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相关论文: Agent57: Outperforming the Atari Human Benchmark

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Cognitive science and psychology suggest that object-centric representations of complex scenes are a promising step towards enabling efficient abstract reasoning from low-level perceptual features. Yet, most deep reinforcement learning…

机器学习 · 计算机科学 2024-02-28 Quentin Delfosse , Jannis Blüml , Bjarne Gregori , Sebastian Sztwiertnia , Kristian Kersting

Due to the capability of deep learning to perform well in high dimensional problems, deep reinforcement learning agents perform well in challenging tasks such as Atari 2600 games. However, clearly explaining why a certain action is taken by…

机器学习 · 计算机科学 2019-02-05 Laurens Weitkamp , Elise van der Pol , Zeynep Akata

The reinforcement learning community has made great strides in designing algorithms capable of exceeding human performance on specific tasks. These algorithms are mostly trained one task at the time, each new task requiring to train a brand…

机器学习 · 计算机科学 2018-09-13 Matteo Hessel , Hubert Soyer , Lasse Espeholt , Wojciech Czarnecki , Simon Schmitt , Hado van Hasselt

The asynchronous nature of the state-of-the-art reinforcement learning algorithms such as the Asynchronous Advantage Actor-Critic algorithm, makes them exceptionally suitable for CPU computations. However, given the fact that deep…

分布式、并行与集群计算 · 计算机科学 2018-04-17 Robert Adamski , Tomasz Grel , Maciej Klimek , Henryk Michalewski

Deep reinforcement learning agents frequently suffer from premature convergence, where early entropy collapse causes the policy to discard exploratory behaviors before discovering globally optimal strategies. We introduce Optimistic Policy…

机器学习 · 计算机科学 2026-03-10 Mai Pham , Vikrant Vaze , Peter Chin

Despite impressive successes, deep reinforcement learning (RL) systems still fall short of human performance on generalization to new tasks and environments that differ from their training. As a benchmark tailored for studying RL…

This study conducts a comparative analysis of three advanced Deep Reinforcement Learning models: Deep Q-Networks (DQN), Proximal Policy Optimization (PPO), and Advantage Actor-Critic (A2C), within the BreakOut Atari game environment. Our…

机器学习 · 计算机科学 2024-07-22 Neil De La Fuente , Daniel A. Vidal Guerra

Catan is a strategic board game having interesting properties, including multi-player, imperfect information, stochastic, complex state space structure (hexagonal board where each vertex, edge and face has its own features, cards for each…

机器学习 · 计算机科学 2020-08-18 Quentin Gendre , Tomoyuki Kaneko

Recent breakthroughs in AI for multi-agent games like Go, Poker, and Dota, have seen great strides in recent years. Yet none of these games address the real-life challenge of cooperation in the presence of unknown and uncertain teammates.…

机器学习 · 计算机科学 2019-06-07 Jack Serrino , Max Kleiman-Weiner , David C. Parkes , Joshua B. Tenenbaum

Deep Reinforcement Learning (DRL) has been successfully applied in several research domains such as robot navigation and automated video game playing. However, these methods require excessive computation and interaction with the…

机器学习 · 计算机科学 2020-04-07 Ayberk Aydın , Elif Surer

We introduce a value-based RL agent, which we call BBF, that achieves super-human performance in the Atari 100K benchmark. BBF relies on scaling the neural networks used for value estimation, as well as a number of other design choices that…

Reinforcement learning (RL) research requires diverse, challenging environments that are both tractable and scalable. While modern video games may offer rich dynamics, they are computationally expensive and poorly suited for large-scale…

机器学习 · 计算机科学 2025-10-06 Waris Radji , Thomas Michel , Hector Piteau

Experience replay lets online reinforcement learning agents remember and reuse experiences from the past. In prior work, experience transitions were uniformly sampled from a replay memory. However, this approach simply replays transitions…

机器学习 · 计算机科学 2016-02-26 Tom Schaul , John Quan , Ioannis Antonoglou , David Silver

In recent years, there have been immense breakthroughs in Game AI research, particularly with Reinforcement Learning (RL). Despite their success, the underlying games are usually implemented with their own preset environments and game…

人工智能 · 计算机科学 2022-07-14 Chris Bamford , Shengyi Huang , Simon Lucas

For sophisticated reinforcement learning (RL) systems to interact usefully with real-world environments, we need to communicate complex goals to these systems. In this work, we explore goals defined in terms of (non-expert) human…

机器学习 · 统计学 2023-02-20 Paul Christiano , Jan Leike , Tom B. Brown , Miljan Martic , Shane Legg , Dario Amodei

Achieving efficient and scalable exploration in complex domains poses a major challenge in reinforcement learning. While Bayesian and PAC-MDP approaches to the exploration problem offer strong formal guarantees, they are often impractical…

人工智能 · 计算机科学 2015-11-23 Bradly C. Stadie , Sergey Levine , Pieter Abbeel

Progress in fields of machine learning and adversarial planning has benefited significantly from benchmark domains, from checkers and the classic UCI data sets to Go and Diplomacy. In sequential decision-making, agent evaluation has largely…

计算机科学与博弈论 · 计算机科学 2023-11-02 Marc Lanctot , John Schultz , Neil Burch , Max Olan Smith , Daniel Hennes , Thomas Anthony , Julien Perolat

AlphaZero-style reinforcement learning (RL) algorithms have achieved superhuman performance in many complex board games such as Chess, Shogi, and Go. However, we showcase that these algorithms encounter significant and fundamental…

机器学习 · 计算机科学 2026-01-22 Bei Zhou , Søren Riis

When playing video-games we immediately detect which entity we control and we center the attention towards it to focus the learning and reduce its dimensionality. Reinforcement Learning (RL) has been able to deal with big state spaces,…

机器学习 · 计算机科学 2020-01-01 Berkay Demirel , Martí Sánchez-Fibla

Hanabi has become a popular game for research when it comes to reinforcement learning (RL) as it is one of the few cooperative card games where you have incomplete knowledge of the entire environment, thus presenting a challenge for a RL…

机器学习 · 计算机科学 2025-06-03 Nina Cohen , Kordel K. France