相关论文: Collision of a Hard Ball with Singular Points of t…
In standard (mathematical) billiards a point particle moves uniformly in a billiard table with elastic reflections off the boundary. We show that in transition from mathematical billiards to physical billiards, where a finite size hard…
We study the collision dynamics of a spinning cue ball approaching a static object ball with equal mass on a plane, common in billiards. While typical collisions in billiards are nearly perfectly elastic, with a restitution coefficient…
The problem of two interacting particles moving in a d-dimensional billiard is considered here. A suitable coordinate transformation leads to the problem of a particle in an unconventional hyperbilliard. A dynamical map can be readily…
The dynamics of three soft interacting particles on a ring is shown to correspond to the motion of one particle inside a soft triangular billiard. The dynamics inside the soft billiard depends only on the {\it masses ratio} between…
A simple relation is developed between elastic collisions of freely-moving point particles in one dimension and a corresponding billiard system. For two particles with masses m_1 and m_2 on the half-line x>0 that approach an elastic barrier…
Mathematical billiards is much like the real game: a point mass, representing the ball, rolls in a straight line on a (perfectly friction-less) table, striking the sides according to the law of reflection. A billiard trajectory is then…
We study the collision between the cue and the ball in the game of billiards. After studying the collision process in detail, we write the (rotational) velocities of the ball and the cue after the collision. We also find the squirt angle of…
Astute variations in the geometry of mathematical billiard tables have been and continue to be a source of understanding their wide range of dynamical behaviors, from regular to chaotic. Viewing standard specular billiards in the broader…
The billiard problem concerns a point particle moving freely in a region of the horizontal plane bounded by a closed curve $\Gamma$, and reflected at each impact with $\Gamma$. The region is called a `billiard', and the reflections are…
Here we are concerned with a special issue of billiard invisibility, where a bounded set with a piecewise smooth boundary in Euclidean space is identified with a body with mirror surface, and the billiard in the complement of the set is…
We consider systems of "pinned balls," i.e., balls that have fixed positions and pseudo-velocities. Pseudo-velocities change according to the same rules as those for velocities of totally elastic collisions between moving balls. The times…
In an ordinary billiard system trajectories of a Hamiltonian system are elastically reflected after a collision with a hypersurface (scatterer). If the scatterer is a submanifold of codimension more than one, we say that the billiard is…
We study the dynamics of one-particle and few-particle billiard systems in containers of various shapes. In few-particle systems, the particles collide elastically both against the boundary and against each other. In the one-particle case,…
We propose geometric tools that are suitable for studying the behavior of a billiard trajectory in a homogeneous force field. Two examples are considered: a vertical plane with an open top and with a parabolic or right angle boundary at the…
A hard-wall billiard is a mathematical model describing the confinement of a free particle that collides specularly and instantaneously with boundaries and discontinuities. Soft billiards are a generalization that includes a smooth boundary…
In this article we study the one-dimensional dynamics of elastic collisions of particles with positive and negative mass. We show that such systems are equivalent to billiards induced by an inner product of possibly indefinite signature, we…
Have you ever played or watched a game of pool? If so, you have already seen a billiard system in action. In mathematics and physics, a billiard system describes a ball that moves in straight lines and bounces off walls. Despite these…
Self-collision of a non-relativistic classical point-like body, or particle, in the spacetime containing closed time-like curves (time-machine spacetime) is considered. A point-like body (particle) is an idealization of a small ideal…
In this work we study the problem of one-dimensional elastic collisions of billiard balls, considered as rigid bodies, in a framework very different from the classical one presented in text books. Implementing the notion of impedance…
Billiard systems, broadly speaking, may be regarded as models of mechanical systems in which rigid parts interact through elastic impulsive (collision) forces. When it is desired or necessary to account for linear/angular momentum exchange…