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相关论文: Facility Location Games with Ordinal Preferences

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In this paper, we study a facility location problem within a competitive market context, where customer demand is predicted by a random utility choice model. Unlike prior research, which primarily focuses on simple constraints such as a…

人工智能 · 计算机科学 2024-03-12 Hoang Giang Pham , Tien Thanh Dam , Ngan Ha Duong , Tien Mai , Minh Hoang Ha

We study two-player reachability games on finite graphs. At each state the interaction between the players is concurrent and there is a stochastic Nature. Players also play stochastically. The literature tells us that 1) Player B, who wants…

计算机科学与博弈论 · 计算机科学 2021-10-29 Benjamin Bordais , Patricia Bouyer , Stéphane Le Roux

In this paper, we investigate the probabilistic variants of the strategy logics ATL and ATL* under imperfect information. Specifically, we present novel decidability and complexity results when the model transitions are stochastic and…

多智能体系统 · 计算机科学 2023-10-27 Francesco Belardinelli , Wojciech Jamroga , Munyque Mittelmann , Aniello Murano

In this paper, we investigate the problem of linear temporal logic (LTL) path planning for multi-agent systems, introducing the new concept of \emph{ordering constraints}. Specifically, we consider a generic objective function that is…

系统与控制 · 电气工程与系统科学 2024-04-09 Bowen Ye , Jianing Zhao , Shaoyuan Li , Xiang Yin

We present a formal language for specifying qualitative preferences over temporal goals and a preference-based planning method in stochastic systems. Using automata-theoretic modeling, the proposed specification allows us to express…

人工智能 · 计算机科学 2021-03-29 Jie Fu

The window mechanism, introduced by Chatterjee et al. for mean-payoff and total-payoff objectives in two-player turn-based games on graphs, refines long-term objectives with time bounds. This mechanism has proven useful in a variety of…

计算机科学与博弈论 · 计算机科学 2022-05-10 James C. A. Main , Mickael Randour , Jeremy Sproston

We study a sequence of independent one-shot non-cooperative games where agents play equilibria determined by a tunable mechanism. Observing only equilibrium decisions, without parametric or distributional knowledge of utilities, we aim to…

计算机科学与博弈论 · 计算机科学 2025-11-10 Luke Snow , Vikram Krishnamurthy

An active line of research has considered games played on networks in which payoffs depend on both a player's individual decision and also the decisions of her neighbors. Such games have been used to model issues including the formation of…

计算机科学与博弈论 · 计算机科学 2013-05-01 Flavio Chierichetti , Jon Kleinberg , Sigal Oren

Learning a reward function from human preferences is challenging as it typically requires having a high-fidelity simulator or using expensive and potentially unsafe actual physical rollouts in the environment. However, in many tasks the…

机器学习 · 计算机科学 2023-01-05 Daniel Shin , Anca D. Dragan , Daniel S. Brown

A principal must decide between two options. Which one she prefers depends on the private information of two agents. One agent always prefers the first option; the other always prefers the second. Transfers are infeasible. One application…

理论经济学 · 经济学 2022-05-24 Deniz Kattwinkel , Axel Niemeyer , Justus Preusser , Alexander Winter

We analyze the problem of locating a public facility in a domain of single-peaked and single-dipped preferences when the social planner knows the type of preference (single-peaked or single-dipped) of each agent. Our main result…

理论经济学 · 经济学 2024-04-02 Jorge Alcalde-Unzu , Oihane Gallo , Marc Vorsatz

In the Simple Plant Location Problem with Order (SPLPO), the aim is to open a subset of plants to assign every customer taking into account their preferences. Customers rank the plants in strict order and are assigned to their favorite open…

最优化与控制 · 数学 2025-07-30 Concepción Domínguez , Juan de Dios Jaime-Alcántara

We study a setting in which a principal selects an agent to execute a collection of tasks according to a specified priority sequence. Agents, however, have their own individual priority sequences according to which they wish to execute the…

计算机科学与博弈论 · 计算机科学 2024-10-30 Donya G. Dobakhshari , Lav R. Varshney , Vijay Gupta

We study preference learning through recommendations in multi-agent game settings, where a moderator repeatedly interacts with agents whose utility functions are unknown. In each round, the moderator issues action recommendations and…

计算机科学与博弈论 · 计算机科学 2026-03-06 Arwa Alanqary , Zakaria Baba , Manxi Wu , Alexandre M. Bayen

We study truthful mechanisms for matching and related problems in a partial information setting, where the agents' true utilities are hidden, and the algorithm only has access to ordinal preference information. Our model is motivated by the…

计算机科学与博弈论 · 计算机科学 2016-10-20 Elliot Anshelevich , Shreyas Sekar

We present an approach for systematically anticipating the actions and policies employed by \emph{oblivious} environments in concurrent stochastic games, while maximizing a reward function. Our main contribution lies in the synthesis of a…

人工智能 · 计算机科学 2024-09-19 Shadi Tasdighi Kalat , Sriram Sankaranarayanan , Ashutosh Trivedi

We consider systems of rational agents who act and interact in pursuit of their individual and collective objectives. We study and formalise the reasoning of an agent, or of an external observer, about the expected choices of action of the…

计算机科学与博弈论 · 计算机科学 2021-02-12 Valentin Goranko , Fengkui Ju

We study a game-theoretic variant of the maximum circulation problem. In a flow allocation game, we are given a directed flow network. Each node is a rational agent and can strategically allocate any incoming flow to the outgoing edges.…

计算机科学与博弈论 · 计算机科学 2023-12-22 Nils Bertschinger , Martin Hoefer , Daniel Schmand

Many studies have shown that humans are "predictably irrational": they do not act in a fully rational way, but their deviations from rational behavior are quite systematic. Our goal is to see the extent to which we can explain and justify…

计算机科学与博弈论 · 计算机科学 2023-07-27 Xinming Liu , Joseph Y. Halpern

A system relying on the collective behavior of decision-makers can be vulnerable to a variety of adversarial attacks. How well can a system operator protect performance in the face of these risks? We frame this question in the context of…

系统与控制 · 电气工程与系统科学 2024-09-23 Keith Paarporn , Mahnoosh Alizadeh , Jason R. Marden
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