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相关论文: Global Illumination of non-Euclidean spaces

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Global illumination (GI) is essential for realistic rendering but remains computationally expensive due to the complexity of simulating indirect light transport. Recent neural methods have mainly relied on per-scene optimization, sometimes…

图形学 · 计算机科学 2025-10-22 Bing Xu , Mukund Varma T , Cheng Wang , Tzumao Li , Lifan Wu , Bartlomiej Wronski , Ravi Ramamoorthi , Marco Salvi

Efficiently calculating global illumination has always been one of the greatest challenges in computer graphics. Algorithms for approximating global illumination have always struggled to run in realtime for fully dynamic scenes, and have…

图形学 · 计算机科学 2025-05-06 Rouli Freeman , Alexander Sannikov , Adrian Margel

3D Gaussian Splatting shows great potential in reconstructing photo-realistic 3D scenes. However, these methods typically bake illumination into their representations, limiting their use for physically-based rendering and scene editing.…

图形学 · 计算机科学 2025-04-03 Zirui Wu , Jianteng Chen , Laijian Li , Shaoteng Wu , Zhikai Zhu , Kang Xu , Martin R. Oswald , Jie Song

This paper addresses the task of estimating the light arriving from all directions to a 3D point observed at a selected pixel in an RGB image. This task is challenging because it requires predicting a mapping from a partial scene…

计算机视觉与模式识别 · 计算机科学 2019-06-19 Shuran Song , Thomas Funkhouser

Illumination of scenes is usually generated in computer graphics using polygonal meshes. In this paper, we present a geometric method using projections. Starting from an implicit polynomial equation of a surface in 3-D or a curve in 2-D, we…

计算几何 · 计算机科学 2026-04-03 Michal Zamboj , Jakub Řada

Real-time rendering with global illumination is crucial to afford the user realistic experience in virtual environments. We present a learning-based estimator to predict diffuse indirect illumination in screen space, which then is combined…

图形学 · 计算机科学 2025-11-06 Meng Gai , Guoping Wang , Sheng Li

Local and global illumination were recently defined in Riemannian manifolds to visualize classical Non-Euclidean spaces. This work focuses on Riemannian metric construction in $\mathbb{R}^3$ to explore special effects like warping, mirages,…

图形学 · 计算机科学 2020-05-13 Tiago Novello , Vinícius da Silva , Luiz Velho

Inverse rendering methods that account for global illumination are becoming more popular, but current methods require evaluating and automatically differentiating millions of path integrals by tracing multiple light bounces, which remains…

计算机视觉与模式识别 · 计算机科学 2023-08-01 Saeed Hadadan , Geng Lin , Jan Novák , Fabrice Rousselle , Matthias Zwicker

The space-like hypersurface of the Universe at the present cosmological time is a three-dimensional manifold. A non-trivial global topology of this space-like hypersurface would imply that the apparently observable universe (the sphere of…

天体物理学 · 物理学 2011-04-15 Boudewijn F. Roukema , Vincent Blanloeil

We present GI-GS, a novel inverse rendering framework that leverages 3D Gaussian Splatting (3DGS) and deferred shading to achieve photo-realistic novel view synthesis and relighting. In inverse rendering, accurately modeling the shading…

计算机视觉与模式识别 · 计算机科学 2025-03-28 Hongze Chen , Zehong Lin , Jun Zhang

Recent advances in implicit neural representations and differentiable rendering make it possible to simultaneously recover the geometry and materials of an object from multi-view RGB images captured under unknown static illumination.…

计算机视觉与模式识别 · 计算机科学 2022-04-15 Yuanqing Zhang , Jiaming Sun , Xingyi He , Huan Fu , Rongfei Jia , Xiaowei Zhou

We propose a 3D Gaussian splatting-based framework for outdoor relighting that leverages intrinsic image decomposition to precisely integrate sunlight, sky radiance, and indirect lighting from unconstrained photo collections. Unlike prior…

计算机视觉与模式识别 · 计算机科学 2025-07-29 Haiyang Bai , Jiaqi Zhu , Songru Jiang , Wei Huang , Tao Lu , Yuanqi Li , Jie Guo , Runze Fu , Yanwen Guo , Lijun Chen

Active imaging systems sample the Transient Light Transport Matrix (TLTM) for a scene by sequentially illuminating various positions in this scene using a controllable light source, and then measuring the resulting spatiotemporal light…

This paper aims to maximize optical force and torque on arbitrary micro- and nano-scale objects using numerically optimized structured illumination. By developing a numerical framework for computer-automated design of 3d vector-field…

Pappus' Involution Theorem is a powerful tool for proving theorems about non-euclidean triangles and generalized triangles in Cayley-Klein models. Its power is illustrated by proving with it some theorems about euclidean and non-euclidean…

度量几何 · 数学 2014-12-24 Ruben Vigara

Non-line-of-sight (NLOS) imaging of objects not visible to either the camera or illumination source is a challenging task with vital applications including surveillance and robotics. Recent NLOS reconstruction advances have been achieved…

图像与视频处理 · 电气工程与系统科学 2019-07-30 Sreenithy Chandran , Suren Jayasuriya

Non-Euclidean geometry combined with transformation optics has recently led to the proposal of an invisibility cloak that avoids optical singularities and therefore can work, in principle, in a broad band of the spectrum [U. Leonhardt and…

光学 · 物理学 2014-06-16 Tomas Tyc , Huanyang Chen , Che Ting Chan , Ulf Leonhardt

A novel method for computing torus amplitudes in orbifold compactifications is suggested. It applies universally for every Abelian $\mathbb{Z}_{N}$ orbifold without requiring the unfolding technique. This method follows from the possibility…

高能物理 - 理论 · 物理学 2010-01-15 Matteo Cardella

Volume data is commonly found in many scientific disciplines, like medicine, physics, and biology. Experts rely on robust scientific visualization techniques to extract valuable insights from the data. Recent years have shown path tracing…

图形学 · 计算机科学 2023-04-18 David Bauer , Qi Wu , Kwan-Liu Ma

The light transport matrix (LTM) is an instrumental tool in line-of-sight (LOS) imaging, describing how light interacts with the scene and enabling applications such as relighting or separation of illumination components. We introduce a…

图像与视频处理 · 电气工程与系统科学 2021-10-06 Julio Marco , Adrian Jarabo , Ji Hyun Nam , Xiaochun Liu , Miguel Ángel Cosculluela , Andreas Velten , Diego Gutierrez
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