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The increasing availability of spatio-temporal tracking data has created new opportunities for analysing tactical behaviour in football. However, many existing approaches evaluate passes primarily through outcome-based metrics such as…

机器学习 · 计算机科学 2026-04-01 Oktay Karakuş , Hasan Arkadaş

Modelling the trajectorial motion of humans along the ground is a foundational task in the quantitative analysis of sports like association football. Most existing models of football player motion have not been validated yet with respect to…

其他计算机科学 · 计算机科学 2022-05-02 M. Renkin , J. Bischofberger , E. Schikuta , A. Baca

Soccer is a sport played on a pitch where effective use of space is crucial. Decision-making during transitions, when possession switches between teams, has been increasingly important, but research on space evaluation in these moments has…

应用统计 · 统计学 2025-05-22 Yohei Ogawa , Rikuhei Umemoto , Keisuke Fujii

A knowledgeable observer of a game of football (soccer) can make a subjective evaluation of the quality of passes made between players during the game. We investigate the problem of producing an automated system to make the same evaluation…

机器学习 · 计算机科学 2017-08-22 Michael Horton , Joachim Gudmundsson , Sanjay Chawla , Joël Estephan

Continuous-time assessments of game outcomes in sports have become increasingly common in the last decade. In American football, only discrete-time estimates of play value were possible, since the most advanced public football datasets were…

Understanding football tactics is crucial for managers and analysts. Previous research has proposed models based on spatial and kinematic equations, but these are computationally expensive. Also, Reinforcement learning approaches use player…

人工智能 · 计算机科学 2025-06-23 Kenjiro Ide , Taiga Someya , Kohei Kawaguchi , Keisuke Fujii

Tackling is a fundamental defensive move in American football, with the main purpose of stopping the forward motion of the ball-carrier. However, current tackling metrics are manually recorded outcomes that are inherently flawed due to…

应用统计 · 统计学 2025-01-08 Quang Nguyen , Ruitong Jiang , Meg Ellingwood , Ronald Yurko

Player attribution in American football remains an open problem due to the complex nature of twenty-two players interacting on the field, but the granularity of player tracking data provides ample opportunity for novel approaches. In this…

应用统计 · 统计学 2025-06-24 Ronald Yurko , Quang Nguyen , Konstantinos Pelechrinis

Team-based invasion sports such as football, basketball and hockey are similar in the sense that the players are able to move freely around the playing area; and that player and team performance cannot be fully analysed without considering…

其他计算机科学 · 计算机科学 2017-04-17 Joachim Gudmundsson , Michael Horton

Pressing is a fundamental defensive strategy in football, characterized by applying pressure on the ball owning team to regain possession. Despite its significance, existing metrics for measuring pressing often lack precision or…

应用统计 · 统计学 2025-07-01 Joris Bekkers

With the development of measurement technology, data on the movements of actual games in various sports can be obtained and used for planning and evaluating the tactics and strategy. Defense in team sports is generally difficult to be…

人工智能 · 计算机科学 2022-05-10 Kosuke Toda , Masakiyo Teranishi , Keisuke Kushiro , Keisuke Fujii

In sports analytics, player tracking data have driven significant advancements in the task of player evaluation. We present a novel generative framework for evaluating the observed frame-by-frame player positioning against a distribution of…

应用统计 · 统计学 2026-03-24 Quang Nguyen , Ronald Yurko

In team-based invasion sports such as soccer and basketball, analytics is important for teams to understand their performance and for audiences to understand matches better. The present work focuses on performing visual analytics to…

人工智能 · 计算机科学 2019-07-03 Kun Zhao , Takayuki Osogami , Tetsuro Morimura

Although the data-driven analysis of football players' performance has been developed for years, most research only focuses on the on-ball event including shots and passes, while the off-ball movement remains a little-explored area in this…

机器学习 · 计算机科学 2023-09-06 Yisheng Pei , Varuna De Silva , Mike Caine

Goals are results of pin-point shots and it is a pivotal decision in soccer when, how and where to shoot. The main contribution of this study is two-fold. At first, after showing that there exists high spatial correlation in the data of…

应用统计 · 统计学 2021-04-08 Soudeep Deb , Debangan Dey

In soccer game analysis, the widespread availability of play-by-play and tracking data has made it possible to test mathematical models that have been discussed mainly theoretically. One of the essential models in soccer game analysis is a…

物理与社会 · 物理学 2023-01-18 Takuma Narizuka , Kenta Takizawa , Yoshihiro Yamazaki

Sport analysis is crucial for team performance since it provides actionable data that can inform coaching decisions, improve player performance, and enhance team strategies. To analyze more complex features from game footage, a computer…

计算机视觉与模式识别 · 计算机科学 2026-04-13 Adrian Manchado , Tanner Cellio , Jonathan Keane , Yiyang Wang

Given a monocular video of a soccer match, this paper presents a computational model to estimate the most feasible pass at any given time. The method leverages offensive player's orientation (plus their location) and opponents' spatial…

计算机视觉与模式识别 · 计算机科学 2020-04-16 Adrià Arbués-Sangüesa , Adrián Martín , Javier Fernández , Coloma Ballester , Gloria Haro

The global sports analytics industry has a market value of USD 3.78 billion in 2023. The increase of wearables such as GPS sensors has provided analysts with large fine-grained datasets detailing player performance. Traditional analysis of…

计算机与社会 · 计算机科学 2024-07-19 Valerio Antonini , Michael Scriney , Alessandra Mileo , Mark Roantree

Evaluating the individual movements for teammates in soccer players is crucial for assessing teamwork, scouting, and fan engagement. It has been said that players in a 90-min game do not have the ball for about 87 minutes on average.…

人工智能 · 计算机科学 2022-07-28 Masakiyo Teranishi , Kazushi Tsutsui , Kazuya Takeda , Keisuke Fujii
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