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相关论文: Augmenting reality: On the shared history of perce…

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Projection mapping seamlessly merges real and virtual worlds. Although much effort was made to improve its image qualities so far, projection mapping is still unnatural. We introduce the first steps towards natural projection mapping by…

图形学 · 计算机科学 2021-12-03 Daisuke Iwai

Alignment between real and virtual objects is a challenging task required for the deployment of Mixed Reality (MR) into manufacturing, medical, and construction applications. To face this challenge, a series of methods have been proposed.…

Projected augmented reality, also called projection mapping or video mapping, is a form of augmented reality that uses projected light to directly augment 3D surfaces, as opposed to using pass-through screens or headsets. The value of…

图形学 · 计算机科学 2020-01-03 Brittany Factura , Laura LaPerche , Phil Reyneri , Brett Jones , Kevin Karsch

This paper makes the case that a powerful new discipline, which we term perception engineering, is steadily emerging. It follows from a progression of ideas that involve creating illusions, from historical paintings and film, to video games…

We introduce a high resolution spatially adaptive light source, or a projector, into a neural reflectance field that allows to both calibrate the projector and photo realistic light editing. The projected texture is fully differentiable…

计算机视觉与模式识别 · 计算机科学 2023-06-13 Yotam Erel , Daisuke Iwai , Amit H. Bermano

Projection mapping (PM) is a technique that enhances the appearance of real-world surfaces using projected images, enabling multiple people to view augmentations simultaneously, thereby facilitating communication and collaboration. However,…

图形学 · 计算机科学 2024-06-06 Masaki Takeuchi , Hiroki Kusuyama , Daisuke Iwai , Kosuke Sato

This invited talk will present recent projection mapping technologies for augmented reality. First, fundamental technologies are briefly explained, which have been proposed to overcome the technical limitations of ordinary projectors.…

图形学 · 计算机科学 2017-04-11 Daisuke Iwai

This research pioneers a method for generating immersive worlds, drawing inspiration from elements of vintage adventure games like Myst and employing modern text-to-image models. We explore the intricate conversion of 2D panoramas into 3D…

图形学 · 计算机科学 2023-12-01 Alexey Tikhonov , Anton Repushko

Augmented and Mixed Reality are emerging as likely successors to the mobile internet. However, many technical challenges remain. One of the key requirements of these systems is the ability to create a continuity between physical and virtual…

计算机视觉与模式识别 · 计算机科学 2022-02-18 Scott Y. L. Chin , Bradley R. Quinton

We propose to use transformation optics to generate a general illusion such that an arbitrary object appears to be like some other object of our choice. This is achieved by using a remote device that transforms the scattered light outside a…

光学 · 物理学 2009-10-26 Yun Lai , Jack Ng , HuanYang Chen , DeZhuan Han , JunJun Xiao , Zhao- Qing Zhang , C. T. Chan

Multidimensional projections (MP) are among the most essential approaches in the visual analysis of multidimensional data. It transforms multidimensional data into two-dimensional representations that may be shown as scatter plots while…

计算机视觉与模式识别 · 计算机科学 2024-07-24 Maniru Ibrahim , Thales Vieira

Transient imaging has recently made a huge impact in the computer graphics and computer vision fields. By capturing, reconstructing, or simulating light transport at extreme temporal resolutions, researchers have proposed novel techniques…

计算机视觉与模式识别 · 计算机科学 2016-11-04 Adrian Jarabo , Belen Masia , Julio Marco , Diego Gutierrez

Invisible persons are seen in fiction stories only, but in the real world it is proved that invisibility is possible. This paper describes the creation of invisibility with the help of technologies like Optical camouflage; Image based…

其他计算机科学 · 计算机科学 2014-04-17 Vasireddy Srikanth , Pillem Ramesh

In recent years there has been a strong development of the concept of virtual reality (VR) which from the first video games developed in the 60s has reached the current immersive systems. VR and the consequent deception of perception pose…

人机交互 · 计算机科学 2023-02-22 Francesco Sisini , Valentina Sisini , Laura Sisini

Augmented reality is a research area that tries to embody an electronic information space within the real world, through computational devices. A crucial issue within this area, is the recognition of real world objects or situations. In…

cmp-lg · 计算机科学 2008-02-03 Katashi Nagao , Jun Rekimoto

Light projection is a powerful technique to edit appearances of objects in the real world. Based on pixel-wise modification of light transport, previous techniques have successfully modified static surface properties such as surface color,…

图形学 · 计算机科学 2016-03-15 Takahiro Kawabe , Taiki Fukiage , Masataka Sawayama , Shin'ya Nishida

Synthesizing photo-realistic images and videos is at the heart of computer graphics and has been the focus of decades of research. Traditionally, synthetic images of a scene are generated using rendering algorithms such as rasterization or…

Digital interaction with everyday objects has become popular since the proliferation of camera-based systems that detect and augment objects "just-in-time". Common systems use a vision-based approach to detect objects and display their…

人机交互 · 计算机科学 2020-12-22 Thomas Kosch , Albrecht Schmidt

Bridging the physical and digital world through interaction remains a core challenge in augmented reality (AR). Existing systems target single objects, limiting support for planning, comparison, and assembly tasks that depend on…

The advent of personalized reality has arrived. Rapid development in AR/MR/VR enables users to augment or diminish their perception of the physical world. Robust tooling for digital interface modification enables users to change how their…

计算机视觉与模式识别 · 计算机科学 2022-11-28 Siddhartha Datta
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