中文
相关论文

相关论文: CPG-ACTOR: Reinforcement Learning for Central Patt…

200 篇论文

The pretraining-finetuning paradigm has facilitated numerous transformative advancements in artificial intelligence research in recent years. However, in the domain of reinforcement learning (RL) for robot locomotion, individual skills are…

机器人学 · 计算机科学 2026-03-10 Jiale Fan , Andrei Cramariuc , Tifanny Portela , Marco Hutter

Metabolic energy consumption of a powered lower-limb exoskeleton user mainly comes from the upper body effort since the lower body is considered to be passive. However, the upper body effort of the users is largely ignored in the literature…

机器人学 · 计算机科学 2024-02-02 Aydin Emre Utku , Suzan Ece Ada , Muhammet Hatipoglu , Mustafa Derman , Emre Ugur , Evren Samur

Currently, the demand for a better alternative to linear PID controllers is increasing due to the rising expectations of the high-tech industry. In literature, it has been shown that Constant in gain Lead in phase (CgLp) compensators, which…

系统与控制 · 电气工程与系统科学 2020-11-24 Ali Ahmadi Dastjerdi , Niranjan Saikumar , S. H. HosseinNia

Many reinforcement learning (RL) algorithms are impractical for training in operational systems or computationally expensive high-fidelity simulations, as they require large amounts of data. Meanwhile, low-fidelity simulators, e.g.,…

In this paper, we propose a cost-matching approach for optimal humanoid locomotion within a Model Predictive Control (MPC)-based Reinforcement Learning (RL) framework. A parameterized MPC formulation with centroidal dynamics is trained to…

机器人学 · 计算机科学 2026-03-31 Wenqi Cai , Kyriakos G. Vamvoudakis , Sébastien Gros , Anthony Tzes

Large language models increasingly rely on either reinforcement learning or multi-agent prompting to improve reasoning, yet these two paradigms remain difficult to combine. Directly applying single-agent reinforcement learning to multi-turn…

人工智能 · 计算机科学 2026-05-28 Chusen Li , Zhou Liu , Shuigeng Zhou , Wentao Zhang

A reinforcement learning (RL) based methodology is proposed and implemented for online fine-tuning of PID controller gains, thus, improving quadrotor effective and accurate trajectory tracking. The RL agent is first trained offline on a…

Foundation models contain a wealth of information from their vast number of training samples. However, most prior arts fail to extract this information in a precise and efficient way for small sample sizes. In this work, we propose a…

机器学习 · 计算机科学 2024-04-26 Nico Schiavone , Xingyu Li

Animals possess a remarkable ability to navigate challenging terrains, achieved through the interplay of various pathways between the brain, central pattern generators (CPGs) in the spinal cord, and musculoskeletal system. Traditional…

机器人学 · 计算机科学 2024-04-30 Ge Sun , Milad Shafiee , Peizhuo Li , Guillaume Bellegarda , Auke Ijspeert , Guillaume Sartoretti

Deep reinforcement learning (RL) has proven a powerful technique in many sequential decision making domains. However, Robotics poses many challenges for RL, most notably training on a physical system can be expensive and dangerous, which…

机器人学 · 计算机科学 2017-10-19 Lerrel Pinto , Marcin Andrychowicz , Peter Welinder , Wojciech Zaremba , Pieter Abbeel

An ongoing challenge in neural information processing is: how do neurons adjust their connectivity to improve task performance over time (i.e., actualize learning)? It is widely believed that there is a consistent, synaptic-level learning…

神经与进化计算 · 计算机科学 2021-06-01 Aman Bhargava , Mohammad R. Rezaei , Milad Lankarany

We investigate how reinforcement learning can be used to train level-designing agents. This represents a new approach to procedural content generation in games, where level design is framed as a game, and the content generator itself is…

机器学习 · 计算机科学 2020-08-14 Ahmed Khalifa , Philip Bontrager , Sam Earle , Julian Togelius

Reinforcement learning (RL) is a promising approach for solving robotic manipulation tasks. However, it is challenging to apply the RL algorithms directly in the real world. For one thing, RL is data-intensive and typically requires…

机器人学 · 计算机科学 2026-04-24 Weirui Ye , Yunsheng Zhang , Haoyang Weng , Xianfan Gu , Shengjie Wang , Tong Zhang , Mengchen Wang , Pieter Abbeel , Yang Gao

State-of-the-art perceptive Reinforcement Learning controllers for legged robots either (i) impose oscillator or IK-based gait priors that constrain the action space, add bias to the policy optimization and reduce adaptability across robot…

机器人学 · 计算机科学 2025-10-22 Alexandros Ntagkas , Chairi Kiourt , Konstantinos Chatzilygeroudis

Mastering robotic manipulation skills through reinforcement learning (RL) typically requires the design of shaped reward functions. Recent developments in this area have demonstrated that using sparse rewards, i.e. rewarding the agent only…

机器学习 · 计算机科学 2021-11-12 Ozsel Kilinc , Giovanni Montana

Developing agile behaviors for legged robots remains a challenging problem. While deep reinforcement learning is a promising approach, learning truly agile behaviors typically requires tedious reward shaping and careful curriculum design.…

机器人学 · 计算机科学 2020-11-12 Atil Iscen , George Yu , Alejandro Escontrela , Deepali Jain , Jie Tan , Ken Caluwaerts

Many high-performance human activities are executed with little or no external feedback: think of a figure skater landing a triple jump, a pitcher throwing a curveball for a strike, or a barista pouring latte art. To study the process of…

人工智能 · 计算机科学 2025-12-10 Antonio Terpin , Raffaello D'Andrea

Reinforcement learning (RL) can align language models with non-differentiable reward signals, such as human preferences. However, a major challenge arises from the sparsity of these reward signals - typically, there is only a single reward…

计算与语言 · 计算机科学 2024-02-20 Meng Cao , Lei Shu , Lei Yu , Yun Zhu , Nevan Wichers , Yinxiao Liu , Lei Meng

A key open challenge in agile quadrotor flight is how to combine the flexibility and task-level generality of model-free reinforcement learning (RL) with the structure and online replanning capabilities of model predictive control (MPC),…

机器人学 · 计算机科学 2026-01-21 Angel Romero , Elie Aljalbout , Yunlong Song , Davide Scaramuzza

Procedural Content Generation via Reinforcement Learning (PCGRL) offers a method for training controllable level designer agents without the need for human datasets, using metrics that serve as proxies for level quality as rewards. Existing…

人工智能 · 计算机科学 2025-10-07 Sam Earle , Zehua Jiang , Eugene Vinitsky , Julian Togelius