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This paper investigates the potential of AI models, particularly large language models (LLMs), to support knowledge exploration and augment human creativity during ideation. We present "Latent Lab" an interactive tool for discovering…

人工智能 · 计算机科学 2023-11-23 Kevin Dunnell , Trudy Painter , Andrew Stoddard , Andy Lippman

Reinforcement Learning (RL) agents have great successes in solving tasks with large observation and action spaces from limited feedback. Still, training the agents is data-intensive and there are no guarantees that the learned behavior is…

人工智能 · 计算机科学 2021-10-20 Helge Spieker

One of the main research areas in Artificial Intelligence is the coding of agents (programs) which are able to learn by themselves in any situation. This means that agents must be useful for purposes other than those they were created for,…

人工智能 · 计算机科学 2011-02-04 Javier Insa-Cabrera , Jose Hernandez-Orallo

We hypothesize that curiosity is a mechanism found by evolution that encourages meaningful exploration early in an agent's life in order to expose it to experiences that enable it to obtain high rewards over the course of its lifetime. We…

机器学习 · 计算机科学 2020-03-12 Ferran Alet , Martin F. Schneider , Tomas Lozano-Perez , Leslie Pack Kaelbling

Neural network-based systems can now learn to locate the referents of words and phrases in images, answer questions about visual scenes, and execute symbolic instructions as first-person actors in partially-observable worlds. To achieve…

计算与语言 · 计算机科学 2019-10-02 Felix Hill , Stephen Clark , Karl Moritz Hermann , Phil Blunsom

Reinforcement learning (RL) has enabled the training of large language model (LLM) agents to interact with the environment and to solve multi-turn long-horizon tasks. However, the RL-trained agents often struggle in tasks that require…

机器学习 · 计算机科学 2026-03-10 Yulun Jiang , Liangze Jiang , Damien Teney , Michael Moor , Maria Brbic

The question of how an effective and efficient communication system can emerge in a population of agents that need to solve a particular task attracts more and more attention from researchers in many fields, including artificial…

人工智能 · 计算机科学 2020-04-21 Jens Nevens , Paul Van Eecke , Katrien Beuls

Infants learn actively in their environments, shaping their own learning curricula. They learn about their environments' affordances, that is, how local circumstances determine how their behavior can affect the environment. Here we model…

人工智能 · 计算机科学 2024-05-14 Fedor Scholz , Erik Ayari , Johannes Bertram , Martin V. Butz

We introduce exploration potential, a quantity that measures how much a reinforcement learning agent has explored its environment class. In contrast to information gain, exploration potential takes the problem's reward structure into…

机器学习 · 计算机科学 2016-11-21 Jan Leike

Psychlab is a simulated psychology laboratory inside the first-person 3D game world of DeepMind Lab (Beattie et al. 2016). Psychlab enables implementations of classical laboratory psychological experiments so that they work with both human…

Autonomous agents (robots) face tremendous challenges while interacting with heterogeneous human agents in close proximity. One of these challenges is that the autonomous agent does not have an accurate model tailored to the specific human…

机器人学 · 计算机科学 2023-04-25 Shuangge Wang , Yiwei Lyu , John M. Dolan

Existing approaches for improving generalization in deep reinforcement learning (RL) have mostly focused on representation learning, neglecting RL-specific aspects such as exploration. We hypothesize that the agent's exploration strategy…

机器学习 · 计算机科学 2023-06-12 Yiding Jiang , J. Zico Kolter , Roberta Raileanu

In the last few years we have seen a growing interest in machine learning approaches to computer vision and, especially, to semantic labeling. Nowadays state of the art systems use deep learning on millions of labeled images with very…

计算机视觉与模式识别 · 计算机科学 2014-08-12 Marco Gori , Marco Lippi , Marco Maggini , Stefano Melacci

Student simulation in online education is important to address dynamic learning behaviors of students with diverse backgrounds. Existing simulation models based on deep learning usually need massive training data, lacking prior knowledge in…

计算机与社会 · 计算机科学 2024-04-12 Songlin Xu , Xinyu Zhang , Lianhui Qin

Real-world sequential decision making is characterized by sparse rewards and large decision spaces, posing significant difficulty for experiential learning systems like $\textit{tabula rasa}$ reinforcement learning (RL) agents. Large…

计算与语言 · 计算机科学 2024-03-06 Hitesh Golchha , Sahil Yerawar , Dhruvesh Patel , Soham Dan , Keerthiram Murugesan

We present DeepMind Lab2D, a scalable environment simulator for artificial intelligence research that facilitates researcher-led experimentation with environment design. DeepMind Lab2D was built with the specific needs of multi-agent deep…

人工智能 · 计算机科学 2020-12-15 Charles Beattie , Thomas Köppe , Edgar A. Duéñez-Guzmán , Joel Z. Leibo

In this paper, we consider the problem of building learning agents that can efficiently learn to navigate in constrained environments. The main goal is to design agents that can efficiently learn to understand and generalize to different…

机器学习 · 计算机科学 2020-03-04 Kei Ota , Yoko Sasaki , Devesh K. Jha , Yusuke Yoshiyasu , Asako Kanezaki

People frequently face challenging decision-making problems in which outcomes are uncertain or unknown. Artificial intelligence (AI) algorithms exist that can outperform humans at learning such tasks. Thus, there is an opportunity for AI…

人工智能 · 计算机科学 2018-12-27 Ravi Pandya , Sandy H. Huang , Dylan Hadfield-Menell , Anca D. Dragan

Autonomous 3D environment exploration is a fundamental task for various applications such as navigation. The goal of exploration is to investigate a new environment and build its occupancy map efficiently. In this paper, we propose a new…

人工智能 · 计算机科学 2021-11-03 Liu Juncheng , McCane Brendan , Mills Steven

Autonomous reinforcement learning agents, like children, do not have access to predefined goals and reward functions. They must discover potential goals, learn their own reward functions and engage in their own learning trajectory.…