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This paper presents an ensemble forecasting method that shows strong results on the M4 Competition dataset by decreasing feature and model selection assumptions, termed DONUT (DO Not UTilize human beliefs). Our assumption reductions,…

机器学习 · 计算机科学 2022-11-29 Lars Lien Ankile , Kjartan Krange

In this research, I explore advanced deep learning methodologies to forecast the outcomes of the 2025 NCAA Division 1 Men's and Women's Basketball tournaments. Leveraging historical NCAA game data, I implement two sophisticated…

机器学习 · 计算机科学 2025-08-06 Md Imtiaz Habib

We study the dynamic portfolio selection of an investor who uses deep learning methods to forecast stock market excess returns. In a two-asset allocation problem, deep neural networks -- both feedforward and long short-term memory (LSTM)…

综合金融 · 定量金融 2026-02-16 Mykola Babiak , Jozef Barunik

In this paper, we analyze the predictability of the ocean currents using deep learning. More specifically, we apply the Long Short Term Memory (LSTM) deep learning network to a data set collected by the National Oceanic and Atmospheric…

大气与海洋物理 · 物理学 2019-06-20 Cihan Bayindir

This paper develops a predictive model for which host, in an enterprise network, an adversary is likely to compromise next in the course of a campaign. Such a model might support dynamic monitoring or defenses. We generate data for this…

密码学与安全 · 计算机科学 2021-04-28 Nathan Danneman , James Hyde

On April 13th, 2019, OpenAI Five became the first AI system to defeat the world champions at an esports game. The game of Dota 2 presents novel challenges for AI systems such as long time horizons, imperfect information, and complex,…

Cricket is unarguably one of the most popular sports in the world. Predicting the outcome of a cricket match has become a fundamental problem as we are advancing in the field of machine learning. Multiple researchers have tried to predict…

人工智能 · 计算机科学 2021-08-24 Harsh Mittal , Deepak Rikhari , Jitendra Kumar , Ashutosh Kumar Singh

Opponent Modelling tries to predict the future actions of opponents, and is required to perform well in multi-player games. There is a deep literature on learning an opponent model, but much less on how accurate such models must be to be…

人工智能 · 计算机科学 2020-06-17 James Goodman , Simon Lucas

Ensuring reliable and predictable communications is one of the main goals in modern industrial systems that rely on Wi-Fi networks, especially in scenarios where continuity of operation and low latency are required. In these contexts, the…

网络与互联网体系结构 · 计算机科学 2025-12-02 Gabriele Formis , Amanda Ericson , Stefan Forsstrom , Kyi Thar , Gianluca Cena , Stefano Scanzio

The increasing use of artificial intelligence (AI) technology in turn-based sports, such as badminton, has sparked significant interest in evaluating strategies through the analysis of match video data. Predicting future shots based on past…

人工智能 · 计算机科学 2024-04-09 Minwoo Seong , Jeongseok Oh , SeungJun Kim

Multiplayer Online Battle Arena (MOBA) is currently one of the most popular genres of digital games around the world. The domain of knowledge contained in these complicated games is large. It is hard for humans and algorithms to evaluate…

机器学习 · 计算机科学 2018-07-24 Lijun Yu , Dawei Zhang , Xiangqun Chen , Xing Xie

We frame the meta-learning of prediction procedures as a search for an optimal strategy in a two-player game. In this game, Nature selects a prior over distributions that generate labeled data consisting of features and an associated…

机器学习 · 统计学 2020-09-29 Alex Luedtke , Incheoul Chung , Oleg Sofrygin

In this paper, we propose a confidence-calibration method for predicting the winner of a famous multiplayer online battle arena (MOBA) game, League of Legends. In MOBA games, the dataset may contain a large amount of input-dependent noise;…

机器学习 · 计算机科学 2020-06-30 Dong-Hee Kim , Changwoo Lee , Ki-Seok Chung

Soccer Simulation 2D (SS2D) is a simulation of a real soccer game in two dimensions. In soccer, passing behavior is an essential action for keeping the ball in possession of our team and creating goal opportunities. Similarly, for SS2D,…

人工智能 · 计算机科学 2024-01-09 Nader Zare , Mahtab Sarvmaili , Aref Sayareh , Omid Amini , Stan Matwin Amilcar Soares

In this paper, we present a new application-focused benchmark dataset and results from a set of baseline Natural Language Processing and Machine Learning models for prediction of match outcomes for games of football (soccer). By doing so we…

计算与语言 · 计算机科学 2020-12-09 Ryan Beal , Stuart E. Middleton , Timothy J. Norman , Sarvapali D. Ramchurn

In Major League Baseball, strategy and planning are major factors in determining the outcome of a game. Previous studies have aided this by building machine learning models for predicting the winning team of any given game. We extend this…

机器学习 · 计算机科学 2025-11-05 Morgan Allen , Paul Savala

Player modelling is the field of study associated with understanding players. One pursuit in this field is affect prediction: the ability to predict how a game will make a player feel. We present novel improvements to affect prediction by…

人机交互 · 计算机科学 2022-12-08 Natalie Bombardieri , Matthew Guzdial

Long short-term memory (LSTM) and recurrent neural network (RNN) has achieved great successes on time-series prediction. In this paper, a methodology of using LSTM-based deep-RNN for two-phase flow regime prediction is proposed, motivated…

计算机视觉与模式识别 · 计算机科学 2020-10-07 Zhuoran Dang , Mamoru Ishii

Predicting the results of soccer matches is of great interest. This is not only due to the popularity of the sport and the joy of private "betting rounds", but also due to the large sports betting market. Where previously expert knowledge…

应用统计 · 统计学 2025-07-09 Mirko Fischer , Andreas Heuer

It is not surprise for machine learning models to provide decent prediction accuracy of soccer games outcomes based on various objective metrics. However, the performance is not that decent in terms of predicting difficult and valuable…

机器学习 · 计算机科学 2020-08-05 Liyao Lu , Qiang Lyu