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We propose an approach to estimate arm and hand dynamics from monocular video by utilizing the relationship between arm and hand. Although monocular full human motion capture technologies have made great progress in recent years, recovering…

计算机视觉与模式识别 · 计算机科学 2022-03-31 Shuying Liu , Wenbin Wu , Jiaxian Wu , Yue Lin

Modeling 3D objects in domains like Computer Aided Design (CAD) is time-consuming and comes with a steep learning curve needed to master the design process as well as tool complexities. In order to simplify the modeling process, we designed…

人机交互 · 计算机科学 2020-11-19 Markus Friedrich , Stefan Langer , Fabian Frey

An efficient computer algorithm is described for the perspective drawing of a wide class of surfaces. The class includes surfaces corresponding lo single-valued, continuous functions which are defined over rectangular domains. The algorithm…

图形学 · 计算机科学 2011-07-29 Ignacio Vega-Paez , Jose Angel Ortega , Georgina G. Pulido

The ongoing usage of artificial intelligence technologies in virtual reality has led to a large number of researchers exploring immersive virtual reality interaction. Gesture controllers and head-mounted displays are the primary pieces of…

人机交互 · 计算机科学 2024-05-28 Jindi Wang

Humans can determine a proper strategy to grasp an object according to the measured physical attributes or the prior knowledge of the object. This paper proposes an approach to determining the strategy of dexterous grasping by using an…

机器人学 · 计算机科学 2020-11-18 Bharath Rao , Hui Li , Krishna Krishnan , Enkhsaikhan Boldsaikhan , Hongsheng He

In this article, a new solution for the convex hull problem has been presented. The convex hull is a widely known problem in computational geometry. As nature is a rich source of ideas in the field of algorithms, the solution has been…

多智能体系统 · 计算机科学 2022-12-26 Sina Saadati , Mohammadreza Razzazi

We study the convex hulls of reachable sets of nonlinear systems with bounded disturbances and uncertain initial conditions. Reachable sets play a critical role in control, but remain notoriously challenging to compute, and existing…

最优化与控制 · 数学 2026-04-16 Thomas Lew , Riccardo Bonalli , Marco Pavone

We develop a new approach that computes approximate equilibrium strategies in Jotto, a popular word game. Jotto is an extremely large two-player game of imperfect information; its game tree has many orders of magnitude more states than…

计算机科学与博弈论 · 计算机科学 2016-03-15 Sam Ganzfried

In this work, the novel task of detecting and classifying table tennis strokes solely using the ball trajectory has been explored. A single camera setup positioned in the umpire's view has been employed to procure a dataset consisting of…

计算机视觉与模式识别 · 计算机科学 2023-02-21 Kaustubh Milind Kulkarni , Rohan S Jamadagni , Jeffrey Aaron Paul , Sucheth Shenoy

With the rapid development of electronic science and technology, the research on wearable devices is constantly updated, but for now, it is not comprehensive for wearable devices to recognize and analyze the movement of specific sports.…

信号处理 · 电气工程与系统科学 2023-09-15 Zhuo-yong Shi , Ye-tao Jia , Ke-xin Zhang , Ding-han Wang , Long-meng Ji , Yong Wu

Reconstructing the motion of objects from videos is a key component for embodied AI and robot manipulation. While diverse approaches to object pose tracking have been studied, they rely heavily on strong external priors, such as depth data…

计算机视觉与模式识别 · 计算机科学 2026-05-25 Jisu Shin , Junoh Lee , JunGyu Lee , Inhwan Bae , Dohyeon Lee , Hokyun Im , Youngwoon Lee , Hae-Gon Jeon

Low latency and accuracy are fundamental requirements when vision is integrated in robots for high-speed interaction with targets, since they affect system reliability and stability. In such a scenario, the choice of the sensor and…

机器人学 · 计算机科学 2022-05-17 Luna Gava , Marco Monforte , Massimiliano Iacono , Chiara Bartolozzi , Arren Glover

3D convolutional networks is a good means to perform tasks such as video segmentation into coherent spatio-temporal chunks and classification of them with regard to a target taxonomy. In the chapter we are interested in the classification…

计算机视觉与模式识别 · 计算机科学 2022-04-20 Pierre-Etienne Martin , J Benois-Pineau , R Péteri , A Zemmari , J Morlier

Accurately modeling local surface properties of objects is crucial to many robotic applications, from grasping to material recognition. Surface properties like friction are however difficult to estimate, as visual observation of the object…

机器人学 · 计算机科学 2025-01-09 Tran Nguyen Le , Francesco Verdoja , Fares J. Abu-Dakka , Ville Kyrki

Understanding procedural text requires tracking entities, actions and effects as the narrative unfolds. We focus on the challenging real-world problem of action-graph extraction from material science papers, where language is highly…

机器学习 · 计算机科学 2019-04-09 Ronen Tamari , Hiroyuki Shindo , Dafna Shahaf , Yuji Matsumoto

In computer vision, video-based approaches have been widely explored for the early classification and the prediction of actions or activities. However, it remains unclear whether this modality (as compared to 3D kinematics) can still be…

计算机视觉与模式识别 · 计算机科学 2017-08-04 Andrea Zunino , Jacopo Cavazza , Atesh Koul , Andrea Cavallo , Cristina Becchio , Vittorio Murino

Fast and robust hand segmentation and tracking is an essential basis for gesture recognition and thus an important component for contact-less human-computer interaction (HCI). Hand gesture recognition based on 2D video data has been…

计算机视觉与模式识别 · 计算机科学 2011-10-26 Roberto Cespi , Andreas Kolb , Marvin Lindner

This paper presents an algorithm that transforms color visual images, like photographs or paintings, into tactile graphics. In the algorithm, the edges of objects are detected and colors of the objects are estimated. Then, the edges and the…

图形学 · 计算机科学 2007-05-23 Artur Rataj

This document describes the development of a video game prototype designed to encourage physical activity among children and older adults. The prototype consists of a laptop, a camera with 3D sensors, and optionally requires an LCD screen…

This work addresses the challenging problem of unconstrained 3D hand pose estimation using monocular RGB images. Most of the existing approaches assume some prior knowledge of hand (such as hand locations and side information) is available…

计算机视觉与模式识别 · 计算机科学 2019-12-02 Sanjeev Sharma , Shaoli Huang , Dacheng Tao