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Training chatbots using the reinforcement learning paradigm is challenging due to high-dimensional states, infinite action spaces and the difficulty in specifying the reward function. We address such problems using clustered actions instead…

人工智能 · 计算机科学 2019-08-28 Heriberto Cuayáhuitl , Donghyeon Lee , Seonghan Ryu , Sungja Choi , Inchul Hwang , Jihie Kim

In order to make better use of deep reinforcement learning in the creation of sensing policies for resource-constrained IoT devices, we present and study a novel reward function based on the Fisher information value. This reward function…

机器学习 · 计算机科学 2020-10-09 Abdulmajid Murad , Frank Alexander Kraemer , Kerstin Bach , Gavin Taylor

We seek to align agent policy with human expert behavior in a reinforcement learning (RL) setting, without any prior knowledge about dynamics, reward function, and unsafe states. There is a human expert knowing the rewards and unsafe states…

机器学习 · 计算机科学 2020-01-01 Daniel Hsu

Many continuous control problems can be formulated as sparse-reward reinforcement learning (RL) tasks. In principle, online RL methods can automatically explore the state space to solve each new task. However, discovering sequences of…

In this work, we introduce PIPER: Primitive-Informed Preference-based Hierarchical reinforcement learning via Hindsight Relabeling, a novel approach that leverages preference-based learning to learn a reward model, and subsequently uses…

机器学习 · 计算机科学 2024-06-18 Utsav Singh , Wesley A. Suttle , Brian M. Sadler , Vinay P. Namboodiri , Amrit Singh Bedi

Conveying complex objectives to reinforcement learning (RL) agents can often be difficult, involving meticulous design of reward functions that are sufficiently informative yet easy enough to provide. Human-in-the-loop RL methods allow…

机器学习 · 计算机科学 2021-06-10 Kimin Lee , Laura Smith , Pieter Abbeel

Robots are extending their presence in domestic environments every day, being more common to see them carrying out tasks in home scenarios. In the future, robots are expected to increasingly perform more complex tasks and, therefore, be…

人工智能 · 计算机科学 2020-09-22 Ithan Moreira , Javier Rivas , Francisco Cruz , Richard Dazeley , Angel Ayala , Bruno Fernandes

Reinforcement Learning from Human feedback (RLHF) has become a powerful tool to fine-tune or train agentic machine learning models. Similar to how humans interact in social contexts, we can use many types of feedback to communicate our…

机器学习 · 计算机科学 2025-02-21 Yannick Metz , David Lindner , Raphaël Baur , Mennatallah El-Assady

To rapidly learn a new task, it is often essential for agents to explore efficiently -- especially when performance matters from the first timestep. One way to learn such behaviour is via meta-learning. Many existing methods however rely on…

机器学习 · 计算机科学 2021-06-11 Luisa Zintgraf , Leo Feng , Cong Lu , Maximilian Igl , Kristian Hartikainen , Katja Hofmann , Shimon Whiteson

Reinforcement learning algorithms rely on carefully engineering environment rewards that are extrinsic to the agent. However, annotating each environment with hand-designed, dense rewards is not scalable, motivating the need for developing…

机器学习 · 计算机科学 2018-08-14 Yuri Burda , Harri Edwards , Deepak Pathak , Amos Storkey , Trevor Darrell , Alexei A. Efros

There has been a recent explosion in the capabilities of game-playing artificial intelligence. Many classes of tasks, from video games to motor control to board games, are now solvable by fairly generic algorithms, based on deep learning…

人工智能 · 计算机科学 2018-10-18 Vlad Firoiu , Tina Ju , Josh Tenenbaum

Interactive Machine Learning is concerned with creating systems that operate in environments alongside humans to achieve a task. A typical use is to extend or amplify the capabilities of a human in cognitive or physical ways, requiring the…

机器学习 · 计算机科学 2019-02-05 Miguel Alonso

Reinforcement learning agents learn by encouraging behaviours which maximize their total reward, usually provided by the environment. In many environments, however, the reward is provided after a series of actions rather than each single…

人工智能 · 计算机科学 2022-01-04 Mohammad Reza Bonyadi , Rui Wang , Maryam Ziaei

Reinforcement Learning (RL) in games has gained significant momentum in recent years, enabling the creation of different agent behaviors that can transform a player's gaming experience. However, deploying RL agents in production…

人工智能 · 计算机科学 2025-07-01 António Afonso , Iolanda Leite , Alessandro Sestini , Florian Fuchs , Konrad Tollmar , Linus Gisslén

Acquiring complex behaviors is essential for artificially intelligent agents, yet learning these behaviors in high-dimensional settings poses a significant challenge due to the vast search space. Traditional reinforcement learning (RL)…

机器学习 · 计算机科学 2025-04-22 Mert Albaba , Sammy Christen , Thomas Langarek , Christoph Gebhardt , Otmar Hilliges , Michael J. Black

Designing effective reward functions remains a central challenge in reinforcement learning, especially in multi-objective environments. In this work, we propose Multi-Objective Reward Shaping with Exploration (MORSE), a general framework…

机器学习 · 计算机科学 2025-12-18 Yuqing Xie , Jiayu Chen , Wenhao Tang , Ya Zhang , Chao Yu , Yu Wang

Deep reinforcement learning achieves superhuman performance in a range of video game environments, but requires that a designer manually specify a reward function. It is often easier to provide demonstrations of a target behavior than to…

机器学习 · 计算机科学 2018-10-26 Aaron Tucker , Adam Gleave , Stuart Russell

One of the main challenges in reinforcement learning (RL) is generalisation. In typical deep RL methods this is achieved by approximating the optimal value function with a low-dimensional representation using a deep network. While this…

机器学习 · 计算机科学 2017-11-29 Harm van Seijen , Mehdi Fatemi , Joshua Romoff , Romain Laroche , Tavian Barnes , Jeffrey Tsang

Preference-based reinforcement learning has gained prominence as a strategy for training agents in environments where the reward signal is difficult to specify or misaligned with human intent. However, its effectiveness is often limited by…

机器学习 · 计算机科学 2025-08-27 Jonathan Erskine , Taku Yamagata , Raúl Santos-Rodríguez

Reinforcement learning (RL) often struggles with reward misalignment, where agents optimize given rewards but fail to exhibit the desired behaviors. This arises when the reward function incentivizes proxy behaviors misaligned with the true…

机器学习 · 计算机科学 2025-09-19 Mohammad Saif Nazir , Chayan Banerjee