中文
相关论文

相关论文: Deep Reinforcement Learning with Quantum-inspired …

200 篇论文

Deep Reinforcement Learning (DRL) has achieved remarkable success in sequential decision-making tasks across diverse domains, yet its reliance on black-box neural architectures hinders interpretability, trust, and deployment in high-stakes…

机器学习 · 计算机科学 2025-02-12 Zelei Cheng , Jiahao Yu , Xinyu Xing

Cyber-attacks are becoming increasingly sophisticated and frequent, highlighting the importance of network intrusion detection systems. This paper explores the potential and challenges of using deep reinforcement learning (DRL) in network…

密码学与安全 · 计算机科学 2026-03-03 Wanrong Yang , Alberto Acuto , Yihang Zhou , Dominik Wojtczak

Transfer Learning (TL) is an efficient machine learning paradigm that allows overcoming some of the hurdles that characterize the successful training of deep neural networks, ranging from long training times to the needs of large datasets.…

机器学习 · 计算机科学 2021-11-24 Matthia Sabatelli , Pierre Geurts

The preparation of quantum states is essential in the realm of quantum information processing, and the development of efficient methodologies can significantly alleviate the strain on quantum resources. Within the framework of deep…

量子物理 · 物理学 2024-07-24 Zhao-Wei Wang , Zhao-Ming Wang

While impressive progress has been already achieved in wide-bandgap (WBG) semicon-ductors such as 4H-SiC and GaN technologies, the lack of intelligent methodologies to control the gate drives prevented to the exploit the maximum potential…

系统与控制 · 电气工程与系统科学 2023-03-09 Meysam Gheisarnejad , Mohammad-Hassan Khooban

Currently, many applications in Machine Learning are based on define new models to extract more information about data, In this case Deep Reinforcement Learning with the most common application in video games like Atari, Mario, and others…

机器学习 · 计算机科学 2019-10-21 Felipe Moreno-Vera

Deep reinforcement learning (DRL) is a very active research area. However, several technical and scientific issues require to be addressed, amongst which we can mention data inefficiency, exploration-exploitation trade-off, and multi-task…

机器学习 · 计算机科学 2020-11-24 Mohammad Reza Samsami , Hossein Alimadad

Machine learning (ML) has become an attractive tool in information processing, however few ML algorithms have been successfully applied in the quantum domain. We show here how classical reinforcement learning (RL) could be used as a tool…

量子物理 · 物理学 2020-06-02 Jelena Mackeprang , Durga Bhaktavatsala Rao Dasari , Jörg Wrachtrup

General game testing relies on the use of human play testers, play test scripting, and prior knowledge of areas of interest to produce relevant test data. Using deep reinforcement learning (DRL), we introduce a self-learning mechanism to…

机器学习 · 计算机科学 2021-03-31 Joakim Bergdahl , Camilo Gordillo , Konrad Tollmar , Linus Gisslén

Differentiable quantum architecture search (DQAS) is a gradient-based framework to design quantum circuits automatically in the NISQ era. It was motivated by such as low fidelity of quantum hardware, low flexibility of circuit architecture,…

量子物理 · 物理学 2023-09-21 Yize Sun , Yunpu Ma , Volker Tresp

Deep reinforcement learning (DRL) has gained a lot of attention in recent years, and has been proven to be able to play Atari games and Go at or above human levels. However, those games are assumed to have a small fixed number of actions…

机器学习 · 计算机科学 2019-02-20 Yang You , Liangwei Li , Baisong Guo , Weiming Wang , Cewu Lu

Present-day Deep Reinforcement Learning (RL) systems show great promise towards building intelligent agents surpassing human-level performance. However, the computational complexity associated with the underlying deep neural networks (DNNs)…

机器学习 · 计算机科学 2021-09-20 Adarsh Kumar Kosta , Malik Aqeel Anwar , Priyadarshini Panda , Arijit Raychowdhury , Kaushik Roy

In this work, we propose and evaluate a new reinforcement learning method, COMPact Experience Replay (COMPER), which uses temporal difference learning with predicted target values based on recurrence over sets of similar transitions, and a…

Many real-world decision problems are characterized by multiple conflicting objectives which must be balanced based on their relative importance. In the dynamic weights setting the relative importance changes over time and specialized…

机器学习 · 计算机科学 2019-05-14 Axel Abels , Diederik M. Roijers , Tom Lenaerts , Ann Nowé , Denis Steckelmacher

Rare events are essential for understanding the behavior of non-equilibrium and industrial systems. It is of ongoing interest to develop methods for effectively searching for rare events. With the advent of quantum computing and its…

量子物理 · 物理学 2025-04-24 Alissa Wilms , Laura Ohff , Andrea Skolik , Jens Eisert , Sumeet Khatri , David A. Reiss

Deep reinforcement learning (DRL) agents excel in solving complex decision-making tasks across various domains. However, they often require a substantial number of training steps and a vast experience replay buffer, leading to significant…

机器学习 · 计算机科学 2025-10-20 Tal Fiskus , Uri Shaham

Parameterised quantum circuit (PQC) based Quantum Reinforcement Learning (QRL) has emerged as a promising paradigm at the intersection of quantum computing and reinforcement learning (RL). By design, PQCs create hybrid quantum-classical…

量子物理 · 物理学 2025-11-24 Javier Lazaro , Juan-Ignacio Vazquez , Pablo Garcia-Bringas

The past few years have seen rapid progress in combining reinforcement learning (RL) with deep learning. Various breakthroughs ranging from games to robotics have spurred the interest in designing sophisticated RL algorithms and systems.…

机器学习 · 计算机科学 2022-11-09 Zhihui Xie , Zichuan Lin , Junyou Li , Shuai Li , Deheng Ye

Deep Q Network (DQN) firstly kicked the door of deep reinforcement learning (DRL) via combining deep learning (DL) with reinforcement learning (RL), which has noticed that the distribution of the acquired data would change during the…

机器学习 · 计算机科学 2022-01-11 Jiajun Fan , Changnan Xiao , Yue Huang

Deep reinforcement learning achieves superhuman performance in a range of video game environments, but requires that a designer manually specify a reward function. It is often easier to provide demonstrations of a target behavior than to…

机器学习 · 计算机科学 2018-10-26 Aaron Tucker , Adam Gleave , Stuart Russell