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相关论文: Fast Multipole Methods for $N$-body Simulations of…

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Accurate direct $N$-body simulations help to obtain detailed information about the dynamical evolution of star clusters. They also enable comparisons with analytical models and Fokker-Planck or Monte-Carlo methods. NBODY6 is a well-known…

天体物理仪器与方法 · 物理学 2015-09-23 Long Wang , Rainer Spurzem , Sverre Aarseth , Keigo Nitadori , Peter Berczik , M. B. N. Kouwenhoven , Thorsten Naab

The Tree-Particle-Mesh (TPM) N-body algorithm couples the tree algorithm for directly computing forces on particles in an hierarchical grouping scheme with the extremely efficient mesh based PM structured approach. The combined TPM…

天体物理学 · 物理学 2009-10-31 Paul Bode , Jeremiah P. Ostriker , Guohong Xu

Astrophysical Challenges which demand the solution of the one million (or more) gravitating body problem are briefly discussed for the fields of cosmology, galactic nuclei and globular star clusters. Results from the classical three-body…

天体物理学 · 物理学 2016-11-23 R. Spurzem , A. Kugel

In this paper, we describe the implementation and performance of GreeM, a massively parallel TreePM code for large-scale cosmological N-body simulations. GreeM uses a recursive multi-section algorithm for domain decomposition. The size of…

天体物理仪器与方法 · 物理学 2015-05-14 Tomoaki Ishiyama , Toshiyuki Fukushige , Junichiro Makino

We have developed a gravity solver based on combining the well developed Particle-Mesh (PM) method and TREE methods. It is designed for and has been implemented on parallel computer architectures. The new code can deal with tens of millions…

天体物理学 · 物理学 2009-10-22 Guohong Xu

Cosmological N-Body simulations are used for a variety of applications. Indeed progress in the study of large scale structures and galaxy formation would have been very limited without this tool. For nearly twenty years the limitations…

天体物理学 · 物理学 2010-05-07 J. S. Bagla , Nishikanta Khandai

The brain is probably the most complex organ in the human body. To understand processes such as learning or healing after brain lesions, we need suitable tools for brain simulations. The Model of Structural Plasticity offers a solution to…

分布式、并行与集群计算 · 计算机科学 2023-01-26 Hannah Nöttgen , Fabian Czappa , Felix Wolf

The numerical simulations of massive collisional stellar systems, such as globular clusters (GCs), are very time-consuming. Until now, only a few realistic million-body simulations of GCs with a small fraction of binaries (5%) have been…

天体物理仪器与方法 · 物理学 2020-07-28 Long Wang , Masaki Iwasawa , Keigo Nitadori , Junichiro Makino

The performance and accuracy of a GRAPE-3 system for collisionless N-body simulations is discussed. After a description of the hardware configurations available to us at Marseille, and the usefulness of on-line analysis, we concentrate on…

天体物理学 · 物理学 2009-10-30 E. Athanassoula , A. Bosma , J. -C. Lambert , J. Makino

We describe the public release of the Cluster Monte Carlo Code (CMC) a parallel, star-by-star $N$-body code for modeling dense star clusters. CMC treats collisional stellar dynamics using H\'enon's method, where the cumulative effect of…

We present $\texttt{Abacus}$, a fast and accurate cosmological $N$-body code based on a new method for calculating the gravitational potential from a static multipole mesh. The method analytically separates the near- and far-field forces,…

宇宙学与河外天体物理 · 物理学 2021-10-25 Lehman H. Garrison , Daniel J. Eisenstein , Douglas Ferrer , Nina A. Maksimova , Philip A. Pinto

A fast $N$-body code has been developed for simulating a stellar disk embedded in a live dark matter halo. In generating its Poisson solver, a self-consistent field (SCF) code which inherently possesses perfect scalability is incorporated…

星系天体物理 · 物理学 2023-05-10 Shunsuke Hozumi , Keigo Nitadori , Masaki Iwasawa

An implementation of the fast multiple method (FMM) is performed for magnetic systems with long-ranged dipolar interactions. Expansion in spherical harmonics of the original FMM is replaced by expansion of polynomials in Cartesian…

计算物理 · 物理学 2015-05-13 Wen Zhang , Stephan Haas

We propose an efficient algorithm for the evaluation of the potential and its gradient of gravitational/electrostatic $N$-body systems, which we call particle mesh multipole method (PMMM or PM$^3$). PMMM can be understood both as an…

天体物理仪器与方法 · 物理学 2014-10-20 Keigo Nitadori

In a previous paper we introduced a new method for simulating collisional gravitational $N$-body systems with linear time scaling on $N$, based on the Multi-Particle Collision (MPC) approach. This allows us to simulate globular clusters…

星系天体物理 · 物理学 2022-03-04 Pierfrancesco Di Cintio , Mario Pasquato , Alicia Simon-Petit , Suk-Jin Yoon

We have performed fully self-consistent $N$-body simulations of star clusters near the Galactic center (GC). Such simulations have not been performed because it is difficult to perform fast and accurate simulations of such systems using…

天体物理学 · 物理学 2009-11-13 M. Fujii , M. Iwasawa , Y. Funato , J. Makino

For simulations that deal only with dark matter or stellar systems, the conventional N-body technique is fast, memory efficient, and relatively simple to implement. However when including the effects of gas physics, mesh codes are at a…

天体物理仪器与方法 · 物理学 2012-11-21 Nigel L. Mitchell , Eduard I. Vorobyov , Gerhard Hensler

$N$-body simulation serves as a critical method for modeling cosmic evolution and poses a significant challenge in high-performance computing. We present CUBE2, an open-source cosmological $N$-body code emphasizing memory efficiency,…

天体物理仪器与方法 · 物理学 2026-03-05 Hao-Ran Yu , Bing-Hang Chen , Kun Xu , Ming-Jie Sheng , Jiaxin Han , Yipeng Jing , Huahua Cui

This paper focuses on the parallel implementation of a direct $N$-body method~(particle-particle algorithm) and the application of multiple GPUs for galactic dynamics simulations. Application of a hybrid OpenMP-CUDA technology is considered…

计算物理 · 物理学 2018-03-06 S. S. Khrapov , S. A. Khoperskov , A. V. Khoperskov

The Fast Multipole Method (FMM) reduces the computation of pairwise two-body interactions among $N$-particles to order $N$, whose computation cost should be of order $N^2$ by brute force. However, its implementation is somewhat complicated…

计算物理 · 物理学 2020-09-03 Yasuhiro Kajima