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In this article, we start with a two-player game that models communication under adverse circumstances in everyday life and study it from the perspective of a modal logic of graphs, where links can be deleted locally according to…

计算机科学中的逻辑 · 计算机科学 2019-03-06 Dazhu Li

We consider multi-player games played on graphs, in which the players aim at fulfilling their own (not necessarily antagonistic) objectives. In the spirit of evolutionary game theory, we suppose that the players have the right to repeatedly…

计算机科学与博弈论 · 计算机科学 2019-10-04 Thomas Brihaye , Gilles Geeraerts , Marion Hallet , Benjamin Monmege , Bruno Quoitin

The present paper deals with connected subtraction games in graphs, which are generalization of takeaway games. In a connected subtraction game, two players alternate removing a connected sub-graph from a given connected game-graph,…

组合数学 · 数学 2026-04-17 Antoine Dailly , Julien Moncel , Aline Parreau

We define a two-player combinatorial game in which players take alternate turns; each turn consists on deleting a vertex of a graph, together with all the edges containing such vertex. If any vertex became isolated by a player's move then…

组合数学 · 数学 2016-08-03 Richard Adams , Janae Dixon , Jennifer Elder , Jamie Peabody , Oscar Vega , Karen Willis

We introduce a graph-theoretic vertex dissolution model that applies to a number of redistribution scenarios such as gerrymandering in political districting or work balancing in an online situation. The central aspect of our model is the…

Link prediction aims to reveal missing edges in a graph. We address this task with a Gaussian process that is transformed using simplified graph convolutions to better leverage the inductive bias of the domain. To scale the Gaussian process…

机器学习 · 计算机科学 2020-02-12 Felix L. Opolka , Pietro Liò

The present paper is a review of the current state of Graph-Link Theory (graph-links are also closely related to homotopy classes of looped interlacement graphs), dealing with a generalisation of knots obtained by translating the…

几何拓扑 · 数学 2010-01-05 Denis Petrovich Ilyutko , Vassily Olegovich Manturov

Topological fixpoint logics are a family of logics that admits topological models and where the fixpoint operators are defined with respect to the topological interpretations. Here we consider a topological fixpoint logic for relational…

计算机科学中的逻辑 · 计算机科学 2016-09-15 Nick Bezhanishvili , Clemens Kupke

In this article, we consider the operations of insertion and deletion working in a graph-controlled manner. We show that like in the case of context-free productions, the computational power is strictly increased when using a control graph:…

形式语言与自动机理论 · 计算机科学 2010-08-11 Rudolf Freund , Marian Kogler , Yurii Rogozhin , Sergey Verlan

We define and study the link prediction problem in bipartite networks, specializing general link prediction algorithms to the bipartite case. In a graph, a link prediction function of two vertices denotes the similarity or proximity of the…

机器学习 · 计算机科学 2010-07-27 Jérôme Kunegis , Ernesto W. De Luca , Sahin Albayrak

The deduction game is a variation of the game of cops and robber on graphs in which searchers must capture an invisible evader in at most one move. Searchers know each others' initial locations, but can only communicate if they are on the…

组合数学 · 数学 2024-12-24 Andrea Burgess , Danny Dyer , Mozhgan Farahani

Link prediction, the problem of identifying missing links among a set of inter-related data entities, is a popular field of research due to its application to graph-like domains. Producing consistent evaluations of the performance of the…

社会与信息网络 · 计算机科学 2016-11-28 Dario Garcia-Gasulla , Eduard Ayguadé , Jesús Labarta , Ulises Cortés

The objective of this book is to give a comprehensive presentation of the research field concerned with infinite duration games on graphs. Historically, these game models appeared in the study of automata and logic, and they later became…

With increasing game size, a problem of computational complexity arises. This is especially true in real world problems such as in social systems, where there is a significant population of players involved in the game, and the complexity…

计算机科学与博弈论 · 计算机科学 2016-09-12 Tatsuya Iwase , Takahiro Shiga

Dynamically changing graphs are used in many applications of graph algorithms. The scope of these graphs are in graphics, communication networks and in VLSI designs where graphs are subjected to change, such as addition and deletion of…

数据结构与算法 · 计算机科学 2012-10-01 Megha Tyagi , Deepak Garg

The paper introduces two player connectivity games played on finite bipartite graphs. Algorithms that solve these connectivity games can be used as subroutines for solving M\"uller games. M\"uller games constitute a well established class…

计算机科学与博弈论 · 计算机科学 2025-01-16 Zihui Liang , Bakh Khoussainov , Toru Takisaka , Mingyu Xiao

The "bisimulation problem" for equational graphs of finite out-degree is shown to be decidable. We reduce this problem to the bisimulation problem for deterministic rational (vectors of) boolean series on the alphabet of a dpda M. We then…

计算机科学中的逻辑 · 计算机科学 2007-05-23 G. Senizergues

There is a well-documented research programme on graph operators which addresses questions such as `Which graphs appear as images of graphs?'; `Which graphs are fixed under the operator?'; `What happens if the operator is iterated?' In this…

组合数学 · 数学 2023-03-14 Christo Kriel , Eunice Mphako-Banda

Motivated by the controller placement problems in software-defined networks and the fair division principles of classical "cake cutting", we investigate the following two-player zero-sum game. In our model, a defender places a limited…

计算复杂性 · 计算机科学 2026-05-19 Grzegorz Gutowski , Konstanty Junosza-Szaniawski , Antonio Lauerbach , Alexander Wolff

In the game of Graph Nimors, two players alternately perform graph minor operations (deletion and contraction of edges) on a graph until no edges remain, at which point the player who last moved wins. We present theoretical and experimental…

组合数学 · 数学 2016-04-15 Matthew Skala
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