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Event-based eye tracking has become a pivotal technology for augmented reality and human-computer interaction. Yet, existing methods struggle with real-world challenges such as abrupt eye movements and environmental noise. Building on the…

计算机视觉与模式识别 · 计算机科学 2025-05-29 Hoang M. Truong , Vinh-Thuan Ly , Huy G. Tran , Thuan-Phat Nguyen , Tram T. Doan

We present Bionic Tracking, a novel method for solving biological cell tracking problems with eye tracking in virtual reality using commodity hardware. Using gaze data, and especially smooth pursuit eye movements, we are able to track cells…

人机交互 · 计算机科学 2020-08-04 Ulrik Günther , Kyle I. S. Harrington , Raimund Dachselt , Ivo F. Sbalzarini

Touch is a crucial sensing modality that provides rich information about object properties and interactions with the physical environment. Humans and robots both benefit from using touch to perceive and interact with the surrounding…

Enabling robots to understand human gaze target is a crucial step to allow capabilities in downstream tasks, for example, attention estimation and movement anticipation in real-world human-robot interactions. Prior works have addressed the…

计算机视觉与模式识别 · 计算机科学 2025-07-02 Zhuangzhuang Dai , Vincent Gbouna Zakka , Luis J. Manso , Chen Li

In order to avoid the "Midas Touch" problem, gaze-based interfaces for selection often introduce a dwell time: a fixed amount of time the user must fixate upon an object before it is selected. Past interfaces have used a uniform dwell time…

人机交互 · 计算机科学 2022-09-07 Zhaokang Chen , Bertram E. Shi

The ability to associate touch with sight is essential for tasks that require physically interacting with objects in the world. We propose a dataset with paired visual and tactile data called Touch and Go, in which human data collectors…

计算机视觉与模式识别 · 计算机科学 2022-11-30 Fengyu Yang , Chenyang Ma , Jiacheng Zhang , Jing Zhu , Wenzhen Yuan , Andrew Owens

In recent years we have witnessed an increasing number of interactive systems on handheld mobile devices which utilise gaze as a single or complementary interaction modality. This trend is driven by the enhanced computational power of these…

人机交互 · 计算机科学 2023-07-04 Yaxiong Lei , Shijing He , Mohamed Khamis , Juan Ye

Eye-GUIDE is an assistive communication tool designed for the paralyzed or physically impaired people who were unable to move parts of their bodies especially people whose communications are limited only to eye movements. The prototype…

人机交互 · 计算机科学 2013-02-08 Rommel Anacan , James Greggory Alcayde , Retchel Antegra , Leah Luna

Handwriting recognition is improving in leaps and bounds, and this opens up new opportunities for stylus-based interactions. In particular, note-taking applications can become a more intelligent user interface, incorporating new features…

人机交互 · 计算机科学 2021-12-23 Katy Ilonka Gero , Lydia B. Chilton , Chris Melancon , Mike Cleron

Assistive and Wearable Robotics have the potential to support humans with different types of motor impairments to become independent and fulfil their activities of daily living successfully. The success of these robot systems, however,…

机器人学 · 计算机科学 2021-02-26 Ali Shafti , A. Aldo Faisal

As digital worlds become ubiquitous via video games, simulations, virtual and augmented reality, people with disabilities who cannot access those worlds are becoming increasingly disenfranchised. More often than not the design of these…

Handheld devices have opened up unprecedented opportunities to collect large-scale, high-quality demonstrations efficiently. However, existing systems often lack robust tactile sensing or reliable pose tracking to handle complex interaction…

机器人学 · 计算机科学 2025-12-03 Chuanyu Li , Chaoyi Liu , Daotan Wang , Shuyu Zhang , Lusong Li , Zecui Zeng , Fangchen Liu , Jing Xu , Rui Chen

Point tracking models often struggle to generalize to real-world videos because large-scale training data is predominantly synthetic$\unicode{x2014}$the only source currently feasible to produce at scale. Collecting real-world annotations,…

计算机视觉与模式识别 · 计算机科学 2026-03-31 Inès Hyeonsu Kim , Seokju Cho , Jahyeok Koo , Junghyun Park , Jiahui Huang , Honglak Lee , Joon-Young Lee , Seungryong Kim

Pie menus are suggested as powerful tool for eye gaze based text entry among various interfaces developed so far. If pie menus are used with multiple depth layers then multiple saccades are required per selection of item, which is…

人机交互 · 计算机科学 2014-07-29 Pawan Patidar , Himanshu Raghuvanshi , Sayan Sarcar

Human gaze offers rich supervisory signals for understanding visual attention in complex visual environments. In this paper, we propose Eyes on Target, a novel depth-aware and gaze-guided object detection framework designed for egocentric…

计算机视觉与模式识别 · 计算机科学 2026-03-17 Vishakha Lall , Yisi Liu

A head-mounted display (HMD) is a portable and interactive display device. With the development of 5G technology, it may become a general-purpose computing platform in the future. Human-computer interaction (HCI) technology for HMDs has…

人机交互 · 计算机科学 2019-10-17 W. X. Chen , X. Y. Cui , J. Zheng , J. M. Zhang , S. Chen , Y. D. Yao

Gaze-based interaction enables intuitive, hands-free control in immersive environments, but remains susceptible to unintended inputs. We present a real-time error prevention system (EPS) that uses a temporal convolutional network…

人机交互 · 计算机科学 2026-01-22 Björn R. Severitt , Yannick Sauer , Nora Castner , Siegfried Wahl

Gaze following aims to interpret human-scene interactions by predicting the person's focal point of gaze. Prevailing approaches often adopt a two-stage framework, whereby multi-modality information is extracted in the initial stage for gaze…

计算机视觉与模式识别 · 计算机科学 2024-11-15 Yuehao Song , Xinggang Wang , Jingfeng Yao , Wenyu Liu , Jinglin Zhang , Xiangmin Xu

MEEDAV is an open-source web-based application for the synchronised visualisation of electroencephalography (EEG), eye-tracking, and audio data collected in psycholinguistic research. While originally developed for the Eyetracked…

人机交互 · 计算机科学 2026-05-19 Jan Pijálek , Karel Vlk , Ondřej Bojar

Touch interfaces are replacing physical buttons, dials, and switches in the new generation of cars, aircraft, and vessels. However, vehicle vibrations and accelerations perturb finger movements and cause erroneous touchscreen inputs by…

系统与控制 · 电气工程与系统科学 2025-08-22 Daan M. Pool , Yasemin Vardar