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5G and beyond networks are expected to support flows with varied \emph{Quality-of-Service (QoS)} requirements under unpredictable traffic conditions. Consequently, designing policies ensuring optimal system utilization in such networks is…

网络与互联网体系结构 · 计算机科学 2023-10-18 Reshma Prasad , Albert Sunny

Mobile communication standards were developed for enhancing transmission and network performance by using more radio resources and improving spectrum and energy efficiency. How to effectively address diverse user requirements and guarantee…

Streaming rendered content is an attractive way to bring high-quality graphics to billions of mobile devices that do not have sufficient rendering power. Existing solutions render content on a server at a fixed frame rate, typically 30 or…

图像与视频处理 · 电气工程与系统科学 2026-05-13 Yaru Liu , Joseph G. March , Rafal K. Mantiuk

Mobile streaming video data accounts for a large and increasing percentage of wireless network traffic. The available bandwidths of modern wireless networks are often unstable, leading to difficulties in delivering smooth, high-quality…

多媒体 · 计算机科学 2017-03-03 Christos G. Bampis , Alan C. Bovik

This paper considers one-hop device-to-device (D2D)-assisted wireless caching networks that cache video files of varying quality levels, with the assumption that the base station can control the video quality but cache-enabled devices…

网络与互联网体系结构 · 计算机科学 2018-09-26 Minseok Choi , Joongheon Kim , Jaekyun Moon

Bandwidth consumption is a significant concern for online video service providers. Practical video streaming systems usually use some form of HTTP streaming (progressive download) to let users download the video at a faster rate than the…

多媒体 · 计算机科学 2014-04-11 Liang Chen , Yipeng Zhou , Dah Ming Chiu

Multimedia conferencing is the conversational exchange of multimedia content between multiple parties. It has a wide range of applications (e.g., Massively Multiplayer Online Games (MMOGs) and distance learning). Media handling services…

多媒体 · 计算机科学 2019-03-29 Abbas Soltanian , Diala Naboulsi , Roch Glitho , Halima Elbiaze

This paper studies the uplink and downlink power allocation for interactive augmented reality (AR) services, where the live video captured by an AR device is uploaded to the network edge, and then the augmented video is subsequently…

机器学习 · 计算机科学 2025-09-23 Shiyong Chen , Yuwei Dai , Shengqian Han

Wireless support of virtual reality (VR) has challenges when a network has multiple users, particularly for 3D VR gaming, digital AI avatars, and remote team collaboration. This work addresses these challenges through investigation of the…

网络与互联网体系结构 · 计算机科学 2025-07-28 Muhammad Ahmed Mohsin , Sagnik Bhattacharya , Abhiram Gorle , Muhammad Ali Jamshed , John M. Cioffi

Emerging with the support of computing and communications technologies, Metaverse is expected to bring users unprecedented service experiences. However, the increase in the number of Metaverse users places a heavy demand on network…

网络与互联网体系结构 · 计算机科学 2022-08-02 Hongyang Du , Jiacheng Wang , Dusit Niyato , Jiawen Kang , Zehui Xiong , Xuemin , Shen , Dong In Kim

In recent years, the 5th Generation of mobile communications has been thoroughly researched to improve the previous 4G capabilities. As opposed to earlier architectures, 5G Networks provide low latency access to services with high…

网络与互联网体系结构 · 计算机科学 2021-09-23 Carlota Villasante Marcos

Today's Internet has witnessed an increase in the popularity of mobile video streaming, which is expected to exceed 3/4 of the global mobile data traffic by 2019. To satisfy the considerable amount of mobile video requests, video service…

多媒体 · 计算机科学 2017-02-27 Ge Ma , Zhi Wang , Miao Zhang , Jiahui Ye , Minghua Chen , Wenwu Zhu

We explore a novel problem in streaming submodular maximization, inspired by the dynamics of news-recommendation platforms. We consider a setting where users can visit a news website at any time, and upon each visit, the website must…

数据结构与算法 · 计算机科学 2026-01-19 Honglian Wang , Sijing Tu , Lutz Oettershagen , Aristides Gionis

In this paper, we present a novel content caching and delivery approach for mobile virtual reality (VR) video streaming. The proposed approach aims to maximize VR video streaming performance, i.e., minimizing video frame missing rate, by…

信号处理 · 电气工程与系统科学 2023-11-20 Mushu Li , Jie Gao , Conghao Zhou , Xuemin Shen , Weihua Zhuang

5G is being designed as a common platform where multiple vertical applications will be able to co-exist and grow in a seamless manner. The diversity of the vertical requirements as well as the particular features of the 5G network itself,…

信号处理 · 电气工程与系统科学 2020-02-19 Orestes Manzanilla-Salazar , Victor Boutin , Hakim Mellah , Constant Wetté , Brunilde Sansò

This conceptual analysis examines the dynamics of data transmission in 5G networks. It addresses various aspects of sending data from cameras and LiDARs installed on a remote-controlled ferry to a land-based control center. The range of…

网络与互联网体系结构 · 计算机科学 2024-04-26 Nikita Smirnov , Sven Tomforde

We propose a cell planning scheme to maximize the resource efficiency of a wireless communication network while considering quality-of-service requirements imposed by different mobile services. In dense and heterogeneous cellular 5G…

信号处理 · 电气工程与系统科学 2018-05-31 Florian Bahlke , Oscar D. Ramos-Cantor , Steffen Henneberger , Marius Pesavento

Recent advances in software-defined mobile networks (SDMNs), in-network caching, and mobile edge computing (MEC) can have great effects on video services in next generation mobile networks. In this paper, we jointly consider SDMNs,…

网络与互联网体系结构 · 计算机科学 2017-06-30 C. Liang , S. Hu

This paper is concerned with the issue of improving video subscribers' quality of experience (QoE) by deploying a multi-unmanned aerial vehicle (UAV) network. Different from existing works, we characterize subscribers' QoE by video…

网络与互联网体系结构 · 计算机科学 2023-07-25 Kesong Wu , Xianbin Cao , Peng Yang , Zongyang Yu , Dapeng Oliver Wu , Tony Q. S. Quek

360-degree video provides an immersive 360-degree viewing experience and has been widely used in many areas. The 360-degree video live streaming systems involve capturing, compression, uplink (camera to video server) and downlink (video…

多媒体 · 计算机科学 2020-01-13 Jie Li , Ransheng Feng , Zhi Liu , Wei Sun , Qiyue Li