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Representing wild sounds as images is an important but challenging task due to the lack of paired datasets between sound and images and the significant differences in the characteristics of these two modalities. Previous studies have…

计算机视觉与模式识别 · 计算机科学 2023-09-06 Taegyeong Lee , Jeonghun Kang , Hyeonyu Kim , Taehwan Kim

We present a neural-network-based fast diffuse room impulse response generator (FAST-RIR) for generating room impulse responses (RIRs) for a given acoustic environment. Our FAST-RIR takes rectangular room dimensions, listener and speaker…

声音 · 计算机科学 2022-02-08 Anton Ratnarajah , Shi-Xiong Zhang , Meng Yu , Zhenyu Tang , Dinesh Manocha , Dong Yu

A virtual acoustic source inside a medium can be created by emitting a time-reversed point-source response from the enclosing boundary into the medium. However, in many practical situations the medium can be accessed from one side only. In…

Automatic speech recognition (ASR) on multi-talker recordings is challenging. Current methods using 3D spatial data from multi-channel audio and visual cues focus mainly on direct waves from the target speaker, overlooking reflection wave…

音频与语音处理 · 电气工程与系统科学 2024-06-13 Yiwen Shao , Shi-Xiong Zhang , Dong Yu

Denoising in the sRGB image space is challenging due to large noise variability. Although end-to-end methods perform well, their effectiveness in real-world scenarios is limited by the scarcity of real noisy-clean image pairs, which are…

计算机视觉与模式识别 · 计算机科学 2026-05-19 Jaekyun Ko , Dongjin Kim , Soomin Lee , Guanghui Wang , Tae Hyun Kim

The image-source method is widely applied to compute room impulse responses (RIRs) of shoebox rooms with arbitrary absorption. However, with increasing RIR lengths, the number of image sources grows rapidly, leading to slow computation. In…

音频与语音处理 · 电气工程与系统科学 2023-10-12 Sebastian J. Schlecht , Karolina Prawda , Rudolf Rabenstein , Maximilian Schäfer

Modern neural-network-based speech processing systems are typically required to be robust against reverberation, and the training of such systems thus needs a large amount of reverberant data. During the training of the systems, on-the-fly…

声音 · 计算机科学 2023-04-18 Yi Luo , Rongzhi Gu

Image recognition models that work in challenging environments (e.g., extremely dark, blurry, or high dynamic range conditions) must be useful. However, creating training datasets for such environments is expensive and hard due to the…

计算机视觉与模式识别 · 计算机科学 2023-03-28 Masakazu Yoshimura , Junji Otsuka , Atsushi Irie , Takeshi Ohashi

Sound effects model design commonly uses digital signal processing techniques with full control ability, but it is difficult to achieve realism within a limited number of parameters. Recently, neural sound effects synthesis methods have…

声音 · 计算机科学 2025-03-13 Yisu Zong , Joshua Reiss

We investigate the impact of more realistic room simulation for training far-field keyword spotting systems without fine-tuning on in-domain data. To this end, we study the impact of incorporating the following factors in the room impulse…

声音 · 计算机科学 2020-11-19 Eric Bezzam , Robin Scheibler , Cyril Cadoux , Thibault Gisselbrecht

How would the sound in a studio change with a carpeted floor and acoustic tiles on the walls? We introduce the task of material-controlled acoustic profile generation, where, given an indoor scene with specific audio-visual characteristics,…

计算机视觉与模式识别 · 计算机科学 2025-08-06 Mahnoor Fatima Saad , Ziad Al-Halah

We are witnessing a revolution in conditional image synthesis with the recent success of large scale text-to-image generation methods. This success also opens up new opportunities in controlling the generation and editing process using…

计算机视觉与模式识别 · 计算机科学 2024-05-03 Burak Can Biner , Farrin Marouf Sofian , Umur Berkay Karakaş , Duygu Ceylan , Erkut Erdem , Aykut Erdem

This report details MERL's system for room impulse response (RIR) estimation submitted to the Generative Data Augmentation Workshop at ICASSP 2025 for Augmenting RIR Data (Task 1) and Improving Speaker Distance Estimation (Task 2). We first…

音频与语音处理 · 电气工程与系统科学 2025-04-22 Christopher Ick , Gordon Wichern , Yoshiki Masuyama , François G. Germain , Jonathan Le Roux

Room Impulse Responses (RIRs) accurately characterize acoustic properties of indoor environments and play a crucial role in applications such as speech enhancement, speech recognition, and audio rendering in augmented reality (AR) and…

音频与语音处理 · 电气工程与系统科学 2025-11-05 Chunxi Wang , Maoshen Jia , Wenyu Jin

Few-shot audio-visual acoustics modeling seeks to synthesize the room impulse response in arbitrary locations with few-shot observations. To sufficiently exploit the provided few-shot data for accurate acoustic modeling, we present a…

计算机视觉与模式识别 · 计算机科学 2024-05-24 Diwei Huang , Kunyang Lin , Peihao Chen , Qing Du , Mingkui Tan

Achieving immersive auditory experiences in virtual environments requires flexible sound modeling that supports dynamic source positions. In this paper, we introduce a task called resounding, which aims to estimate room impulse responses at…

声音 · 计算机科学 2025-10-24 Zitong Lan , Yiduo Hao , Mingmin Zhao

We present a new sound rendering pipeline that is able to generate plausible sound propagation effects for interactive dynamic scenes. Our approach combines ray-tracing-based sound propagation with reverberation filters using robust…

图形学 · 计算机科学 2018-03-02 Carl Schissler , Dinesh Manocha

Diffusion models have shown impressive performance in many domains. However, the model's capability to follow natural language instructions (e.g., spatial relationships between objects, generating complex scenes) is still unsatisfactory. In…

计算机视觉与模式识别 · 计算机科学 2025-03-20 Xinyan Chen , Jiaxin Ge , Tianjun Zhang , Jiaming Liu , Shanghang Zhang

Sound, as a crucial sensory channel, plays a vital role in improving the reality and immersiveness of a virtual environment, following only vision in importance. Sound can provide important clues such as sound directionality and spatial…

声音 · 计算机科学 2021-05-05 Shiguang Liu , Dinesh Manocha

Multimodal research and applications are becoming more commonplace as Virtual Reality (VR) technology integrates different sensory feedback, enabling the recreation of real spaces in an audio-visual context. Within VR experiences, numerous…

音频与语音处理 · 电气工程与系统科学 2025-04-08 Mauricio Flores-Vargas , Enda Bates , Rachel McDonnell