相关论文: Mixing Modalities of 3D Sketching and Speech for I…
In the context of a classroom lesson, concepts must be visualized and organized in many ways depending on the needs of the teacher and students. Traditional presentation media such as the blackboard or electronic whiteboard allow for static…
Sketching is an important activity in any design process. Designers and stakeholders share their ideas through hand-drawn sketches. These sketches are further used to create 3D models. Current methods to generate 3D models from sketches are…
The goal of Scene-level Sketch-Based Image Retrieval is to retrieve natural images matching the overall semantics and spatial layout of a free-hand sketch. Unlike prior work focused on architectural augmentations of retrieval models, we…
Multimodal chatbots have become one of the major topics for dialogue systems in both research community and industry. Recently, researchers have shed light on the multimodality of responses as well as dialogue contexts. This work explores…
Hatching is a common method used by artists to accentuate the third dimension of a sketch, and to illuminate the scene. Our system SHAD3S attempts to compete with a human at hatching generic three-dimensional (3D) shapes, and also tries to…
Three-dimensional immersive sketching for content creation and modeling has been studied for some time. However, research in this domain mainly focused on CAVE-like scenarios. These setups can be expensive and offer a narrow interaction…
3D shape modeling is labor-intensive, time-consuming, and requires years of expertise. To facilitate 3D shape modeling, we propose a 3D shape generation network that takes a 3D VR sketch as a condition. We assume that sketches are created…
Fine-grained image retrieval via hand-drawn sketches or textual descriptions remains a critical challenge due to inherent modality gaps. While hand-drawn sketches capture complex structural contours, they lack color and texture, which text…
Animation of 2D hand-drawn sketches provides an effective medium for visual communication. However, these sketches pose challenges, particularly in handling occlusions and accurately mapping motion. While 3D animation naturally addresses…
We present a novel method for populating 3D indoor scenes with virtual humans that can navigate in the environment and interact with objects in a realistic manner. Existing approaches rely on training sequences that contain captured human…
We present an algorithm for searching image collections using free-hand sketches that describe the appearance and relative positions of multiple objects. Sketch based image retrieval (SBIR) methods predominantly match queries containing a…
Sketch as an image search query is an ideal alternative to text in capturing the fine-grained visual details. Prior successes on fine-grained sketch-based image retrieval (FG-SBIR) have demonstrated the importance of tackling the unique…
It can be easy and even fun to sketch humans in different poses. In contrast, creating those same poses on a 3D graphics "mannequin" is comparatively tedious. Yet 3D body poses are necessary for various downstream applications. We seek to…
3D Content Generation is at the heart of many computer graphics applications, including video gaming, film-making, virtual and augmented reality, etc. This paper proposes a novel deep-learning based approach for automatically generating…
LiveSketch is a novel algorithm for searching large image collections using hand-sketched queries. LiveSketch tackles the inherent ambiguity of sketch search by creating visual suggestions that augment the query as it is drawn, making query…
We study the practical task of fine-grained 3D-VR-sketch-based 3D shape retrieval. This task is of particular interest as 2D sketches were shown to be effective queries for 2D images. However, due to the domain gap, it remains hard to…
Ongoing advancements in the fields of 3D modelling and digital archiving have led to an outburst in the amount of data stored digitally. Consequently, several retrieval systems have been developed depending on the type of data stored in…
The rise of AR/VR has led to an increased demand for 3D content. However, the traditional method of creating 3D content using Computer-Aided Design (CAD) is a labor-intensive and skill-demanding process, making it difficult to use for…
We present a multi-scale approach to sketch-based shape retrieval. It is based on a novel multi-scale shape descriptor called Pyramidof- Parts, which encodes the features and spatial relationship of the semantic parts of query sketches. The…
Non-native speakers with limited vocabulary often struggle to name specific objects despite being able to visualize them, e.g., people outside Australia searching for numbats. Further, users may want to search for such elusive objects with…