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相关论文: Real-time Pose and Shape Reconstruction of Two Int…

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Tracking and reconstructing the 3D pose and geometry of two hands in interaction is a challenging problem that has a high relevance for several human-computer interaction applications, including AR/VR, robotics, or sign language…

计算机视觉与模式识别 · 计算机科学 2021-06-23 Jiayi Wang , Franziska Mueller , Florian Bernard , Suzanne Sorli , Oleksandr Sotnychenko , Neng Qian , Miguel A. Otaduy , Dan Casas , Christian Theobalt

Markerless tracking of hands and fingers is a promising enabler for human-computer interaction. However, adoption has been limited because of tracking inaccuracies, incomplete coverage of motions, low framerate, complex camera setups, and…

计算机视觉与模式识别 · 计算机科学 2016-02-15 Srinath Sridhar , Franziska Mueller , Antti Oulasvirta , Christian Theobalt

We present Implicit Two Hands (Im2Hands), the first neural implicit representation of two interacting hands. Unlike existing methods on two-hand reconstruction that rely on a parametric hand model and/or low-resolution meshes, Im2Hands can…

计算机视觉与模式识别 · 计算机科学 2023-03-28 Jihyun Lee , Minhyuk Sung , Honggyu Choi , Tae-Kyun Kim

Contactless hand pose estimation requires sensors that provide precise spatial information and low computational complexity for real-time processing. Unlike vision-based systems, radar offers lighting independence and direct motion…

信号处理 · 电气工程与系统科学 2024-06-21 Johanna Bräunig , Vanessa Wirth , Marc Stamminger , Ingrid Ullmann , Martin Vossiek

We propose DoubleFusion, a new real-time system that combines volumetric dynamic reconstruction with data-driven template fitting to simultaneously reconstruct detailed geometry, non-rigid motion and the inner human body shape from a single…

计算机视觉与模式识别 · 计算机科学 2018-04-18 Tao Yu , Zerong Zheng , Kaiwen Guo , Jianhui Zhao , Qionghai Dai , Hao Li , Gerard Pons-Moll , Yebin Liu

We present the first method for real-time full body capture that estimates shape and motion of body and hands together with a dynamic 3D face model from a single color image. Our approach uses a new neural network architecture that exploits…

计算机视觉与模式识别 · 计算机科学 2021-04-16 Yuxiao Zhou , Marc Habermann , Ikhsanul Habibie , Ayush Tewari , Christian Theobalt , Feng Xu

Modeling hand-object manipulations is essential for understanding how humans interact with their environment. While of practical importance, estimating the pose of hands and objects during interactions is challenging due to the large mutual…

计算机视觉与模式识别 · 计算机科学 2020-04-29 Yana Hasson , Bugra Tekin , Federica Bogo , Ivan Laptev , Marc Pollefeys , Cordelia Schmid

The current state-of-the-art hand gesture recognition methodologies heavily rely in the use of machine learning. However there are scenarios that machine learning cannot be applied successfully, for example in situations where data is…

计算机视觉与模式识别 · 计算机科学 2021-03-12 Michalis Lazarou , Bo Li , Tania Stathaki

Real-time hand articulations tracking is important for many applications such as interacting with virtual / augmented reality devices or tablets. However, most of existing algorithms highly rely on expensive and high power-consuming GPUs to…

计算机视觉与模式识别 · 计算机科学 2015-10-20 Byeongkeun Kang , Yeejin Lee , Truong Q. Nguyen

Creating personalized hand avatars is important to offer a realistic experience to users on AR / VR platforms. While most prior studies focused on reconstructing 3D hand shapes, some recent work has tackled the reconstruction of hand…

计算机视觉与模式识别 · 计算机科学 2024-03-26 Minje Kim , Tae-Kyun Kim

3D hand-object pose estimation is the key to the success of many computer vision applications. The main focus of this task is to effectively model the interaction between the hand and an object. To this end, existing works either rely on…

计算机视觉与模式识别 · 计算机科学 2023-01-09 Rong Wang , Wei Mao , Hongdong Li

Reconstructing interacting hands from a single RGB image is a very challenging task. On the one hand, severe mutual occlusion and similar local appearance between two hands confuse the extraction of visual features, resulting in the…

计算机视觉与模式识别 · 计算机科学 2023-08-22 Pengfei Ren , Chao Wen , Xiaozheng Zheng , Zhou Xue , Haifeng Sun , Qi Qi , Jingyu Wang , Jianxin Liao

We propose a method for hand pose estimation based on a deep regressor trained on two different kinds of input. Raw depth data is fused with an intermediate representation in the form of a segmentation of the hand into parts. This…

计算机视觉与模式识别 · 计算机科学 2017-09-18 Natalia Neverova , Christian Wolf , Florian Nebout , Graham Taylor

Current parametric models have made notable progress in 3D hand pose and shape estimation. However, due to the fixed hand topology and complex hand poses, current models are hard to generate meshes that are aligned with the image well. To…

计算机视觉与模式识别 · 计算机科学 2023-12-27 Hanhui Li , Xiaojian Lin , Xuan Huang , Zejun Yang , Zhisheng Wang , Xiaodan Liang

Recently, 3D hand reconstruction has gained more attention in human-computer cooperation, especially for hand-object interaction scenario. However, it still remains huge challenge due to severe hand-occlusion caused by interaction, which…

计算机视觉与模式识别 · 计算机科学 2024-03-05 Feng Shuang , Wenbo He , Shaodong Li

Multi-person total motion capture is extremely challenging when it comes to handle severe occlusions, different reconstruction granularities from body to face and hands, drastically changing observation scales and fast body movements. To…

计算机视觉与模式识别 · 计算机科学 2021-08-25 Yuxiang Zhang , Zhe Li , Liang An , Mengcheng Li , Tao Yu , Yebin Liu

We present a novel method for monocular hand shape and pose estimation at unprecedented runtime performance of 100fps and at state-of-the-art accuracy. This is enabled by a new learning based architecture designed such that it can make use…

计算机视觉与模式识别 · 计算机科学 2022-03-14 Yuxiao Zhou , Marc Habermann , Weipeng Xu , Ikhsanul Habibie , Christian Theobalt , Feng Xu

We introduce a novel 3D hand pose estimator that can accurately recover the shape and pose of people's hands in a room from afar, typically from fixed cameras at room corners, in extremely low-resolution and frequently occluded views. Our…

计算机视觉与模式识别 · 计算机科学 2026-05-22 Shu Nakamura , Ryo Kawahara , Genki Kinoshita , Ryosuke Hirai , Yasutomo Kawanishi , Shohei Nobuhara , Ko Nishino

The most popular type of devices used to track a user's posture in a virtual reality experience consists of a head-mounted display and two controllers held in both hands. However, due to the limited number of tracking sensors (three in…

计算机视觉与模式识别 · 计算机科学 2023-08-31 Myungjin Shin , Dohae Lee , In-Kwon Lee

In this paper we introduce a large-scale hand pose dataset, collected using a novel capture method. Existing datasets are either generated synthetically or captured using depth sensors: synthetic datasets exhibit a certain level of…

计算机视觉与模式识别 · 计算机科学 2017-12-12 Shanxin Yuan , Qi Ye , Bjorn Stenger , Siddhant Jain , Tae-Kyun Kim
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