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Artificial Intelligence has been used to help human complete difficult tasks in complicated environments by providing optimized strategies for decision-making or replacing the manual labour. In environments including multiple agents, such…

机器学习 · 计算机科学 2023-07-24 Chaoyi Gu , Varuna De Silva , Corentin Artaud , Rafael Pina

Visual navigation is a task of training an embodied agent by intelligently navigating to a target object (e.g., television) using only visual observations. A key challenge for current deep reinforcement learning models lies in the…

计算机视觉与模式识别 · 计算机科学 2020-04-07 Juncheng Li , Xin Wang , Siliang Tang , Haizhou Shi , Fei Wu , Yueting Zhuang , William Yang Wang

Modern learning-based locomotion controllers typically rely on fully trainable deep neural networks with a large number of parameters. This paper studies a different design point for end-to-end control: whether effective quadruped…

机器学习 · 计算机科学 2026-04-16 Zhuochen Liu , Rahul Jain , Quan Nguyen

Reinforcement Learning (RL) in games has gained significant momentum in recent years, enabling the creation of different agent behaviors that can transform a player's gaming experience. However, deploying RL agents in production…

人工智能 · 计算机科学 2025-07-01 António Afonso , Iolanda Leite , Alessandro Sestini , Florian Fuchs , Konrad Tollmar , Linus Gisslén

This paper presents a framework for training an agent to actively request help in object-goal navigation tasks, with feedback indicating the location of the target object in its field of view. To make the agent more robust in scenarios…

机器学习 · 计算机科学 2023-03-29 Jenny Zhang , Samson Yu , Jiafei Duan , Cheston Tan

Embodied planning requires agents to make coherent multi-step decisions based on dynamic visual observations and natural language goals. While recent vision-language models (VLMs) excel at static perception tasks, they struggle with the…

人工智能 · 计算机科学 2025-07-15 Di Wu , Jiaxin Fan , Junzhe Zang , Guanbo Wang , Wei Yin , Wenhao Li , Bo Jin

Training agents using Reinforcement Learning in games with sparse rewards is a challenging problem, since large amounts of exploration are required to retrieve even the first reward. To tackle this problem, a common approach is to use…

机器学习 · 计算机科学 2020-10-09 Shengyi Huang , Santiago Ontañón

This work introduces an end-to-end graph-based agent for accelerating the computational efficiency of Benders Decomposition. The agent's policy is parameterized by a graph neural network which takes as input a bipartite graph representation…

最优化与控制 · 数学 2025-11-18 Bernard T. Agyeman , Zhe Li , Ilias Mitrai , Prodromos Daoutidis

While using shaped rewards can be beneficial when solving sparse reward tasks, their successful application often requires careful engineering and is problem specific. For instance, in tasks where the agent must achieve some goal state,…

人工智能 · 计算机科学 2019-11-05 Alexander Trott , Stephan Zheng , Caiming Xiong , Richard Socher

Humanoid table tennis (TT) demands rapid perception, proactive whole-body motion, and agile footwork under strict timing--capabilities that remain difficult for end-to-end control policies. We propose a reinforcement learning (RL) framework…

Reinforcement learning for embodied agents is a challenging problem. The accumulated reward to be optimized is often a very rugged function, and gradient methods are impaired by many local optimizers. We demonstrate, in an experimental…

人工智能 · 计算机科学 2016-06-01 Guido Montufar , Keyan Ghazi-Zahedi , Nihat Ay

The advent of Chat-GPT has led to a surge of interest in Embodied AI. However, many existing Embodied AI models heavily rely on massive interactions with training environments, which may not be practical in real-world situations. To this…

人工智能 · 计算机科学 2024-01-03 Fang Gao , XueTao Li , Jun Yu , Feng Shaung

Long-term temporal credit assignment is an important challenge in deep reinforcement learning (RL). It refers to the ability of the agent to attribute actions to consequences that may occur after a long time interval. Existing…

机器学习 · 计算机科学 2020-10-27 Tanmay Gangwani , Yuan Zhou , Jian Peng

Deep reinforcement learning in partially observable environments is a difficult task in itself, and can be further complicated by a sparse reward signal. Most tasks involving navigation in three-dimensional environments provide the agent…

机器学习 · 计算机科学 2023-10-17 Matvey Gerasyov , Ilya Makarov

Recently there has been a rising interest in training agents, embodied in virtual environments, to perform language-directed tasks by deep reinforcement learning. In this paper, we propose a simple but effective neural language grounding…

人工智能 · 计算机科学 2018-09-06 Haonan Yu , Xiaochen Lian , Haichao Zhang , Wei Xu

While deep reinforcement learning techniques have led to agents that are successfully able to learn to perform a number of tasks that had been previously unlearnable, these techniques are still susceptible to the longstanding problem of…

人工智能 · 计算机科学 2019-11-05 Nicholas Waytowich , Sean L. Barton , Vernon Lawhern , Garrett Warnell

Embodied artificial intelligence (AI) tasks shift from tasks focusing on internet images to active settings involving embodied agents that perceive and act within 3D environments. In this paper, we investigate the target-driven visual…

计算机视觉与模式识别 · 计算机科学 2020-05-06 Yunlian Lv , Ning Xie , Yimin Shi , Zijiao Wang , Heng Tao Shen

Text-to-image generative models have recently attracted considerable interest, enabling the synthesis of high-quality images from textual prompts. However, these models often lack the capability to generate specific subjects from given…

计算机视觉与模式识别 · 计算机科学 2024-12-24 Yanting Miao , William Loh , Suraj Kothawade , Pascal Poupart , Abdullah Rashwan , Yeqing Li

Many continuous control tasks have easily formulated objectives, yet using them directly as a reward in reinforcement learning (RL) leads to suboptimal policies. Therefore, many classical control tasks guide RL training using complex…

机器学习 · 计算机科学 2019-05-21 Aleksandra Faust , Anthony Francis , Dar Mehta

Deep reinforcement learning (RL) can acquire complex behaviors from low-level inputs, such as images. However, real-world applications of such methods require generalizing to the vast variability of the real world. Deep networks are known…

机器学习 · 计算机科学 2017-03-13 Chelsea Finn , Tianhe Yu , Justin Fu , Pieter Abbeel , Sergey Levine
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