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Objective visual quality assessment of 3D models is a fundamental issue in computer graphics. Quality assessment metrics may allow a wide range of processes to be guided and evaluated, such as level of detail creation, compression,…

计算机视觉与模式识别 · 计算机科学 2021-02-09 Jinjiang Guo , Vincent Vidal , Irene Cheng , Anup Basu , Atilla Baskurt , Guillaume Lavoue

Textured high-fidelity 3D models are crucial for games, AR/VR, and film, but human-aligned evaluation methods still fall behind despite recent advances in 3D reconstruction and generation. Existing metrics, such as Chamfer Distance, often…

计算机视觉与模式识别 · 计算机科学 2025-12-02 Tianyu Luan , Xuelu Feng , Zixin Zhu , Phani Nuney , Sheng Liu , Xuan Gong , David Doermann , Chunming Qiao , Junsong Yuan

Reconstructing 3D human faces in the wild with the 3D Morphable Model (3DMM) has become popular in recent years. While most prior work focuses on estimating more robust and accurate geometry, relatively little attention has been paid to…

图形学 · 计算机科学 2020-11-26 Myunggi Lee , Wonwoong Cho , Moonheum Kim , David Inouye , Nojun Kwak

While high-quality texture maps are essential for realistic 3D asset rendering, few studies have explored learning directly in the texture space, especially on large-scale datasets. In this work, we depart from the conventional approach of…

计算机视觉与模式识别 · 计算机科学 2024-11-25 Xin Yu , Ze Yuan , Yuan-Chen Guo , Ying-Tian Liu , JianHui Liu , Yangguang Li , Yan-Pei Cao , Ding Liang , Xiaojuan Qi

As several industries are moving towards modeling massive 3D virtual worlds, the need for content creation tools that can scale in terms of the quantity, quality, and diversity of 3D content is becoming evident. In our work, we aim to train…

计算机视觉与模式识别 · 计算机科学 2022-09-23 Jun Gao , Tianchang Shen , Zian Wang , Wenzheng Chen , Kangxue Yin , Daiqing Li , Or Litany , Zan Gojcic , Sanja Fidler

Building generic robotic manipulation systems often requires large amounts of real-world data, which can be dificult to collect. Synthetic data generation offers a promising alternative, but limiting the sim-to-real gap requires significant…

机器人学 · 计算机科学 2024-11-18 Thomas Lips , Francis wyffels

Over the past decade, 3D graphics have become highly detailed to mimic the real world, exploding their size and complexity. Certain applications and device constraints necessitate their simplification and/or lossy compression, which can…

In recent years, substantial progress has been achieved in learning-based reconstruction of 3D objects. At the same time, generative models were proposed that can generate highly realistic images. However, despite this success in these…

计算机视觉与模式识别 · 计算机科学 2019-05-20 Michael Oechsle , Lars Mescheder , Michael Niemeyer , Thilo Strauss , Andreas Geiger

We present a new pipeline for acquiring a textured mesh in the wild with a single smartphone which offers access to images, depth maps, and valid poses. Our method first introduces an RGBD-aided structure from motion, which can yield…

计算机视觉与模式识别 · 计算机科学 2023-03-28 Jaehoon Choi , Dongki Jung , Taejae Lee , Sangwook Kim , Youngdong Jung , Dinesh Manocha , Donghwan Lee

Recently, diffusion models have made significant strides in synthesizing realistic 2D human images based on provided text prompts. Building upon this, researchers have extended 2D text-to-image diffusion models into the 3D domain for…

计算机视觉与模式识别 · 计算机科学 2024-08-12 Weijie Wang , Jichao Zhang , Chang Liu , Xia Li , Xingqian Xu , Humphrey Shi , Nicu Sebe , Bruno Lepri

Accurate 3D reconstruction of objects with reflective, transparent, or low-texture surfaces still remains notoriously challenging. Such materials often violate key assumptions in multi-view reconstruction pipelines, such as photometric…

计算机视觉与模式识别 · 计算机科学 2026-05-12 Zhicheng Liang , Haoyi Yu , Boyan Li , Dayou Zhang , Zijian Cao , Tianyi Gong , Junhua Liu , Shuguang Cui , Fangxin Wang

This paper proposes a method for automatic generation of textures for 3D city meshes in immersive urban environments. Many recent pipelines capture or synthesize large quantities of city geometry using scanners or procedural modeling…

计算机视觉与模式识别 · 计算机科学 2022-02-08 Yiangos Georgiou , Melinos Averkiou , Tom Kelly , Evangelos Kalogerakis

This work presents a flexible system to reconstruct 3D models of objects captured with an RGB-D sensor. A major advantage of the method is that our reconstruction pipeline allows the user to acquire a full 3D model of the object. This is…

计算机视觉与模式识别 · 计算机科学 2015-05-22 Aitor Aldoma , Johann Prankl , Alexander Svejda , Markus Vincze

Widespread RGB-Depth (RGB-D) sensors and advanced 3D reconstruction technologies facilitate the capture of indoor spaces, improving the fields of augmented reality (AR), virtual reality (VR), and extended reality (XR). Nevertheless, current…

机器人学 · 计算机科学 2026-04-22 Seok Joon Kim , Dinh Duc Cao , Federica Spinola , Se Jin Lee , Kyu Sung Cho

Although much progress has been made recently in 3D face reconstruction, most previous work has been devoted to predicting accurate and fine-grained 3D shapes. In contrast, relatively little work has focused on generating high-fidelity face…

计算机视觉与模式识别 · 计算机科学 2021-06-16 Xiangnan Yin , Di Huang , Zehua Fu , Yunhong Wang , Liming Chen

In this paper, we address the problem of texture representation for 3D shapes for the challenging and underexplored tasks of texture transfer and synthesis. Previous works either apply spherical texture maps which may lead to large…

计算机视觉与模式识别 · 计算机科学 2022-04-08 Zhiqin Chen , Kangxue Yin , Sanja Fidler

Textured meshes significantly enhance the realism and detail of objects by mapping intricate texture details onto the geometric structure of 3D models. This advancement is valuable across various applications, including entertainment,…

图形学 · 计算机科学 2024-12-12 Kaiwei Zhang , Dandan Zhu , Xiongkuo Min , Guangtao Zhai

Simplified proxy models are commonly used to represent architectural structures, reducing storage requirements and enabling real-time rendering. However, the geometric simplifications inherent in proxies result in a loss of fine color and…

图形学 · 计算机科学 2025-10-01 Weidan Xiong , Yongli Wu , Bochuan Zeng , Jianwei Guo , Dani Lischinski , Daniel Cohen-Or , Hui Huang

Accurate modeling of 3D objects exhibiting transparency, reflections and thin structures is an extremely challenging problem. Inspired by billboards and geometric proxies used in computer graphics, this paper proposes Generative Latent…

计算机视觉与模式识别 · 计算机科学 2020-08-12 Ricardo Martin-Brualla , Rohit Pandey , Sofien Bouaziz , Matthew Brown , Dan B Goldman

In this paper, we develop a robust 3D garment digitization solution that can generalize well on real-world fashion catalog images with cloth texture occlusions and large body pose variations. We assumed fixed topology parametric template…

计算机视觉与模式识别 · 计算机科学 2021-12-01 Sahib Majithia , Sandeep N. Parameswaran , Sadbhavana Babar , Vikram Garg , Astitva Srivastava , Avinash Sharma
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