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Assessing chronic pain behavior in mice is critical for preclinical studies. However, existing methods mostly rely on manual labeling of behavioral features, and humans lack a clear understanding of which behaviors best represent chronic…

计算机视觉与模式识别 · 计算机科学 2025-08-08 Yu-Hsi Chen , Wei-Hsin Chen , Chien-Yao Wang , Hong-Yuan Mark Liao , James C. Liao , Chien-Chang Chen

Animal behavior serves as a reliable indicator of the adaptation of organisms to their environment and their overall well-being. Through rigorous observation of animal actions and interactions, researchers and observers can glean valuable…

机器学习 · 计算机科学 2024-05-24 Edoardo Fazzari , Donato Romano , Fabrizio Falchi , Cesare Stefanini

Controlling a biped robot to walk stably is a challenging task considering its nonlinearity and hybrid dynamics. Reinforcement learning can address these issues by directly mapping the observed states to optimal actions that maximize the…

机器人学 · 计算机科学 2019-10-24 Kuangen Zhang , Zhimin Hou , Clarence W. de Silva , Haoyong Yu , Chenglong Fu

We present the first reinforcement-learning model to self-improve its reward-modulated training implemented through a continuously improving "intuition" neural network. An agent was trained how to play the arcade video game Pong with two…

人工智能 · 计算机科学 2016-09-26 Matt Oberdorfer , Matt Abuzalaf

Reinforcement learning is concerned with identifying reward-maximizing behaviour policies in environments that are initially unknown. State-of-the-art reinforcement learning approaches, such as deep Q-networks, are model-free and learn to…

人工智能 · 计算机科学 2017-08-18 Felix Leibfried , Nate Kushman , Katja Hofmann

Agents that can learn to imitate given video observation -- \emph{without direct access to state or action information} are more applicable to learning in the natural world. However, formulating a reinforcement learning (RL) agent that…

机器学习 · 计算机科学 2023-07-14 Glen Berseth , Florian Golemo , Christopher Pal

This paper introduces a novel neural network-based reinforcement learning approach for robot gaze control. Our approach enables a robot to learn and to adapt its gaze control strategy for human-robot interaction neither with the use of…

机器人学 · 计算机科学 2019-02-18 Stéphane Lathuilière , Benoit Massé , Pablo Mesejo , Radu Horaud

The term "nexting" has been used by psychologists to refer to the propensity of people and many other animals to continually predict what will happen next in an immediate, local, and personal sense. The ability to "next" constitutes a basic…

机器学习 · 计算机科学 2015-03-19 Joseph Modayil , Adam White , Richard S. Sutton

Similarly to humans, facial expressions in animals are closely linked with emotional states. However, in contrast to the human domain, automated recognition of emotional states from facial expressions in animals is underexplored, mainly due…

计算机视觉与模式识别 · 计算机科学 2022-06-14 Tali Boneh-Shitrit , Shir Amir , Annika Bremhorst , Daniel S. Mills , Stefanie Riemer , Dror Fried , Anna Zamansky

In imitation learning, behavior learning is generally done using the features extracted from the demonstration data. Recent deep learning algorithms enable the development of machine learning methods that can get high dimensional data as an…

机器人学 · 计算机科学 2018-07-25 Okan Aşık , Binnur Görer , H. Levent Akın

Training a high-dimensional simulated agent with an under-specified reward function often leads the agent to learn physically infeasible strategies that are ineffective when deployed in the real world. To mitigate these unnatural behaviors,…

人工智能 · 计算机科学 2022-03-30 Alejandro Escontrela , Xue Bin Peng , Wenhao Yu , Tingnan Zhang , Atil Iscen , Ken Goldberg , Pieter Abbeel

We develop an end-to-end deep-neural-network-based algorithm for classifying animal behavior using accelerometry data on the embedded system of an artificial intelligence of things (AIoT) device installed in a wearable collar tag. The…

In recent years, there has been considerable progress in research on human activity recognition using data from wearable sensors. This technology also has potential in the context of animal welfare in livestock science. In this paper, we…

机器学习 · 计算机科学 2024-08-26 Oshana Dissanayake , Lucile Riaboff , Sarah E. McPherson , Emer Kennedy , Pádraig Cunningham

One of the interests of modern poultry farming is the vocalization of laying hens which contain very useful information on health behavior. This information is used as health and well-being indicators that help breeders better monitor…

声音 · 计算机科学 2024-01-19 Fréjus A. A. Laleye , Mikaël A. Mousse

The brain can only be fully understood through the lens of the behavior it generates -- a guiding principle in modern neuroscience research that nevertheless presents significant technical challenges. Many studies capture behavior with…

神经元与认知 · 定量生物学 2026-03-02 Yanchen Wang , Han Yu , Ari Blau , Yizi Zhang , The International Brain Laboratory , Liam Paninski , Cole Hurwitz , Matt Whiteway

The assessment of behavioral traits in dogs is a well-studied challenge due to its many practical applications such as selection for breeding, prediction of working aptitude, chances of being adopted, etc. Most methods for assessing…

Existing action detection algorithms usually generate action proposals through an extensive search over the video at multiple temporal scales, which brings about huge computational overhead and deviates from the human perception procedure.…

计算机视觉与模式识别 · 计算机科学 2017-06-23 Jingjia Huang , Nannan Li , Tao Zhang , Ge Li

Designing dense rewards is crucial for reinforcement learning (RL), yet in robotics it often demands extensive manual effort and lacks scalability. One promising solution is to view task progress as a dense reward signal, as it quantifies…

人工智能 · 计算机科学 2026-05-21 Yuyang Liu , Chuan Wen , Yihang Hu , Dinesh Jayaraman , Yang Gao

In toxicology research, experiments are often conducted to determine the effect of toxicant exposure on the behavior of mice, where mice are randomized to receive the toxicant or not. In particular, in fixed interval experiments, one…

In this paper, we propose the use of traditional animations, heuristic behavior and reinforcement learning in the creation of intelligent characters for computational media. The traditional animation and heuristic gives artistic control…

机器学习 · 计算机科学 2021-12-21 Caio Souza , Luiz Velho