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Room impulse response (RIR) generation remains a critical challenge for creating immersive virtual acoustic environments. Current methods suffer from two fundamental limitations: the scarcity of full-band RIR datasets and the inability of…

声音 · 计算机科学 2025-10-30 Ali Vosoughi , Yongyi Zang , Qihui Yang , Nathan Paek , Randal Leistikow , Chenliang Xu

Speech audio quality is subject to degradation caused by an acoustic environment and isotropic ambient and point noises. The environment can lead to decreased speech intelligibility and loss of focus and attention by the listener. Basic…

音频与语音处理 · 电气工程与系统科学 2022-04-05 Paula Sánchez López , Paul Callens , Milos Cernak

Room impulse responses (RIRs) are fundamental to audio data augmentation, acoustic signal processing, and immersive audio rendering. While geometric simulators such as the image source method (ISM) can efficiently generate early…

音频与语音处理 · 电气工程与系统科学 2026-03-17 Zeyu Xu , Andreas Brendel , Albert G. Prinn , Emanuël A. P. Habets

As humans, we hear sound every second of our life. The sound we hear is often affected by the acoustics of the environment surrounding us. For example, a spacious hall leads to more reverberation. Room Impulse Responses (RIR) are commonly…

人工智能 · 计算机科学 2023-10-10 Yinfeng Yu , Changan Chen , Lele Cao , Fangkai Yang , Fuchun Sun

Room compensation aims to improve the accuracy of loudspeaker reproduction in reverberant environments. Traditional methods, however, are limited to improving only spectral (timbral) and temporal accuracy, neglecting the spatial accuracy of…

音频与语音处理 · 电气工程与系统科学 2026-04-15 James Brooks-Park , Søren Bech , Jan Østergaard , Steven van de Par

Psychoacoustic experiments have shown that directional properties of the direct sound, salient reflections, and the late reverberation of an acoustic room response can have a distinct influence on the auditory perception of a given room.…

音频与语音处理 · 电气工程与系统科学 2024-06-28 Thomas Deppisch , Sebastià V. Amengual Garí , Paul Calamia , Jens Ahrens

We address the problem of estimating room impulse responses (RIRs) in noisy, uncontrolled environments where non-stationary sounds such as speech or footsteps corrupt conventional deconvolution. We propose AnyRIR, a non-intrusive method…

音频与语音处理 · 电气工程与系统科学 2026-01-21 Kyung Yun Lee , Nils Meyer-Kahlen , Karolina Prawda , Vesa Välimäki , Sebastian J. Schlecht

Acoustic environment characterization opens doors for sound reproduction innovations, smart EQing, speech enhancement, hearing aids, and forensics. Reverberation time, clarity, and direct-to-reverberant ratio are acoustic parameters that…

声音 · 计算机科学 2020-10-22 Paul Callens , Milos Cernak

In mixed reality applications, a realistic acoustic experience in spatial environments is as crucial as the visual experience for achieving true immersion. Despite recent advances in neural approaches for Room Impulse Response (RIR)…

We describe a new method for estimating the direction of sound in a reverberant environment from basic principles of sound propagation. The method utilizes SNR-adaptive features from time-delay and energy of the directional components after…

声音 · 计算机科学 2024-07-16 Mohamed F. Mansour

Modern neural-network-based speech processing systems are typically required to be robust against reverberation, and the training of such systems thus needs a large amount of reverberant data. During the training of the systems, on-the-fly…

声音 · 计算机科学 2023-04-18 Yi Luo , Rongzhi Gu

The advance of technology for transmitting Data-over-Sound in various IoT and telecommunication applications has led to the concept of machine-to-machine over-the-air acoustic signalling. Reverberation can have a detrimental effect on such…

音频与语音处理 · 电气工程与系统科学 2019-08-14 Amogh Matt , Dan Stowell

Room impulse response estimation is essential for tasks like speech dereverberation, which improves automatic speech recognition. Most existing methods rely on either statistical signal processing or deep neural networks designed to…

声音 · 计算机科学 2025-07-14 Louis Lalay , Mathieu Fontaine , Roland Badeau

Automatic speech recognition (ASR) on multi-talker recordings is challenging. Current methods using 3D spatial data from multi-channel audio and visual cues focus mainly on direct waves from the target speaker, overlooking reflection wave…

音频与语音处理 · 电气工程与系统科学 2024-06-13 Yiwen Shao , Shi-Xiong Zhang , Dong Yu

We investigate the impact of more realistic room simulation for training far-field keyword spotting systems without fine-tuning on in-domain data. To this end, we study the impact of incorporating the following factors in the room impulse…

声音 · 计算机科学 2020-11-19 Eric Bezzam , Robin Scheibler , Cyril Cadoux , Thibault Gisselbrecht

Measuring room impulse responses (RIRs) at multiple spatial points is a time-consuming task, while simulations require detailed knowledge of the room's acoustic environment. In prior work, we proposed a method for estimating the early part…

音频与语音处理 · 电气工程与系统科学 2025-06-16 Kathleen MacWilliam , Thomas Dietzen , Toon van Waterschoot

Rendering immersive spatial audio in virtual reality (VR) and video games demands a fast and accurate generation of room impulse responses (RIRs) to recreate auditory environments plausibly. However, the conventional methods for simulating…

音频与语音处理 · 电气工程与系统科学 2026-02-11 Jackie Lin , Georg Götz , Sebastian J. Schlecht

Audio adversarial examples are audio files that have been manipulated to fool an automatic speech recognition (ASR) system, while still sounding benign to a human listener. Most methods to generate such samples are based on a two-step…

声音 · 计算机科学 2023-10-06 Armin Ettenhofer , Jan-Philipp Schulze , Karla Pizzi

Measuring the acoustic characteristics of a space is often done by capturing its impulse response (IR), a representation of how a full-range stimulus sound excites it. This work generates an IR from a single image, which can then be applied…

声音 · 计算机科学 2021-08-17 Nikhil Singh , Jeff Mentch , Jerry Ng , Matthew Beveridge , Iddo Drori

Recording and annotating real sound events for a sound event localization and detection (SELD) task is time consuming, and data augmentation techniques are often favored when the amount of data is limited. However, how to augment the…