相关论文: Arboreal Categories: An Axiomatic Theory of Resour…
Game comonads offer a categorical view of a number of model-comparison games central to model theory, such as pebble and Ehrenfeucht-Fra\"iss\'e games. Remarkably, the categories of coalgebras for these comonads capture preservation of…
A number of model-comparison games central to (finite) model theory, such as pebble and Ehrenfeucht-Fra\"{i}ss\'{e} games, can be captured as comonads on categories of relational structures. In particular, the coalgebras for these comonads…
Combinatorial games are widely used in finite model theory, constraint satisfaction, modal logic and concurrency theory to characterize logical equivalences between structures. In particular, Ehrenfeucht-Fraisse games, pebble games, and…
Combinatorial games are widely used in finite model theory, constraint satisfaction, modal logic and concurrency theory to characterize logical equivalences between structures. In particular, Ehrenfeucht-Fraisse games, pebble games, and…
Pebble games are a powerful tool in the study of finite model theory, constraint satisfaction and database theory. Monads and comonads are basic notions of category theory which are widely used in semantics of computation and in modern…
Arboreal categories were introduced as an axiomatic framework for game comonads, which provide a comonadic view on many model-comparison games in logic. We demonstrate the inadequacy of the axiom stating that paths are connected. We then…
In previous work, Abramsky, Dawar and Wang (LiCS 2017) and Abramsky and Shah (CSL 2018) have shown how a range of model comparison games which play a central role in finite model theory, including Ehrenfeucht-Fraisse, pebbling, and…
Game comonads have brought forth a new approach to studying finite model theory categorically. By representing model comparison games semantically as comonads, they allow important logical and combinatorial properties to be exressed in…
Arboreal categories, introduced by Abramsky and Reggio, axiomatise categories with tree-shaped objects. These categories provide a categorical language for formalising behavioural notions such as simulation, bisimulation, and…
In this paper, we give an overview of some recent work on applying tools from category theory in finite model theory, descriptive complexity, constraint satisfaction, and combinatorics. The motivations for this work come from Computer…
Arboreal categories provide an axiomatic framework in which abstract notions of bisimilarity and back-and-forth games can be defined. They act on extensional categories, typically consisting of relational structures, via arboreal…
We provide a compositional coalgebraic semantics for strategic games. In our framework, like in the semantics of functional programming languages, coalgebras represent the observable behaviour of systems derived from the behaviour of the…
A categorical approach to study model comparison games in terms of comonads was recently initiated by Abramsky et al. In this work, we analyse games that appear naturally in the context of description logics and supplement them with…
The non-commutative sequoid operator $\oslash$ on games was introduced to capture algebraically the presence of state in history-sensitive strategies in game semantics, by imposing a causality relation on the tensor product of games.…
The traditional mathematical model for an impartial combinatorial game is defined recursively as a set of the options of the game, where the options are games themselves. We propose a model called gamegraph, together with its generalization…
A modeloid, a certain set of partial bijections, emerges from the idea to abstract from a structure to the set of its partial automorphisms. It comes with an operation, called the derivative, which is inspired by Ehrenfeucht-Fra\"iss\'e…
Game semantics describe the interactive behavior of proofs by interpreting formulas as games on which proofs induce strategies. Such a semantics is introduced here for capturing dependencies induced by quantifications in first-order…
Game semantics describe the interactive behavior of proofs by interpreting formulas as games on which proofs induce strategies. Such a semantics is introduced here for capturing dependencies induced by quantifications in first-order…
Pursuing a new approach to the study of infinite games in combinatorics, we introduce the categories $\mathbf{Game}_{A}$ and $\mathbf{Game}_{B}$ and improve some classical results concerning topological games related to the duality between…
Compositional Game Theory is a new, recently introduced model of economic games based upon the computer science idea of compositionality. In it, complex and irregular games can be built up from smaller and simpler games, and the equilibria…