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Context reasoning is critical in a wide variety of applications where current inputs need to be interpreted in the light of previous experience and knowledge. Both spatial and temporal contextual information play a critical role in the…

计算机视觉与模式识别 · 计算机科学 2019-09-26 Mengmi Zhang , Claire Tseng , Karla Montejo , Joseph Kwon , Gabriel Kreiman

A large body of research is currently investigating on the connection between machine learning and game theory. In this work, game theory notions are injected into a preference learning framework. Specifically, a preference learning problem…

机器学习 · 计算机科学 2018-12-20 Mirko Polato , Fabio Aiolli

Embedding models, which learn latent representations of users and items based on user-item interaction patterns, are a key component of recommendation systems. In many applications, contextual constraints need to be applied to refine…

信息检索 · 计算机科学 2019-07-04 Syrine Krichene , Mike Gartrell , Clement Calauzenes

There is an innate human tendency, one might call it the "league table mentality," to construct rankings. Schools, hospitals, sports teams, movies, and myriad other objects are ranked even though their inherent multi-dimensionality would…

计量经济学 · 经济学 2021-09-16 Jiaying Gu , Roger Koenker

The use of complex networks as a modern approach to understanding the world and its dynamics is well-established in literature. The adjacency matrix, which provides a one-to-one representation of a complex network, can also yield several…

社会与信息网络 · 计算机科学 2023-01-23 Mariane B. Neiva , Odemir M. Bruno

An idealized, though simplistic, view of the referring expression production and grounding process in (situated) dialogue assumes that a speaker must merely appropriately specify their expression so that the target referent may be…

计算与语言 · 计算机科学 2023-09-12 Bram Willemsen , Dmytro Kalpakchi , Gabriel Skantze

We propose a novel network formation game that explains the emergence of various hierarchical structures in groups where self-interested or utility-maximizing individuals decide to establish or severe relationships of authority or…

计算机科学与博弈论 · 计算机科学 2021-09-15 Pedro Cisneros-Velarde , Francesco Bullo

We study mixing patterns in networks, meaning the propensity for nodes of different kinds to connect to one another. The phenomenon of assortative mixing, whereby nodes prefer to connect to others that are similar to themselves, has been…

社会与信息网络 · 计算机科学 2019-04-24 George T. Cantwell , M. E. J. Newman

Many circumstances of practical importance have performance or success metrics which exist implicitly---in the eye of the beholder, so to speak. Tuning aspects of such problems requires working without defined metrics and only considering…

机器学习 · 统计学 2019-06-11 Michael McCourt , Ian Dewancker

Recommendation systems when employed in markets play a dual role: they assist users in selecting their most desired items from a large pool and they help in allocating a limited number of items to the users who desire them the most. Despite…

机器学习 · 计算机科学 2022-08-01 Yigit Efe Erginbas , Soham Phade , Kannan Ramchandran

The bidirectional selection between two classes widely emerges in various social lives, such as commercial trading and mate choosing. Until now, the discussions on bidirectional selection in structured human society are quite limited. We…

物理与社会 · 物理学 2015-02-23 Bin Zhou , Zhe He , Luo-Luo Jiang , Nian-Xin Wang , Bing-Hong Wang

Recommender systems are important to help users select relevant and personalised information over massive amounts of data available. We propose an unified framework called Preference Network (PN) that jointly models various types of domain…

信息检索 · 计算机科学 2014-07-23 Tran The Truyen , Dinh Q. Phung , Svetha Venkatesh

A card guessing game is played between two players, Guesser and Dealer. At the beginning of the game, the Dealer holds a deck of $n$ cards (labeled $1, ..., n$). For $n$ turns, the Dealer draws a card from the deck, the Guesser guesses…

计算复杂性 · 计算机科学 2022-01-04 Boaz Menuhin , Moni Naor

The tasks that an agent will need to solve often are not known during training. However, if the agent knows which properties of the environment are important then, after learning how its actions affect those properties, it may be able to…

人工智能 · 计算机科学 2019-04-29 Amy Zhang , Adam Lerer , Sainbayar Sukhbaatar , Rob Fergus , Arthur Szlam

In this paper, we study the role of degree mixing in the naming game. It is found that consensus can be accelerated on disassortative networks. We provide a qualitative explanation of this phenomenon based on clusters statistics. Compared…

物理与社会 · 物理学 2015-06-24 Han-Xin Yang , Bing-Hong Wang

Collaborative filtering is a very useful general technique for exploiting the preference patterns of a group of users to predict the utility of items to a particular user. Previous research has studied several probabilistic graphic models…

信息检索 · 计算机科学 2012-12-12 Rong Jin , Luo Si , ChengXiang Zhai

Various card tricks involve under-down dealing, where alternatively one card is placed under the deck and the next card is dealt. We study how the cards need to be prepared in the deck to be dealt in order. The order in which the $N$ cards…

Recommender Systems are tools that improve how users find relevant information in web systems, so they do not face too much information. In order to generate better recommendations, the context of information should be used in the…

信息检索 · 计算机科学 2020-07-10 Igor André Pegoraro Santana , Marcos Aurelio Domingues

The most important factors which contribute to the efficiency of game-theoretical algorithms are time and game complexity. In this study, we have offered an elegant method to deal with high complexity of game theoretic multi-objective…

计算机科学与博弈论 · 计算机科学 2015-03-13 Mahsa Badami , Ali Hamzeh , Sattar Hashemi

An active line of research has considered games played on networks in which payoffs depend on both a player's individual decision and also the decisions of her neighbors. Such games have been used to model issues including the formation of…

计算机科学与博弈论 · 计算机科学 2013-05-01 Flavio Chierichetti , Jon Kleinberg , Sigal Oren