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Changes in room acoustics, such as modifications to surface absorption or the insertion of a scattering object, significantly impact measured room impulse responses (RIRs). These changes can affect the performance of systems used in echo…

音频与语音处理 · 电气工程与系统科学 2025-01-03 Karolina Prawda

Room impulse response (RIR) functions capture how the surrounding physical environment transforms the sounds heard by a listener, with implications for various applications in AR, VR, and robotics. Whereas traditional methods to estimate…

声音 · 计算机科学 2022-11-28 Sagnik Majumder , Changan Chen , Ziad Al-Halah , Kristen Grauman

In mixed reality applications, a realistic acoustic experience in spatial environments is as crucial as the visual experience for achieving true immersion. Despite recent advances in neural approaches for Room Impulse Response (RIR)…

Sound propagation is the process by which sound energy travels through a medium, such as air, to the surrounding environment as sound waves. The room impulse response (RIR) describes this process and is influenced by the positions of the…

声音 · 计算机科学 2024-09-25 Anton Jeran Ratnarajah

We present a method for improving the quality of synthetic room impulse responses for far-field speech recognition. We bridge the gap between the fidelity of synthetic room impulse responses (RIRs) and the real room impulse responses using…

声音 · 计算机科学 2021-11-15 Anton Ratnarajah , Zhenyu Tang , Dinesh Manocha

Room Impulse Responses (RIRs) enable realistic acoustic simulation, with applications ranging from multimedia production to speech data augmentation. However, acquiring high-quality real-world RIRs is labor-intensive, and data scarcity…

音频与语音处理 · 电气工程与系统科学 2026-05-14 Kirak Kim , Sungyoung Kim

Modern neural-network-based speech processing systems are typically required to be robust against reverberation, and the training of such systems thus needs a large amount of reverberant data. During the training of the systems, on-the-fly…

声音 · 计算机科学 2023-04-18 Yi Luo , Rongzhi Gu

In this paper, we describe how to efficiently implement an acoustic room simulator to generate large-scale simulated data for training deep neural networks. Even though Google Room Simulator in [1] was shown to be quite effective in…

声音 · 计算机科学 2019-01-03 Chanwoo Kim , Ehsan Variani , Arun Narayanan , Michiel Bacchiani

Room Impulse Responses (RIRs) characterize acoustic environments and are crucial in multiple audio signal processing tasks. High-quality RIR estimates drive applications such as virtual microphones, sound source localization, augmented…

声音 · 计算机科学 2025-04-30 Sagi Della Torre , Mirco Pezzoli , Fabio Antonacci , Sharon Gannot

In the context of building acoustics and the acoustic diagnosis of an existing room, this paper introduces and investigates a new approach to estimate mean absorption coefficients solely from a room impulse response (RIR). This inverse…

神经与进化计算 · 计算机科学 2021-09-02 Cédric Foy , Antoine Deleforge , Diego Di Carlo

We propose a novel approach for blind room impulse response (RIR) estimation systems in the context of a downstream application scenario, far-field automatic speech recognition (ASR). We first draw the connection between improved RIR…

Immersion in virtual and augmented reality solutions is reliant on plausible spatial audio. However, plausibly representing a space for immersive audio often requires many individual acoustic measurements of source-microphone pairs with…

音频与语音处理 · 电气工程与系统科学 2025-10-07 Ben Heritage , Fiona Ryder , Michael McLoughlin , Karolina Prawda

We present an efficient and realistic geometric acoustic simulation approach for generating and augmenting training data in speech-related machine learning tasks. Our physically-based acoustic simulation method is capable of modeling…

声音 · 计算机科学 2021-09-28 Zhenyu Tang , Lianwu Chen , Bo Wu , Dong Yu , Dinesh Manocha

Ensuring performance robustness for a variety of situations that can occur in real-world environments is one of the challenging tasks in sound event classification. One of the unpredictable and detrimental factors in performance, especially…

声音 · 计算机科学 2021-04-22 Jaejun Lee , Donmoon Lee , Hyeong-Seok Choi , Kyogu Lee

The training of modern speech processing systems often requires a large amount of simulated room impulse response (RIR) data in order to allow the systems to generalize well in real-world, reverberant environments. However, simulating…

音频与语音处理 · 电气工程与系统科学 2022-08-09 Yi Luo , Jianwei Yu

In real-world acoustic scenarios, there often are multiple sound sources present in a room. These sources are situated in various locations and produce sounds that reach the listener from multiple directions. The presence of multiple…

声音 · 计算机科学 2023-05-26 Kyungyun Lee , Jeonghun Seo , Keunwoo Choi , Sangmoon Lee , Ben Sangbae Chon

Accurate estimation of Room Impulse Response (RIR), which captures an environment's acoustic properties, is important for speech processing and AR/VR applications. We propose AV-RIR, a novel multi-modal multi-task learning approach to…

声音 · 计算机科学 2024-04-25 Anton Ratnarajah , Sreyan Ghosh , Sonal Kumar , Purva Chiniya , Dinesh Manocha

In this paper we introduce StoRIR - a stochastic room impulse response generation method dedicated to audio data augmentation in machine learning applications. This technique, in contrary to geometrical methods like image-source or ray…

音频与语音处理 · 电气工程与系统科学 2020-08-18 Piotr Masztalski , Mateusz Matuszewski , Karol Piaskowski , Michał Romaniuk

We investigate the effects of four strategies for improving the ecological validity of synthetic room impulse response (RIR) datasets for monoaural Speech Enhancement (SE). We implement three features on top of the traditional image source…

声音 · 计算机科学 2025-07-15 Enric Gusó , Joanna Luberadzka , Umut Sayin , Xavier Serra

Data-driven acoustic echo cancellation (AEC) methods, predominantly trained on synthetic or constrained real-world datasets, encounter performance declines in unseen echo scenarios, especially in real environments where echo paths are not…

声音 · 计算机科学 2025-06-09 Fei Zhao , Shulin He , Xueliang Zhang
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