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Many esports use a pick and ban process to define the parameters of a match before it starts. In Counter-Strike: Global Offensive (CSGO) matches, two teams first pick and ban maps, or virtual worlds, to play. Teams typically ban and pick…

机器学习 · 计算机科学 2021-06-17 Guido Petri , Michael H. Stanley , Alec B. Hon , Alexander Dong , Peter Xenopoulos , Cláudio Silva

Networked systems are widely applicable in real-world scenarios such as social networks, infrastructure networks, and biological networks. Among those applications, we are interested in social networks due to their complexity and…

社会与信息网络 · 计算机科学 2021-06-22 Jiaxin Wu , Supawit Chockchowwat

Recently, Apt and Markakis introduced a model for product adoption in social networks with multiple products, where the agents, influenced by their neighbours, can adopt one out of several alternatives (products). To analyze these networks…

计算机科学与博弈论 · 计算机科学 2013-07-18 Krzysztof R. Apt , Sunil Simon

The last decade has seen a revolution in the theory and application of machine learning and pattern recognition. Through these advancements, variable ranking has emerged as an active and growing research area and it is now beginning to be…

计算机视觉与模式识别 · 计算机科学 2017-06-20 Giorgio Roffo

Since 2008, the network analysis of financial systems is one of the most important subjects in economics. In this paper, we have used the complexity approach and Random Matrix Theory (RMT) for analyzing the global banking network. By…

There has been growing interests in recent years from both practical and research perspectives for session-based recommendation tasks as long-term user profiles do not often exist in many real-life recommendation applications. In this case,…

信息检索 · 计算机科学 2018-06-12 Fei Mi , Boi Faltings

Reasoning about agent preferences on a set of alternatives, and the aggregation of such preferences into some social ranking is a fundamental issue in reasoning about uncertainty and multi-agent systems. When the set of agents and the set…

计算机科学与博弈论 · 计算机科学 2012-07-19 Moshe Tennenholtz

Combinatorial preference aggregation has many applications in AI. Given the exponential nature of these preferences, compact representations are needed and ($m$)CP-nets are among the most studied ones. Sequential and global voting are two…

人工智能 · 计算机科学 2019-03-28 Thomas Lukasiewicz , Enrico Malizia

High-centrality nodes have disproportionate influence on the behavior of a network; therefore controlling such nodes can efficiently steer the system to a desired state. Existing multiplex centrality measures typically rank nodes assuming…

物理与社会 · 物理学 2019-06-10 Márton Pósfai , Niklas Braun , Brianne A. Beisner , Brenda McCowan , Raissa M. D'Souza

Rank aggregation is an essential approach for aggregating the preferences of multiple agents. One rule of particular interest is the Kemeny rule, which maximises the number of pairwise agreements between the final ranking and the existing…

数据结构与算法 · 计算机科学 2014-05-06 Gattaca Lv

Common experience suggests that many networks might possess community structure - division of vertices into groups, with a higher density of edges within groups than between them. Here we describe a new computer algorithm that detects…

统计力学 · 物理学 2015-06-24 M. E. J. Newman , M. Girvan

We examine settings in which agents choose behaviors and care about their neighbors' behaviors, but have incomplete information about the network in which they are embedded. We develop a model in which agents use local knowledge of their…

理论经济学 · 经济学 2024-12-04 Promit K. Chaudhuri , Matthew O. Jackson , Sudipta Sarangi , Hector Tzavellas

We consider the competition of two mechanisms for adoption processes: a so-called complex threshold dynamics and a simple Susceptible-Infected-Susceptible (SIS) model. Separately, these mechanisms lead, respectively, to first order and…

物理与社会 · 物理学 2016-12-14 Agnieszka Czaplicka , Raul Toral , Maxi San Miguel

Vertex nomination is a lightly-supervised network information retrieval task in which vertices of interest in one graph are used to query a second graph to discover vertices of interest in the second graph. Similar to other information…

信息检索 · 计算机科学 2023-05-05 Keith Levin , Carey E. Priebe , Vince Lyzinski

In order to better understand dynamical functions on amounts of natural and man-made complex systems, lots of researchers from a wide range of disciplines, covering statistic physics, mathematics, theoretical computer science, and so on,…

社会与信息网络 · 计算机科学 2019-05-09 Fei Ma , Ding Wang , Ping Wang , Bing Yao

When presented with information of any type, from music to language to mathematics, the human mind subconsciously arranges it into a network. A network puts pieces of information like musical notes, syllables or mathematical concepts into…

神经元与认知 · 定量生物学 2020-09-10 Sophia U. David , Sophie E. Loman , Christopher W. Lynn , Ann S. Blevins , Danielle S. Bassett

We study the problem of learning to rank from pairwise preferences, and solve a long-standing open problem that has led to development of many heuristics but no provable results for our particular problem. Given a set $V$ of $n$ elements,…

数据结构与算法 · 计算机科学 2011-05-18 Nir Ailon

We present a context-aware neural ranking model to exploit users' on-task search activities and enhance retrieval performance. In particular, a two-level hierarchical recurrent neural network is introduced to learn search context…

信息检索 · 计算机科学 2019-06-07 Wasi Uddin Ahmad , Kai-Wei Chang , Hongning Wang

The design of optimal auctions is a problem of interest in economics, game theory and computer science. Despite decades of effort, strategyproof, revenue-maximizing auction designs are still not known outside of restricted settings.…

计算机科学与博弈论 · 计算机科学 2021-10-19 Neehar Peri , Michael J. Curry , Samuel Dooley , John P. Dickerson

Preferential attachment networks are a type of random network where new nodes are connected to existing ones at random, and are more likely to connect to those that already have many connections. We investigate further a family of models…

概率论 · 数学 2021-07-28 Ben Andrews , Jonathan Jordan