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Generative adversarial networks (GANs) are a recent approach to train generative models of data, which have been shown to work particularly well on image data. In the current paper we introduce a new model for texture synthesis based on GAN…

计算机视觉与模式识别 · 计算机科学 2017-09-11 Nikolay Jetchev , Urs Bergmann , Roland Vollgraf

This paper introduces a novel approach to texture synthesis based on generative adversarial networks (GAN) (Goodfellow et al., 2014). We extend the structure of the input noise distribution by constructing tensors with different types of…

计算机视觉与模式识别 · 计算机科学 2017-09-12 Urs Bergmann , Nikolay Jetchev , Roland Vollgraf

Novel photo-realistic texture synthesis is an important task for generating novel scenes, including asset generation for 3D simulations. However, to date, these methods predominantly generate textured objects in 2D space. If we rely on 2D…

计算机视觉与模式识别 · 计算机科学 2023-02-09 Dharma KC , Clayton T. Morrison , Bradley Walls

In the past several decades, many attempts have been made to model synthetic realistic geometric data. The goal of such models is to generate plausible 3D geometries and textures. Perhaps the best known of its kind is the linear 3D…

计算几何 · 计算机科学 2018-08-28 Ron Slossberg , Gil Shamai , Ron Kimmel

Deep generative models learned through adversarial training have become increasingly popular for their ability to generate naturalistic image textures. However, aside from their texture, the visual appearance of objects is significantly…

计算机视觉与模式识别 · 计算机科学 2018-03-29 Jean Kossaifi , Linh Tran , Yannis Panagakis , Maja Pantic

We investigate data-driven texture modeling via analysis and synthesis with generative adversarial networks. For network training and testing, we have compiled a diverse set of spatially homogeneous textures, ranging from stochastic to…

计算机视觉与模式识别 · 计算机科学 2022-12-21 Jue Lin , Gaurav Sharma , Thrasyvoulos N. Pappas

Generative adversarial networks (GANs) can be trained to generate 3D image data, which is useful for design optimisation. However, this conventionally requires 3D training data, which is challenging to obtain. 2D imaging techniques tend to…

计算机视觉与模式识别 · 计算机科学 2024-08-07 Steve Kench , Samuel J. Cooper

Generative Adversarial Networks (GANs) are a class of artificial neural network that can produce realistic, but artificial, images that resemble those in a training set. In typical GAN architectures these images are small, but a variant…

天体物理仪器与方法 · 物理学 2019-11-06 Michael J. Smith , James E. Geach

We tackle the problem of texture synthesis in the setting where many input images are given and a large-scale output is required. We build on recent generative adversarial networks and propose two extensions in this paper. First, we propose…

图形学 · 计算机科学 2019-04-30 Anna Frühstück , Ibraheem Alhashim , Peter Wonka

This paper proposes Markovian Generative Adversarial Networks (MGANs), a method for training generative neural networks for efficient texture synthesis. While deep neural network approaches have recently demonstrated remarkable results in…

计算机视觉与模式识别 · 计算机科学 2016-04-18 Chuan Li , Michael Wand

Generating realistic 3D faces is of high importance for computer graphics and computer vision applications. Generally, research on 3D face generation revolves around linear statistical models of the facial surface. Nevertheless, these…

计算机视觉与模式识别 · 计算机科学 2022-03-28 Baris Gecer , Alexander Lattas , Stylianos Ploumpis , Jiankang Deng , Athanasios Papaioannou , Stylianos Moschoglou , Stefanos Zafeiriou

Generative adversarial networks (GANs) have been recently adopted for super-resolution, an application closely related to what is referred to as "downscaling" in the atmospheric sciences: improving the spatial resolution of low-resolution…

图像与视频处理 · 电气工程与系统科学 2021-11-12 Jussi Leinonen , Daniele Nerini , Alexis Berne

The real world exhibits an abundance of non-stationary textures. Examples include textures with large-scale structures, as well as spatially variant and inhomogeneous textures. While existing example-based texture synthesis methods can cope…

图形学 · 计算机科学 2024-01-08 Yang Zhou , Zhen Zhu , Xiang Bai , Dani Lischinski , Daniel Cohen-Or , Hui Huang

Solid texture synthesis (STS), an effective way to extend a 2D exemplar to a 3D solid volume, exhibits advantages in computational photography. However, existing methods generally fail to accurately learn arbitrary textures, which may…

计算机视觉与模式识别 · 计算机科学 2023-08-17 Xin Zhao , Jifeng Guo , Lin Wang , Fanqi Li , Jiahao Li , Junteng Zheng , Bo Yang

Texture synthesis is a fundamental task in computer vision, whose goal is to generate visually realistic and structurally coherent textures for a wide range of applications, from graphics to scientific simulations. While traditional methods…

计算机视觉与模式识别 · 计算机科学 2025-05-09 Elahe Salari , Zohreh Azimifar

Procedural 3D Terrain generation has become a necessity in open world games, as it can provide unlimited content, through a functionally infinite number of different areas, for players to explore. In our approach, we use Generative…

图像与视频处理 · 电气工程与系统科学 2020-10-14 Emmanouil Panagiotou , Eleni Charou

Generative Adversarial Networks are used for generating the data using a generator and a discriminator, GANs usually produce high-quality images, but training GANs in an adversarial setting is a difficult task. GANs require high computation…

计算机视觉与模式识别 · 计算机科学 2023-08-01 Md Nurul Muttakin , Malik Shahid Sultan , Robert Hoehndorf , Hernando Ombao

Recent advances in Generative Artificial Intelligence have fueled numerous applications, particularly those involving Generative Adversarial Networks (GANs), which are essential for synthesizing realistic photos and videos. However,…

分布式、并行与集群计算 · 计算机科学 2024-11-07 Ziji Shi , Jialin Li , Yang You

Generative Adversarial Networks (GANs) have been extremely successful in various application domains such as computer vision, medicine, and natural language processing. Moreover, transforming an object or person to a desired shape become a…

计算机视觉与模式识别 · 计算机科学 2020-12-29 Pourya Shamsolmoali , Masoumeh Zareapoor , Eric Granger , Huiyu Zhou , Ruili Wang , M. Emre Celebi , Jie Yang

Texture models based on Generative Adversarial Networks (GANs) use zero-padding to implicitly encode positional information of the image features. However, when extending the spatial input to generate images at large sizes, zero-padding can…

计算机视觉与模式识别 · 计算机科学 2024-11-08 Alhasan Abdellatif , Ahmed H. Elsheikh , Hannah P. Menke
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