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In recent years, reinforcement learning has been successful in solving video games from Atari to Star Craft II. However, the end-to-end model-free reinforcement learning (RL) is not sample efficient and requires a significant amount of…

多智能体系统 · 计算机科学 2019-06-26 Yunqi Zhao , Igor Borovikov , Jason Rupert , Caedmon Somers , Ahmad Beirami

When solving two-player zero-sum games, multi-agent reinforcement learning (MARL) algorithms often create populations of agents where, at each iteration, a new agent is discovered as the best response to a mixture over the opponent…

人工智能 · 计算机科学 2021-11-02 Xidong Feng , Oliver Slumbers , Ziyu Wan , Bo Liu , Stephen McAleer , Ying Wen , Jun Wang , Yaodong Yang

The competitive and cooperative forces of natural selection have driven the evolution of intelligence for millions of years, culminating in nature's vast biodiversity and the complexity of human minds. Inspired by this process, we propose a…

人工智能 · 计算机科学 2025-10-15 Andries Rosseau , Raphaël Avalos , Ann Nowé

In 2021 the Johns Hopkins University Applied Physics Laboratory held an internal challenge to develop artificially intelligent (AI) agents that could excel at the collaborative card game Hanabi. Agents were evaluated on their ability to…

人工智能 · 计算机科学 2021-11-19 Nicholas Kantack

We study building multi-task agents in open-world environments. Without human demonstrations, learning to accomplish long-horizon tasks in a large open-world environment with reinforcement learning (RL) is extremely inefficient. To tackle…

机器学习 · 计算机科学 2023-12-05 Haoqi Yuan , Chi Zhang , Hongcheng Wang , Feiyang Xie , Penglin Cai , Hao Dong , Zongqing Lu

Multiagent reinforcement learning (MARL) is commonly considered to suffer from non-stationary environments and exponentially increasing policy space. It would be even more challenging when rewards are sparse and delayed over long…

Multi-Agent Reinforcement Learning (MARL) is a promising area of research that can model and control multiple, autonomous decision-making agents. During online training, MARL algorithms involve performance-intensive computations such as…

多智能体系统 · 计算机科学 2023-02-13 Kailash Gogineni , Peng Wei , Tian Lan , Guru Venkataramani

The last decade has seen a significant increase of interest in deep learning research, with many public successes that have demonstrated its potential. As such, these systems are now being incorporated into commercial products. With this…

Large language models (LLMs) possess strong multilingual capabilities, and combining Reinforcement Learning from Human Feedback (RLHF) with translation tasks has shown great potential. However, we observe that this paradigm performs…

计算与语言 · 计算机科学 2025-08-06 Tianjiao Li , Mengran Yu , Chenyu Shi , Yanjun Zhao , Xiaojing Liu , Qiang Zhang , Qi Zhang , Xuanjing Huang , Jiayin Wang

Robotic shepherding problem considers the control and navigation of a group of coherent agents (e.g., a flock of bird or a fleet of drones) through the motion of an external robot, called shepherd. Machine learning based methods have…

机器人学 · 计算机科学 2020-05-20 Jixuan Zhi , Jyh-Ming Lien

The deployment of Unmanned Aerial Vehicle (UAV) swarms as dynamic communication relays is critical for next-generation tactical networks. However, operating in contested environments requires solving a complex trade-off, including…

网络与互联网体系结构 · 计算机科学 2025-12-10 Thai Duong Nguyen , Ngoc-Tan Nguyen , Thanh-Dao Nguyen , Nguyen Van Huynh , Dinh-Hieu Tran , Symeon Chatzinotas

Recent data-driven methods leveraging deep reinforcement learning have been an effective paradigm for developing controllers that enable physically simulated characters to produce natural human-like behaviors. However, these data-driven…

图形学 · 计算机科学 2025-05-20 Jiashun Wang , Yifeng Jiang , Haotian Zhang , Chen Tessler , Davis Rempe , Jessica Hodgins , Xue Bin Peng

We introduce a human-compatible reinforcement-learning approach to a cooperative game, making use of a third-party hand-coded human-compatible bot to generate initial training data and to perform initial evaluation. Our learning approach…

人工智能 · 计算机科学 2020-12-01 Edward Lockhart , Neil Burch , Nolan Bard , Sebastian Borgeaud , Tom Eccles , Lucas Smaira , Ray Smith

This paper investigates the strategy game So Long Sucker (SLS) as a novel benchmark for multi-agent reinforcement learning (MARL). Unlike traditional board or video game testbeds, SLS is distinguished by its coalition formation, strategic…

人工智能 · 计算机科学 2025-10-16 Medant Sharan , Chandranath Adak

In this work, we present a hybrid learning method for training task-oriented dialogue systems through online user interactions. Popular methods for learning task-oriented dialogues include applying reinforcement learning with user feedback…

计算与语言 · 计算机科学 2018-04-19 Bing Liu , Gokhan Tur , Dilek Hakkani-Tur , Pararth Shah , Larry Heck

Existing game AI research mainly focuses on enhancing agents' abilities to win games, but this does not inherently make humans have a better experience when collaborating with these agents. For example, agents may dominate the collaboration…

Human-like agents are an increasingly important topic in games and beyond. Believable non-player characters enhance the gaming experience by improving immersion and providing entertainment. They also offer players the opportunity to engage…

人工智能 · 计算机科学 2025-06-11 Maciej Swiechowski , Dominik Slezak

This paper proposes a multi-agent reinforcement learning (MARL) approach to learn dynamic dispatching strategies, which is crucial for optimizing throughput in material handling systems across diverse industries. To benchmark our method, we…

机器学习 · 计算机科学 2024-09-30 Xian Yeow Lee , Haiyan Wang , Daisuke Katsumata , Takaharu Matsui , Chetan Gupta

The development of deep reinforcement learning (DRL) has benefited from the emergency of a variety type of game environments where new challenging problems are proposed and new algorithms can be tested safely and quickly, such as Board…

人工智能 · 计算机科学 2020-12-08 Hangtian Jia , Yujing Hu , Yingfeng Chen , Chunxu Ren , Tangjie Lv , Changjie Fan , Chongjie Zhang

The needs describe the necessities for a system to survive and evolve, which arouses an agent to action toward a goal, giving purpose and direction to behavior. Based on Maslow hierarchy of needs, an agent needs to satisfy a certain amount…

人工智能 · 计算机科学 2023-02-28 Qin Yang