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相关论文: Barter Exchange via Friends' Friends

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This paper studies a house allocation problem in a networked housing market, where agents can invite others to join the system in order to enrich their options. Top Trading Cycle is a well-known matching mechanism that achieves a set of…

计算机科学与博弈论 · 计算机科学 2023-03-21 Youjia Zhang , Pingzhong Tang

In barter exchanges agents enter seeking to swap their items for other items on their wishlist. We consider a centralized barter exchange with a set of agents and items where each item has a positive value. The goal is to compute a…

数据结构与算法 · 计算机科学 2024-06-21 Juan Luque , Sharmila Duppala , John Dickerson , Aravind Srinivasan

Consider a barter exchange problem over a finite set of agents, where each agent owns an item and is also associated with a (privately known) wish list of items belonging to the other agents. An outcome of the problem is a (re)allocation of…

计算机科学与博弈论 · 计算机科学 2024-10-10 Yuval Emek , Matan-El Shpiro

Mechanism design on social networks is a hot research direction recently, and we have seen many interesting results in auctions and matching. Compared to the traditional settings, the new goal of the network settings is that we need to…

计算机科学与博弈论 · 计算机科学 2023-01-27 Tianyi Yang , Yuxiang Zhai , Dengji Zhao , Xinwei Song , Miao Li

The idea of this paper is an advanced game concept. This concept is expected to model non-monetary bilateral cooperations between self-interested agents. Such non-monetary cases are social cooperations like allocation of high level jobs or…

计算机科学与博弈论 · 计算机科学 2009-05-25 Rustam Tagiew

We investigate a market without money in which agents can offer certain goods (or multiple copies of an agent-specific good) in exchange for goods of other agents. The exchange must be balanced in the sense that each agent should receive a…

离散数学 · 计算机科学 2021-04-02 Pavlos Eirinakis , Ioannis Mourtos , Michalis Samaris

This paper investigates how risk influences the way people barter. We used Minecraft to create an experimental environment in which people bartered to earn a monetary bonus. Our findings reveal that subjects exhibit risk-aversion to…

计算机科学与博弈论 · 计算机科学 2023-11-28 Kalyani Lakkanige , Lamar Cooley-Russ , Alan R. Wagner , Sarah Rajtmajer

Human societies engage in a number of games which use tokens as a means to allocate, issue and access gated resources and property rights: The notion of exchanging tokens that represent and carry value from the past into the future to…

计算机科学与博弈论 · 计算机科学 2019-04-02 Viroshan Naicker

We study a problem where a group of agents has to decide how some fixed value should be shared among them. We are interested in settings where the share that each agent receives is based on how that agent is evaluated by other members of…

计算机科学与博弈论 · 计算机科学 2013-06-04 Arthur Carvalho , Kate Larson

In the recently introduced model of fair partitioning of friends, there is a set of agents located on the vertices of an underlying graph that indicates the friendships between the agents. The task is to partition the graph into $k$…

计算机科学与博弈论 · 计算机科学 2025-03-17 Argyrios Deligkas , Eduard Eiben , Stavros D. Ioannidis , Dušan Knop , Šimon Schierreich

We consider reallocation problems in settings where the initial endowment of each agent consists of a subset of the resources. The private information of the players is their value for every possible subset of the resources. The goal is to…

计算机科学与博弈论 · 计算机科学 2014-04-29 Liad Blumrosen , Shahar Dobzinski

We investigate brokerage between traders from an online learning perspective. At any round $t$, two traders arrive with their private valuations, and the broker proposes a trading price. Unlike other bilateral trade problems already studied…

机器学习 · 计算机科学 2023-10-19 Nataša Bolić , Tommaso Cesari , Roberto Colomboni

Mechanism design has traditionally assumed that the set of participants are fixed and known to the mechanism (the market owner) in advance. However, in practice, the market owner can only directly reach a small number of participants (her…

计算机科学与博弈论 · 计算机科学 2021-02-23 Dengji Zhao

Exchange of services and resources in, or over, networks is attracting nowadays renewed interest. However, despite the broad applicability and the extensive study of such models, e.g., in the context of P2P networks, many fundamental…

计算机科学与博弈论 · 计算机科学 2015-04-09 Leonidas Georgiadis , George Iosifidis , Leandros Tassiulas

Incentivizing the existing participants to invite new participants to join an auction, matching or cooperative game have been extensively studied recently. One common challenge to design such incentive in these games is that the invitees…

计算机科学与博弈论 · 计算机科学 2025-02-17 Xinwei Song , Tianyi Yang , Dengji Zhao

Advances in artificial intelligence often stem from the development of new environments that abstract real-world situations into a form where research can be done conveniently. This paper contributes such an environment based on ideas…

人工智能 · 计算机科学 2022-05-16 Michael Bradley Johanson , Edward Hughes , Finbarr Timbers , Joel Z. Leibo

We study a simple problem of allocating common-value goods. The designer seeks to allocate the goods to as many unit-demand agents as possible without monetary transfers, while agents, who possess partial private information about the…

理论经济学 · 经济学 2026-04-22 Hiroto Sato , Ryo Shirakawa

We study a setting where a set of agents engage in pairwise exchanges of freely replicable goods (e.g., digital goods such as data), where two agents grant each other a copy of a good they possess in exchange for a good they lack. Such…

计算机科学与博弈论 · 计算机科学 2026-03-16 Shangyuan Yang , Kirthevasan Kandasamy

We investigate a group choice problem of agents pursuing social status. We assume heterogeneous agents want to signal their private information (ability, income, patience, altruism, etc.) to others, facing tradeoff between "outside status"…

综合经济学 · 经济学 2020-08-25 Takaaki Hamada

We introduce and analyze a variation of the Bertrand game in which the revenue is shared between two players. This game models situations in which one economic agent can provide goods/services to consumers either directly or through an…

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