fully supervised models need additional annotated images to classify objects in…

计算机视觉与模式识别 · 计算机科学 2017-09-11 Timnit Gebru , Judy Hoffman , Li Fei-Fei

In this paper, we propose a method for estimating in-hand object poses using proprioception and tactile feedback from a bimanual robotic system. Our method addresses the problem of reducing pose uncertainty through a sequence of frictional…

机器人学 · 计算机科学 2023-05-24 Andrea Sipos , Nima Fazeli

Real-time simultaneous tracking of hands manipulating and interacting with external objects has many potential applications in augmented reality, tangible computing, and wearable computing. However, due to difficult occlusions, fast…

计算机视觉与模式识别 · 计算机科学 2016-10-18 Srinath Sridhar , Franziska Mueller , Michael Zollhöfer , Dan Casas , Antti Oulasvirta , Christian Theobalt

Recovering high-fidelity 3D hand geometry from images is a critical task in computer vision, holding significant value for domains such as robotics, animation and VR/AR. Crucially, scalable applications demand both accuracy and deployment…

计算机视觉与模式识别 · 计算机科学 2026-03-27 Yumeng Liu , Xiao-Xiao Long , Marc Habermann , Xuanze Yang , Cheng Lin , Yuan Liu , Yuexin Ma , Wenping Wang , Ligang Liu

Object recognition and object pose estimation in robotic grasping continue to be significant challenges, since building a labelled dataset can be time consuming and financially costly in terms of data collection and annotation. In this…

计算机视觉与模式识别 · 计算机科学 2024-01-25 Dongmyoung Lee , Wei Chen , Nicolas Rojas

We propose a novel transformer-based framework that reconstructs two high fidelity hands from multi-view RGB images. Unlike existing hand pose estimation methods, where one typically trains a deep network to regress hand model parameters…

It has been a long-standing research goal to endow robot hands with human-level dexterity. Bi-manual robot piano playing constitutes a task that combines challenges from dynamic tasks, such as generating fast while precise motions, with…

机器人学 · 计算机科学 2024-11-19 Yi Zhao , Le Chen , Jan Schneider , Quankai Gao , Juho Kannala , Bernhard Schölkopf , Joni Pajarinen , Dieter Büchler

Human hand actions are quite complex, especially when they involve object manipulation, mainly due to the high dimensionality of the hand and the vast action space that entails. Imitating those actions with dexterous hand models involves…

计算机视觉与模式识别 · 计算机科学 2018-10-04 Dafni Antotsiou , Guillermo Garcia-Hernando , Tae-Kyun Kim

We present HandGAN (H-GAN), a cycle-consistent adversarial learning approach implementing multi-scale perceptual discriminators. It is designed to translate synthetic images of hands to the real domain. Synthetic hands provide complete…

Synthesizing realistic images involves computing high-dimensional light-transport integrals. In practice, these integrals are numerically estimated via Monte Carlo integration. The error of this estimation manifests itself as conspicuous…

图形学 · 计算机科学 2022-04-06 Vassillen Chizhov , Iliyan Georgiev , Karol Myszkowski , Gurprit Singh

Images of the eye are key in several computer vision problems, such as shape registration and gaze estimation. Recent large-scale supervised methods for these problems require time-consuming data collection and manual annotation, which can…

计算机视觉与模式识别 · 计算机科学 2017-02-07 Erroll Wood , Tadas Baltrusaitis , Xucong Zhang , Yusuke Sugano , Peter Robinson , Andreas Bulling

Reconstructing hand-held objects from a single RGB image is an important and challenging problem. Existing works utilizing Signed Distance Fields (SDF) reveal limitations in comprehensively capturing the complex hand-object interactions,…

计算机视觉与模式识别 · 计算机科学 2023-10-27 Chenyangguang Zhang , Yan Di , Ruida Zhang , Guangyao Zhai , Fabian Manhardt , Federico Tombari , Xiangyang Ji

In this paper we deal with contour detection based on the recent image analogy principle which has been successfully used for super-resolution, texture and curves synthesis and interactive editing. Hand-drawn outlines are initially as…

计算机视觉与模式识别 · 计算机科学 2020-07-23 Slimane Larabi , Neil M. Robertson

Hand-specific localization has garnered significant interest within the computer vision community. Although there are numerous datasets with hand annotations from various angles and settings, domain transfer techniques frequently struggle…

计算机视觉与模式识别 · 计算机科学 2025-01-16 Roi Papo , Sapir Gershov , Tom Friedman , Itay Or , Gil Bolotin , Shlomi Laufer

How can we reconstruct 3D hand poses when large portions of the hand are heavily occluded by itself or by objects? Humans often resolve such ambiguities by leveraging contextual knowledge -- such as affordances, where an object's shape and…

计算机视觉与模式识别 · 计算机科学 2025-10-02 Naru Suzuki , Takehiko Ohkawa , Tatsuro Banno , Jihyun Lee , Ryosuke Furuta , Yoichi Sato

Ray tracing is increasingly utilized in wireless system simulations to estimate channel paths. In large-scale simulations with complex environments, ray tracing at high resolution can be computationally demanding. To reduce the computation,…

信号处理 · 电气工程与系统科学 2026-02-02 Ruibin Chen , Jayadev Joy , Yaqi Hu , Mingsheng Yin , Marco Mezzavilla , Sundeep Rangan