中文
相关论文

相关论文: Interpretable Contextual Team-aware Item Recommend…

200 篇论文

Multi-agent robotic systems are increasingly operating in real-world environments in close proximity to humans, yet are largely controlled by policy models with inscrutable deep neural network representations. We introduce a method for…

机器学习 · 计算机科学 2023-02-24 Renos Zabounidis , Joseph Campbell , Simon Stepputtis , Dana Hughes , Katia Sycara

In role-playing games (RPGs), the level of immersion is critical-especially when an in-game agent conveys tasks, hints, or ideas to the player. For an agent to accurately interpret the player's emotional state and contextual nuances, a…

人工智能 · 计算机科学 2025-02-27 Daniel Weiner , Raj Korpan

Click-Through Rate (CTR) prediction is crucial for Recommendation System(RS), aiming to provide personalized recommendation services for users in many aspects such as food delivery, e-commerce and so on. However, traditional RS relies on…

信息检索 · 计算机科学 2024-08-22 Zhizhong Wan , Bin Yin , Junjie Xie , Fei Jiang , Xiang Li , Wei Lin

Machine learning has recently been widely adopted to address the managerial decision making problems, in which the decision maker needs to be able to interpret the contributions of individual attributes in an explicit form. However, there…

机器学习 · 计算机科学 2019-10-28 Mengzhuo Guo , Qingpeng Zhang , Xiuwu Liao , Frank Youhua Chen , Daniel Dajun Zeng

The recommendation has been playing a key role in many industries, e.g., e-commerce, streaming media, social media, etc. Recently, a new recommendation scenario, called Trigger-Induced Recommendation (TIR), where users are able to…

信息检索 · 计算机科学 2024-08-06 Zhibo Xiao , Luwei Yang , Tao Zhang , Wen Jiang , Wei Ning , Yujiu Yang

Video game streaming provides the viewer with a rich set of audio-visual data, conveying information both with regards to the game itself, through game footage and audio, as well as the streamer's emotional state and behaviour via webcam…

计算机视觉与模式识别 · 计算机科学 2019-06-03 Charles Ringer , James Alfred Walker , Mihalis A. Nicolaou

The affective attitude of liking a recommended item reflects just one category in a wide spectrum of affective phenomena that also includes emotions such as entranced or intrigued, moods such as cheerful or buoyant, as well as more…

信息检索 · 计算机科学 2025-08-25 Tonmoy Hasan , Razvan Bunescu

Multiplayer Online Battle Arena (MOBA) is one of the most played game genres nowadays. With the increasing growth of this genre, it becomes necessary to develop effective intelligent agents to play alongside or against human players. In…

人工智能 · 计算机科学 2017-06-12 Victor do Nascimento Silva , Luiz Chaimowicz

We study a game for recognising formal languages, in which two players with imperfect information need to coordinate on a common decision, given private input words correlated by a finite graph. The players have a joint objective to avoid…

形式语言与自动机理论 · 计算机科学 2016-04-27 Dietmar Berwanger , Marie van den Bogaard

Implicit feedback is frequently used for developing personalized recommendation services due to its ubiquity and accessibility in real-world systems. In order to effectively utilize such information, most research adopts the pairwise…

信息检索 · 计算机科学 2022-12-20 Haolun Wu , Chen Ma , Yingxue Zhang , Xue Liu , Ruiming Tang , Mark Coates

Motion prediction is crucial for autonomous driving systems to understand complex driving scenarios and make informed decisions. However, this task is challenging due to the diverse behaviors of traffic participants and complex…

计算机视觉与模式识别 · 计算机科学 2024-03-12 Shaoshuai Shi , Li Jiang , Dengxin Dai , Bernt Schiele

Most existing recommender systems leverage user behavior data of one type only, such as the purchase behavior in E-commerce that is directly related to the business KPI (Key Performance Indicator) of conversion rate. Besides the key…

信息检索 · 计算机科学 2020-02-11 Chen Gao , Xiangnan He , Dahua Gan , Xiangning Chen , Fuli Feng , Yong Li , Tat-Seng Chua , Lina Yao , Yang Song , Depeng Jin

Consider $N$ players and $K$ games taking place simultaneously. Each of these games is modeled as a Tug-of-War (ToW) game where increasing the action of one player decreases the reward for all other players. Each player participates in only…

计算机科学与博弈论 · 计算机科学 2026-04-14 Siddharth Chandak , Ilai Bistritz , Nicholas Bambos

Inspired by recent work in attention models for image captioning and question answering, we present a soft attention model for the reinforcement learning domain. This model uses a soft, top-down attention mechanism to create a bottleneck in…

机器学习 · 计算机科学 2019-06-07 Alex Mott , Daniel Zoran , Mike Chrzanowski , Daan Wierstra , Danilo J. Rezende

Many modern online services feature personalized recommendations. A central challenge when providing such recommendations is that the reason why an individual user accesses the service may change from visit to visit or even during an…

信息检索 · 计算机科学 2024-10-22 Dietmar Jannach , Markus Zanker

With the rapid development of artificial intelligence technology, Transformer structural pre-training model has become an important tool for large language model (LLM) tasks. In the field of e-commerce, these models are especially widely…

计算与语言 · 计算机科学 2024-02-27 Yafei Xiang , Hanyi Yu , Yulu Gong , Shuning Huo , Mengran Zhu

Achieving human-AI alignment in complex multi-agent games is crucial for creating trustworthy AI agents that enhance gameplay. We propose a method to evaluate this alignment using an interpretable task-sets framework, focusing on high-level…

In recommendation systems, predicting Click-Through Rate (CTR) is crucial for accurately matching users with items. To improve recommendation performance for cold-start and long-tail items, recent studies focus on leveraging item multimodal…

信息检索 · 计算机科学 2025-08-05 Yining Yao , Ziwei Li , Shuwen Xiao , Boya Du , Jialin Zhu , Junjun Zheng , Xiangheng Kong , Yuning Jiang

Recent proposed DETR variants have made tremendous progress in various scenarios due to their streamlined processes and remarkable performance. However, the learned queries usually explore the global context to generate the final set…

计算机视觉与模式识别 · 计算机科学 2023-03-01 Tian Qiu , Linyun Zhou , Wenxiang Xu , Lechao Cheng , Zunlei Feng , Mingli Song

We enhance the accuracy and generalization of univariate time series point prediction by an explainable ensemble on the fly. We propose an Interpretable Dynamic Ensemble Architecture (IDEA), in which interpretable base learners give…

机器学习 · 计算机科学 2022-01-17 Mengyue Zha , Kani Chen , Tong Zhang