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We propose a provably correct Monte Carlo tree search (MCTS) algorithm for solving risk-aware Markov decision processes (MDPs) with entropic risk measure (ERM) objectives. We provide a non-asymptotic analysis of our proposed algorithm,…

机器学习 · 计算机科学 2026-02-06 Pedro P. Santos , Jacopo Silvestrin , Alberto Sardinha , Francisco S. Melo

Monte Carlo Tree Search (MCTS) algorithms perform simulation-based search to improve policies online. During search, the simulation policy is adapted to explore the most promising lines of play. MCTS has been used by state-of-the-art…

机器学习 · 计算机科学 2019-04-09 Thomas Anthony , Robert Nishihara , Philipp Moritz , Tim Salimans , John Schulman

In this work we study a well-known and challenging problem of Multi-agent Pathfinding, when a set of agents is confined to a graph, each agent is assigned a unique start and goal vertices and the task is to find a set of collision-free…

人工智能 · 计算机科学 2023-07-26 Yelisey Pitanov , Alexey Skrynnik , Anton Andreychuk , Konstantin Yakovlev , Aleksandr Panov

The combination of Monte-Carlo Tree Search (MCTS) and deep reinforcement learning is state-of-the-art in two-player perfect-information games. In this paper, we describe a search algorithm that uses a variant of MCTS which we enhanced by 1)…

机器学习 · 计算机科学 2020-05-26 Arta Seify , Michael Buro

Global climate challenge is demanding urgent actions for decarbonization, while electric power systems take the major roles in clean energy transition. Due to the existence of spatially and temporally dispersed renewable energy resources…

系统与控制 · 电气工程与系统科学 2024-08-13 Xuan He , Danny H. K. Tsang , Yize Chen

Few real-world hybrid systems are amenable to formal verification, due to their complexity and black box components. Optimization-based falsification---a methodology of search-based testing that employs stochastic optimization---is…

系统与控制 · 计算机科学 2018-08-14 Zhenya Zhang , Gidon Ernst , Sean Sedwards , Paolo Arcaini , Ichiro Hasuo

Online planning in continuous state, action, and observation spaces remains challenging for autonomous systems. While Monte Carlo Tree Search (MCTS) scales effectively via sampling, most continuous (PO)MDP solvers do not exploit…

人工智能 · 计算机科学 2026-05-19 Idan Lev-Yehudi , Michael Novitsky , Moran Barenboim , Ron Benchetrit , Vadim Indelman

In this work, we consider the popular tree-based search strategy within the framework of reinforcement learning, the Monte Carlo Tree Search (MCTS), in the context of infinite-horizon discounted cost Markov Decision Process (MDP). While…

机器学习 · 统计学 2020-01-14 Devavrat Shah , Qiaomin Xie , Zhi Xu

Many robotic tasks, such as inverse kinematics, motion planning, and optimal control, can be formulated as optimization problems. Solving these problems involves addressing nonlinear kinematics, complex contact dynamics, long-horizon…

机器人学 · 计算机科学 2025-09-10 Teng Xue , Yan Zhang , Amirreza Razmjoo , Sylvain Calinon

Handcrafting heuristics for solving complex optimization tasks (e.g., route planning and task allocation) is a common practice but requires extensive domain knowledge. Recently, Large Language Model (LLM)-based automatic heuristic design…

人工智能 · 计算机科学 2025-02-03 Zhi Zheng , Zhuoliang Xie , Zhenkun Wang , Bryan Hooi

We introduce a novel approach to the executable semantic object rearrangement problem. In this challenge, a robot seeks to create an actionable plan that rearranges objects within a scene according to a pattern dictated by a natural…

We study how to efficiently combine formal methods, Monte Carlo Tree Search (MCTS), and deep learning in order to produce high-quality receding horizon policies in large Markov Decision processes (MDPs). In particular, we use model-checking…

人工智能 · 计算机科学 2023-08-16 Debraj Chakraborty , Damien Busatto-Gaston , Jean-François Raskin , Guillermo A. Pérez

This paper proposes a new game-search algorithm, PN-MCTS, which combines Monte-Carlo Tree Search (MCTS) and Proof-Number Search (PNS). These two algorithms have been successfully applied for decision making in a range of domains. We define…

人工智能 · 计算机科学 2024-05-30 Jakub Kowalski , Elliot Doe , Mark H. M. Winands , Daniel Górski , Dennis J. N. J. Soemers

Online motion planning is a challenging problem for intelligent robots moving in dense environments with dynamic obstacles, e.g., crowds. In this work, we propose a novel approach for optimal and safe online motion planning with minimal…

人工智能 · 计算机科学 2025-01-17 Lorenzo Bonanni , Daniele Meli , Alberto Castellini , Alessandro Farinelli

In the architectural design process, floor plan generation is inherently progressive and iterative. However, existing generative models for floor plans are predominantly end-to-end generation that produce an entire pixel-based layout in a…

计算与语言 · 计算机科学 2025-08-05 Jun Yin , Pengyu Zeng , Jing Zhong , Peilin Li , Miao Zhang , Ran Luo , Shuai Lu

Competitive program generation aims to automatically produce correct and efficient solutions for programming-contest problems under strict time and memory constraints. Existing LLM-based approaches often fail to perform explicit algorithmic…

软件工程 · 计算机科学 2026-05-05 Minnan Wei , Xiang Chen , Xiaoshuai Niu , Siyu Chen

Legged robots can pass through complex field environments by selecting gaits and discrete footholds carefully. Traditional methods plan gait and foothold separately and treat them as the single-step optimal process. However, such processing…

机器人学 · 计算机科学 2023-07-06 Liang Ding , Peng Xu , Haibo Gao , Zhikai Wang , Ruyi Zhou , Zhaopei Gong , Guangjun Liu

In this work, a non-gaited framework for legged system locomotion is presented. The approach decouples the gait sequence optimization by considering the problem as a decision-making process. The redefined contact sequence problem is solved…

机器人学 · 计算机科学 2022-05-31 Lorenzo Amatucci , Joon-Ha Kim , Jemin Hwangbo , Hae-Won Park

Generative Flow Networks (GFlowNets) treat sampling from distributions over compositional discrete spaces as a sequential decision-making problem, training a stochastic policy to construct objects step by step. Recent studies have revealed…

机器学习 · 计算机科学 2024-06-21 Nikita Morozov , Daniil Tiapkin , Sergey Samsonov , Alexey Naumov , Dmitry Vetrov

Much current research in AI and games is being devoted to Monte Carlo search (MCS) algorithms. While the quest for a single unified MCS algorithm that would perform well on all problems is of major interest for AI, practitioners often know…

人工智能 · 计算机科学 2015-03-20 Francis Maes , David Lupien St-Pierre , Damien Ernst