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Domain adaptation (DA) aims at transferring knowledge from a labeled source domain to an unlabeled target domain. Though many DA theories and algorithms have been proposed, most of them are tailored into classification settings and may fail…

计算机视觉与模式识别 · 计算机科学 2021-06-07 Junguang Jiang , Yifei Ji , Ximei Wang , Yufeng Liu , Jianmin Wang , Mingsheng Long

Deep reinforcement learning (RL) policies, although optimal in terms of task rewards, may not align with the personal preferences of human users. To ensure this alignment, a naive solution would be to retrain the agent using a reward…

人工智能 · 计算机科学 2025-09-22 Ajsal Shereef Palattuparambil , Thommen George Karimpanal , Santu Rana

Modern neural networks (NNs) often do not generalize well in the presence of a "covariate shift"; that is, in situations where the training and test data distributions differ, but the conditional distribution of classification labels…

机器学习 · 计算机科学 2025-08-05 Sneh Pandya , Purvik Patel , Brian D. Nord , Mike Walmsley , Aleksandra Ćiprijanović

The wider application of end-to-end learning methods to embodied decision-making domains remains bottlenecked by their reliance on a superabundance of training data representative of the target domain. Meta-reinforcement learning (meta-RL)…

机器学习 · 计算机科学 2024-11-08 Robby Costales , Stefanos Nikolaidis

Reinforcement learning (RL) is attracting attention as an effective way to solve sequential optimization problems that involve high dimensional state/action space and stochastic uncertainties. Many such problems involve constraints…

机器学习 · 计算机科学 2021-04-01 Haeun Yoo , Victor M. Zavala , Jay H. Lee

Direct Preference Optimization (DPO) has shown effectiveness in aligning multi-modal large language models (MLLM) with human preferences. However, existing methods exhibit an imbalanced responsiveness to the data of varying hardness,…

计算机视觉与模式识别 · 计算机科学 2025-02-12 Jinda Lu , Junkang Wu , Jinghan Li , Xiaojun Jia , Shuo Wang , YiFan Zhang , Junfeng Fang , Xiang Wang , Xiangnan He

Unsupervised Domain Adaptation (DA) is used to automatize the task of labeling data: an unlabeled dataset (target) is annotated using a labeled dataset (source) from a related domain. We cast domain adaptation as the problem of finding…

机器学习 · 统计学 2018-03-22 Twan van Laarhoven , Elena Marchiori

Deep Reinforcement Learning has shown excellent performance in generating efficient solutions for complex tasks. However, its efficacy is often limited by static training modes and heavy reliance on vast data from stable environments. To…

机器学习 · 计算机科学 2024-11-06 Xinhao Zhang , Jinghan Zhang , Wujun Si , Kunpeng Liu

Image deep features extracted by pre-trained networks are known to contain rich and informative representations. In this paper, we present Deep Degradation Response (DDR), a method to quantify changes in image deep features under varying…

计算机视觉与模式识别 · 计算机科学 2024-10-16 Juncheng Wu , Zhangkai Ni , Hanli Wang , Wenhan Yang , Yuyin Zhou , Shiqi Wang

Data augmentation (DA) is a crucial technique for enhancing the sample efficiency of visual reinforcement learning (RL) algorithms. Notably, employing simple observation transformations alone can yield outstanding performance without extra…

机器学习 · 计算机科学 2023-10-30 Guozheng Ma , Linrui Zhang , Haoyu Wang , Lu Li , Zilin Wang , Zhen Wang , Li Shen , Xueqian Wang , Dacheng Tao

Deep learning models can achieve high accuracy when trained on large amounts of labeled data. However, real-world scenarios often involve several challenges: Training data may become available in installments, may originate from multiple…

计算机视觉与模式识别 · 计算机科学 2023-02-14 Boqi Chen , Kevin Thandiackal , Pushpak Pati , Orcun Goksel

Humans and animals are capable of quickly learning new behaviours to solve new tasks. Yet, we often forget that they also rely on a highly specialized morphology that co-adapted with motor control throughout thousands of years. Although…

机器学习 · 计算机科学 2019-11-19 Kevin Sebastian Luck , Heni Ben Amor , Roberto Calandra

Imitation learning is an effective approach for training game-playing agents and, consequently, for efficient game production. However, generalization - the ability to perform well in related but unseen scenarios - is an essential…

机器学习 · 计算机科学 2024-04-09 Derek Yadgaroff , Alessandro Sestini , Konrad Tollmar , Ayca Ozcelikkale , Linus Gisslén

Self-adaptive systems are capable of adjusting their behavior to cope with the changes in environment and itself. These changes may cause runtime uncertainty, which refers to the system state of failing to achieve appropriate…

软件工程 · 计算机科学 2017-04-11 Zhuoqun Yang , Wei Zhang , Haiyan Zhao , Zhi Jin

Domain adaptation (DA) is the task of classifying an unlabeled dataset (target) using a labeled dataset (source) from a related domain. The majority of successful DA methods try to directly match the distributions of the source and target…

机器学习 · 统计学 2018-03-22 Twan van Laarhoven , Elena Marchiori

Video analysis tasks such as action recognition have received increasing research interest with growing applications in fields such as smart healthcare, thanks to the introduction of large-scale datasets and deep learning-based…

计算机视觉与模式识别 · 计算机科学 2024-07-30 Yuecong Xu , Haozhi Cao , Zhenghua Chen , Xiaoli Li , Lihua Xie , Jianfei Yang

Despite dropout's ubiquity in machine learning, its effectiveness as a form of data augmentation remains under-explored. We address two key questions: (i) When is dropout effective as an augmentation strategy? (ii) Is dropout uniquely…

机器学习 · 计算机科学 2025-06-02 Rickard Brüel-Gabrielsson , Tongzhou Wang , Manel Baradad , Justin Solomon

The main progress for action segmentation comes from densely-annotated data for fully-supervised learning. Since manual annotation for frame-level actions is time-consuming and challenging, we propose to exploit auxiliary unlabeled videos,…

计算机视觉与模式识别 · 计算机科学 2021-04-19 Min-Hung Chen , Baopu Li , Yingze Bao , Ghassan AlRegib

Anomaly detection in time series data is important for applications in finance, healthcare, sensor networks, and industrial monitoring. Traditional methods usually struggle with limited labeled data, high false-positive rates, and…

机器学习 · 计算机科学 2025-09-01 Bahareh Golchin , Banafsheh Rekabdar , Kunpeng Liu

Understanding player behavior is fundamental in game data science. Video games evolve as players interact with the game, so being able to foresee player experience would help to ensure a successful game development. In particular, game…

机器学习 · 统计学 2018-12-10 Anna Guitart , Pei Pei Chen , Paul Bertens , África Periáñez